Addictions

Member
Jan 5, 2018
140
222
Man you put into words exactly why I disliked this game completely. And you still recommended it, meanwhile I wouldn't recommend this at all, this feels like the reading version of walking through Blighttown in Dark Souls 1.

By the end of it I felt I just wasted my time and I should have chosen to do something else instead of playing this. It felt like a NTR story but the one getting cucked is me and the bull is the writer because he choose to make such weird writing choices.

It reminds you that sometimes tropes and formulas exist for a reason and differing from them doesn't always lead to a good story.
The reason I still recommend it is:
1) I like Tjord's work and there are enjoyable pieces in it, though flawed.
2) I'm also well aware that there are fetishes out there not aligned with mine, I'm fairly certain that people more into the degradation and braindrain kink would love this.

But yeah, it is not my favourite of his games and I understand your frustration. I had a similar feeling with the alternate Valdana route, where the POV character avoided sex as much as possible.
 
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Tjord

Member
Game Developer
Sep 18, 2017
203
986
I am reading all the critique and will keep it in mind in regards to my new projects. That being said, as I already mentioned once in Valdana thread - I do not enjoy writing the same story over and over, and will try to spice things up a bit, be it different perspectives, methods of corruptions or various plot devices.

I'd also want to address one point of lore critique bought by ashrana88:
Supposedly the Alliance now possesses technology that can detect ultrawaves, which is strange, since it's supposed to be a fundamental irreversible change in the woman's being.
Let's be frank, if Alliance wasn't able to fight back at all against the technology, Nao would be running the show already, and the good guys would make a poor foil for the villains. I believe Isis mentions that Alliance's counterintelligence is very capable and does fight somehwat effectively against what Neo-Terrans throw at them. Also, Valkyries are the cream fo the crop in the Allied forces, and serve directly under intelligence - of course they employ the best precautions against brainwashing Alliance can offer.
 

ashrana88

Member
Nov 21, 2017
139
278
I am reading all the critique and will keep it in mind in regards to my new projects. That being said, as I already mentioned once in Valdana thread - I do not enjoy writing the same story over and over, and will try to spice things up a bit, be it different perspectives, methods of corruptions or various plot devices.
I hope my rambling thoughts weren't too overbearing. It's difficult because there is a lot of subjectivity innately built into experiencing someone else's writing. I try to clarify my more emotive personal opinions versus discussion on pacing and execution, but of course that can't be perfect.

Funnily enough, the game emotionally resonated with me, in that it made me quite sad even a few days later :LOL:.
I felt the writing was so effectively done that I felt actively connected with the girls, and I liked Ellen and her sincere bond with Andrea strongly enough that I felt awful about her suffering!

The gradual character arc built between them was so engaging I felt emotional whiplash when that was completely abandoned.

It's tricky because for darker smut, abandoning endearing characters and satisfying storytelling on the altar of mean-spirited titillation is the whole point. I'm in this awkward area where niches and kinks I actively seek out and enjoy are often grouped with intentionally edgy content that is unappealing.

I greatly respect trying to avoid restricting yourself to one type of storytelling. Your high-concept world-building combined with erotica is a really entertaining and rare niche. I think the new protagonist and narrative perspective was a massive success, and Andrea is one of my favourite characters that you've made.

I mostly just like seeing the women in your stories get happy, if depraved and evil, endings, just because they are so damn likeable!

Let's be frank, if Alliance wasn't able to fight back at all against the technology, Nao would be running the show already, and the good guys would make a poor foil for the villains. I believe Isis mentions that Alliance's counterintelligence is very capable and does fight somehwat effectively against what Neo-Terrans throw at them. Also, Valkyries are the cream fo the crop in the Allied forces, and serve directly under intelligence - of course they employ the best precautions against brainwashing Alliance can offer.
I appreciate the elaboration, and hopefully it didn't come off as too heavy of a critique, it was mostly just me pondering.

I really loved how the alternate Valdana campaign elaborated on the infrastructural and cultural failings of Neo-Terra, and their inefficient and counter-intuitive slave-breaking practices.
The Alliance's intelligence and technological research divisions are unparalleled due to the talent they've propagated, which is why being able to obtain unwavering loyalty from the best and brightest in the galaxy is a huge game-changer.

I thought it makes more sense for the villains of The Fall franchise to serve their own interests at the expense of Neo-Terra, or at least the federalists; an unsustainable oligarchy full of betrayal, nepotism, and self sabotage.

The reason I was wondering is mostly because Serena has infiltrated the head of intelligence, which seems like it would have a run-down effect on counterintelligence. Although it's possible they are shifting blame directly onto Neo-Terra as part of the plan to prolong the stalemate.
 
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dean_athallah

hyperliquid.xyz
Donor
Dec 18, 2019
106
272
I hope my rambling thoughts weren't too overbearing. It's difficult because there is a lot of subjectivity innately built into experiencing someone else's writing. I try to clarify my more emotive personal opinions versus discussion on pacing and execution, but of course that can't be perfect.

Funnily enough, the game emotionally resonated with me, in that it made me quite sad even a few days later :LOL:.
I felt the writing was so effectively done that I felt actively connected with the girls, and I liked Ellen and her sincere bond with Andrea strongly enough that I felt awful about her suffering!

The gradual character arc built between them was so engaging I felt emotional whiplash when that was completely abandoned.

It's tricky because for darker smut, abandoning endearing characters and satisfying storytelling on the altar of mean-spirited titillation is the whole point. I'm in this awkward area where niches and kinks I actively seek out and enjoy are often grouped with intentionally edgy content that is unappealing.

I greatly respect trying to avoid restricting yourself to one type of storytelling. Your high-concept world-building combined with erotica is a really entertaining and rare niche. I think the new protagonist and narrative perspective was a massive success, and Andrea is one of my favourite characters that you've made.

I mostly just like seeing the women in your stories get happy, if depraved and evil, endings, just because they are so damn likeable!



I appreciate the elaboration, and hopefully it didn't come off as too heavy of a critique, it was mostly just me pondering.

I really loved how the alternate Valdana campaign elaborated on the infrastructural and cultural failings of Neo-Terra, and their inefficient and counter-intuitive slave-breaking practices.
The Alliance's intelligence and technological research divisions are unparalleled due to the talent they've propagated, which is why being able to obtain unwavering loyalty from the best and brightest in the galaxy is a huge game-changer.

I thought it makes more sense for the villains of The Fall franchise to serve their own interests at the expense of Neo-Terra, or at least the federalists; an unsustainable oligarchy full of betrayal, nepotism, and self sabotage.

The reason I was wondering is mostly because Serena has infiltrated the head of intelligence, which seems like it would have a run-down effect on counterintelligence. Although it's possible they are shifting blame directly onto Neo-Terra as part of the plan to prolong the stalemate.
To be fair, I think the ending shows that the girls are happy living a simpler tribal life with less care of what's going on with the world (no more intricate politics, suffering, etc).

Staring at the beautiful night sky unpolluted by artificial lights, drinking koiki, and unga bunga everyday (lol).
 
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ashrana88

Member
Nov 21, 2017
139
278
To be fair, I think the ending shows that the girls are happy living a simpler tribal life with less care of what's going on with the world (no more intricate politics, suffering, etc).

Staring at the beautiful night sky unpolluted by artificial lights, drinking koiki, and unga bunga everyday (lol).
It's just the mental lobotomy and identity death aspects that ruin it for me. Without that, they could live in nature, but also use their education and talents to live idyllically as rural pioneers. That also gives them the freedom to manipulate or elevate the tribes however they wish, should they develop evil dreams of megalomania :).
 

asuasuto

New Member
Jun 17, 2021
7
10
To be fair, I think the ending shows that the girls are happy living a simpler tribal life with less care of what's going on with the world (no more intricate politics, suffering, etc).

Staring at the beautiful night sky unpolluted by artificial lights, drinking koiki, and unga bunga everyday (lol).
Who know in next game the planet would become Wakanda of The Fall Universe. :D
 
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dean_athallah

hyperliquid.xyz
Donor
Dec 18, 2019
106
272
It's just the mental lobotomy and identity death aspects that ruin it for me. Without that, they could live in nature, but also use their education and talents to live idyllically as rural pioneers. That also gives them the freedom to manipulate or elevate the tribes however they wish, should they develop evil dreams of megalomania :).
In my view, stupid people are generally happier in life, as long as they are happy and healthy (mataru is GMO btw) there should not be any concern for any intelligence related task :3, should just stay tribal.

Intelligence breeds complexity, one pioneering leads to the other, soon they will create primitives such as economy (imagine creating money, capitalism, assets class, tax, interest rate, CDS, exotic hybrids (lol)) and politics, and soon life is not as simple as it used to be.

Perhaps unga bunga and koiki is the way for true dyonisian :3.
 
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ashrana88

Member
Nov 21, 2017
139
278
In my view, stupid people are generally happier in life, as long as they are happy and healthy there should not be any concern for any intelligence related task :3, should just stay tribal.

Intelligence breeds complexity, one pioneering leads to the other, soon they will create primitives such as economy (imagine creating money, capitalism, assets class, tax, interest rate, CDS, exotic hybrids (lol)) and politics, and soon life is not as simple as it used to be.

Perhaps unga bunga and koiki is the way for true dyonisian :3.
Celebrating peaceful existence is a nice idea, and I was hoping that Ellen was foreshadowing that.

It's just that the force-able removable of the sense of self, and actively harming someone, their ability to think, and their brain (directly harming their health), is so depressing and tragic to me that it completely ruins any eroticism.

It's no longer a fun story about women relishing in "evil", but a grim tragedy of mental health abuse.

Without their intellect and rich inner selves they can't appreciate the wonders of pure reality :giggle:.
 
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Dremo

Member
Jul 4, 2017
269
418
Returned to the thread after trying and liking the game at release day, surprised to see so many voicing why they disliked it. Unironically feels like a lot of these come from people who don't like physical transformation/corruption though, which I find weird given that this type of content in games here has become surprisingly rare nowadays, so you'd expect people not liking it to avoid it by partaking in the sea of other content not featuring it.

Other than that, I do understand those who disliked the actual visuals of the end result transformations, and while I didn't particularly like Mao's and Ellen's (they felt less transformed if that makes sense), being a sucker for tattoos, heavy makeup and really long hair, Kathleen's final transform might be one of my favorite from any Tjord titles. Even then, I do believe I would've liked more Ellen's and Mao's if there simply was a little more screen time for them, since there wasn't a lot of scenes nor angles for them to see them more properly. Also makes me wonder what Andrea's form would've looked like if she had the same degree of changes in the tribal ending.

Still, god I love the ISIS-style transformations and the new one in the other ending here also instantly became one of my favorites, I'll just never get tired of them. This new one being #95 while the last one in ISIS being #7 makes me salivate at the thought of 87 other transformations, even if we'll likely never see them. An actual corruption game with a lot of "victims", an Asturion/fantasy medieval setting, ISIS/Asturion style machine process corruptions, Valkyrie-like form progression, and ISIS style final forms would be the stuff of dreams.

So overall, even if I thought 3 of the 5 transformations were just above average, the two others being new favorites more than makes up for it. Excited for more Tjord titles, no matter how far they might be or how differen't they might end up being. If this is truly the last honeyselect-based title though, as announced some time ago in the Valdana thread, hope visuals will be as equally nice!
 
Dec 1, 2021
218
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A good half of the Spec Ops line plays perfectly into the COD tropes. 3 men special force, big bombastic action set pieces, superhuman feats, and a clear goal to stop a Hero that had fallen into tyranny. Only when you reach the town where the twist begin. Some players felt cheated out at that point, some praised it for the subversion.
My problem with Spec Ops never was that.

I came to the game much later when everyone was praising it as a classic, saying it was the greatest game ever and such.
Then I actually went in expecting a masterpiece of writing and what I got was a shitty game made with a garbage generic massage of "The only way to win is not play" or some crap like that.

Yeah yeah, I get war is hell, my fucking grandpa fought in the Brazilian civil war against the dictator at the time, the same civil war where they tortured prisoners of war by putting living rats up their fucking ass. He had already drilled this message into my brain long ago, he built my mother's house by his own hand bro.

I wager only pussy americans in their safe glass-houses need to be told that war is not fun.

What I got from the game is that it was made for pretentious people who like to act like they are superior to everybody else. This opinion was only further strengthened by the massive backlash I got at the time for voicing my opinion about the game, which just made me hate its fans in general and hate the game even more.

Sorry if I sounded particularly aggressive, talking about this game irritates me to no end. I hope I did not offend you.
 
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mFOng

New Member
Apr 2, 2024
2
1
Let's be frank, if Alliance wasn't able to fight back at all against the technology, Nao would be running the show already, and the good guys would make a poor foil for the villains. I believe Isis mentions that Alliance's counterintelligence is very capable and does fight somehwat effectively against what Neo-Terrans throw at them. Also, Valkyries are the cream fo the crop in the Allied forces, and serve directly under intelligence - of course they employ the best precautions against brainwashing Alliance can offer.
I suggest starting a new theme where the Alliance and the Empire are on equal footing: Allied agents infiltrate the Empire to carry out sabotage, release hostages, and instigate or brainwash high-ranking female officials.
 
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dirichilhet

Newbie
Sep 4, 2022
23
85
I suggest starting a new theme where the Alliance and the Empire are on equal footing: Allied agents infiltrate the Empire to carry out sabotage, release hostages, and instigate or brainwash high-ranking female officials.
Good ending: the Alliance and Neo-Terra solve their conflict by joining forces in brainwashing and mind controlling women (y)
 

mFOng

New Member
Apr 2, 2024
2
1
I am reading all the critique and will keep it in mind in regards to my new projects. That being said, as I already mentioned once in Valdana thread - I do not enjoy writing the same story over and over, and will try to spice things up a bit, be it different perspectives, methods of corruptions or various plot devices.
Although you are a very, very good game developer, after I spent a few hours playing your new game, I still can't help but want to leave you some comments. Please forgive my rude words.
The third part of the "Space Fall" series is like "chicken ribs": it feels a little tasteless after eating it, but it's a pity to throw it away.
Why do you feel that it lacks freshness? Because in my opinion: the new game actually applies the themes of black people, NTR, and aphrodisiacs in common Japanese adult games. The natives are black people; there are normal routes and complete routes, which are also old routines; fruits and fish are aphrodisiacs. I believe that if there are a large number of players who have played Japanese games with NTR themes, they have guessed the ending when the natives appear.
But if this game is devalued to nothing, it would be too much (at least the author lets us play for free). The developers have used many innovative things, such as: female first-person perspective, successful cover-up of the villain, the queen ending of the female protagonist, etc. But if the theme is wrong from the beginning, these means are just icing on the cake.
1. Well, let's start with the theme: using black NTR as the theme is actually inferior. It's not that the author can't write this type of story, but there are too many players in this field. Let's not talk about European and American ones. Every few days, a Japanese adult game of the same type is released on DLsite, or even more. There is no need to squeeze into this field. You may say that the final villain is this planet (if I hadn't read the comments, I wouldn't know), but it's actually an exaggeration. Because I didn't see any situation that was beneficial to the development of this planet from beginning to end. The winner is the purple fruit. Purple fruit:? I was eaten by someone, and I still won? Is it a native? It's just by strengthening the aphrodisiac. There is no black man who can make women fall in love instantly. It is better to replace the natives with chimpanzees (beastiality?)
If you write about the natives from the beginning, you should add mysterious herbs and witchcraft; if you write about blacks, you should add descriptions of super sexual ability (superhuman physique and smell that attracts women); if you write about aphrodisiacs, you have to carefully describe the scene when the protagonists are poisoned, and even the villain is the queen of the aphrodisiac plant (going on the tentacle track); if it is a planet, it will take a lot of text to describe the development of the planet, the birth of consciousness, and the cultivation of natives as agents. The carrier of consciousness can be blood DNA or parasites (such as Resident Evil), so that the queen ending of the protagonist can be logical: because the will of the planet is transferred to the protagonist, he becomes a new agent. Instead of adding a little bit of everything, it becomes a four-legged beast.
2. Now let's talk about the problem of the plot. The story is more detailed in describing different female characters, but it is very superficial for male characters. The built model is directly killed without leaving any foreshadowing. The natives are obviously the main characters who corrupt the protagonists, but they are all stereotyped, without any special individuals, and are even worse than all copies of the same gorilla.
Also, the lower limit of the quality of the soldiers is written very low, the captain is not strict in disciplining the team members, and the ability to handle vague information is poor (it is strange that he did not force the protagonist to collect the important diary he picked up, and the protagonist did not take the initiative to hand in the information). Obviously, there is a lot of ink in the front to describe an excellent captain with strong ability and strong will, but he fell before a newcomer. I obviously like the protagonist, but I can't resist the temptation.
Don't blame me for picking bones in eggs. In fact, the description of soldiers and male characters in the first two parts is actually very good. Those female soldiers make the protagonists of the first two parts walk on thin ice, and they can die at any time if they make a wrong step; male characters also play a big role in the story and have the role of promoting the development of the plot. As a result, the female soldiers in this part are weakened for the sake of the story, their will is low, and they lie about military intelligence. Three male characters died directly, and it didn't work at all.
In fact, it is a good sign that the author is brave enough to try new things. No one wants to stand still. But don't take too big a step, or you will lose the good experience. The first two games are already excellent works. Just spend some more time and effort to describe in detail the scenes when the heroine is brainwashed and transformed. This will make it a perfect, classic adult game with a decadent theme. I am very much looking forward to the author resetting the first two games and adding these things.
As for the new game, if the author has the time and energy to rewrite the script, it will be the best. If not, we can only look forward to the next new work of the author.
Alas! I think I really evaluated it too harshly, just because I have too high expectations for you, the author, if it weren't for the pearls and jade before. If you see my "bad review" of your new work, which makes you sad, or even wants to stop developing games from now on, then brothers in the comment area come and spit on me. My original intention is good, and I hope it won't be bad.
Life is not easy, and games are not easy either. Let's encourage each other!
 

kzk0987

Active Member
Sep 6, 2017
653
604
It's just the mental lobotomy and identity death aspects that ruin it for me. Without that, they could live in nature, but also use their education and talents to live idyllically as rural pioneers. That also gives them the freedom to manipulate or elevate the tribes however they wish, should they develop evil dreams of megalomania :).
I'm not looking for an argument, but just for the sake of giving Tjord differing opinions to chew I will say that I couldn't disagree more about the "Identity death" aspect. To me that's also what happens in the previous game. You said earlier that the heroines become happy, but they only become happy because Nao and Villers thoroughly rewrite their brains. It's not that different.
To me it's precisely the fact that happiness is fake and forced upon then that makes it interesting and sexy, I really don't see eye to eye with the notion of "wanting the girls to be happy because I like them as characters". It's precisely because I like them that I want to see them ruined in games like these. I don't see the girls in Isis and Valdana as happy, I see them as degraded, and the same goes for the ones in Valkyrie.

Again, not looking to start a fight, this is just a matter of fundamentally different tastes.
I just don't want this thread to be all complaints I disagree with on a base level, and I find it easier to articulate these thoughts in opposition to other arguments.

Also I'll leave a reminder that while I liked Valkyrie, my favorite of the trilogy remains Valdana

Edit:
Might as well take the chance to level some of my criticism at the game, since I haven't done so yet.
It's mostly about the usage of red herrings. Yes, I understand why it was done this way but there is such thing as a red herring used too much to the point it looks like a loose plot thread instead. To me the threat of sleeper agents looked like that. I would have liked if one of the girls did go that route
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I'm not a fan of raceplay in general and would have preferred another portrayal of the natives. But that's more of a me being bored by it problem. It being the major thing going on
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didn't take my enjoyment of the game because I liked everything else that was going on in including the corruptions, and I don't care strongly enough about the raceplay stuff for it to ruin anything either, it's just not my thing.

Those are the two real problems I have with it. I can nitpick some other stuff like "I wish there were standing pictures for all the girls' corrupted forms" but that's looking for shit to complain about already.
 
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AkaQ

Member
May 23, 2022
365
416
Honestly, I found it disappointing and I don't know how to write what I really think about this game without sounding mean.
I love Asturion, ISIS and Valdana, but Valkyrie was a huge departure from the formula.

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