Quick dev update... The next level will have something new: a boss battle. I built a prototype boss battle last year and have been spending the last week porting it over to the game. It's coming together nicely but it's taking a lot longer then I expected to orchestrate all the events correctly. I'm getting close and should have it completed next week.
At that point I'll have a working skeleton of the level, and I'll then move on to finalizing the H animations, most of which are at least partially completed. After that it's on to fine tuning gameplay, adding backgrounds and foregrounds, and polishing up the dialogue. So yeah, still a lot to do but I'm happy with the rate of progress.
Once again I plan to have a beta, so keep an eye out for that announcement if you want to be involved.
Thanks for reading and I always appreciate your feedback.