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Kintaroe

Active Member
Apr 5, 2019
771
2,048
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I can't believe anyone is defending VAMs absolute fucking dogshit user interface that looks like it was designed by a blind person and its lack of basic features while the developer milks their Patreon users for years with little to no progress.
Nobody is stopping u to do create that shit yourself and make an easy UI that youre speaking of.

Some ppl here take stuff like VAM for granted. u can complain all you want but understand that this shit isnt easy to make.
 

pkingstar

Newbie
Aug 21, 2020
61
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When ever vam 2 releases i can see in few years right after that the same mfs hating on it would be dwelling on this site asking for looks and scenes for it and commenting +1 on the request section :HideThePain:
Yeah you know this would be true. Especially when he makes the announcement for Vam 3. LOLZ
 

saiklo

Newbie
Sep 26, 2020
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Nobody is stopping u to do create that shit yourself and make an easy UI that youre speaking of.

Some ppl here take stuff like VAM for granted. u can complain all you want but understand that this shit isnt easy to make.
Holy fuck shut up. Meshed isn't going to come here and suck your dick.

It is incredibly easy to make if he just spends half a month of his Patreon earnings to pay for someone to design the UI. I should know because I work as UI designer, its not hard. He just doesn't give a fuck because "someone will do it themselves" for free. And I know that I'm not going to waste my time giving free labor to something I've already paid for before.
 

Kintaroe

Active Member
Apr 5, 2019
771
2,048
431
Holy fuck shut up. Meshed isn't going to come here and suck your dick.

It is incredibly easy to make if he just spends half a month of his Patreon earnings to pay for someone to design the UI. I should know because I work as UI designer, its not hard. He just doesn't give a fuck because "someone will do it themselves" for free. And I know that I'm not going to waste my time giving free labor to something I've already paid for before.
If its that easy, you do it yourself, champ. Create your patreon and gl lol
 

Anand Neemish

Member
Apr 19, 2022
351
524
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Look, i dont get why stating truths makes us karens. ... I mean, if you dont like something, you just have to take it and not say anything, right? ...
I gave up on VAM two f'n times because the learning curve was insanely stoopid. So I totally know where you all are coming from.

The gorgeous looks I was seeing kept me coming back and I finally learned to do more than just open a scene. I still think the interface is, ahem, less than optimal. AND don't get me started on the long load times and the heap errors. BUT VAM in VR with almost infinite permutations of looks and scenes - there's nothing like it, ATM.

My point is that you wouldn't be a Karen if you have been "PAYING REAL MONEY" and made well reasoned critiques. BUT we're pirates for chrissakes. Call it a personal defect if you will, but I feel that we of the Jolly Rogers persuasion don't get to dictate what Meshed should or should not do.

Either contribute cash or effort and then you would have standing to make complaints. (Might I also add that being a contibutor doesn't give anyone the right to spew vitriol. That's just immature and Karen)
 
Jan 20, 2021
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I gave up on VAM two f'n times because the learning curve was insanely stoopid. So I totally know where you all are coming from.

The gorgeous looks I was seeing kept me coming back and I finally learned to do more than just open a scene. I still think the interface is, ahem, less than optimal. AND don't get me started on the long load times and the heap errors. BUT VAM in VR with almost infinite permutations of looks and scenes - there's nothing like it, ATM.

My point is that you wouldn't be a Karen if you have been "PAYING REAL MONEY" and made well reasoned critiques. BUT we're pirates for chrissakes. Call it a personal defect if you will, but I feel that we of the Jolly Rogers persuasion don't get to dictate what Meshed should or should not do.

Either contribute cash or effort and then you would have standing to make complaints. (Might I also add that being a contibutor doesn't give anyone the right to spew vitriol. That's just immature and Karen)
Well, im not trying to attack you, but i didnt know u could get stuff from Vam for free here until months after knew about VaM. I got my creator key by subbing to meshed 8 dollar tier, and later i got some looks by donating. I have even shared stuff here once i knew about the site. And i have some stuff that i could share but dont feel like sharing since there are some guys that spam +1 like 200 threads everyday and never share or react when u share something. Even though my account is way older, i never quite paid attention to it since at the time i just wanted some SexVilla content and thats it ahahaha.
 
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azel1221

Newbie
Apr 13, 2019
98
202
166
lol :) meshed would laugh at your point of view. i always have fun for guys who says sth is fuckin easy but no one do that proper way.

I supported some guys which was also vam crators with their "NewVAM" on new unity engines (which are totaly awesome with graphics) and all of them end bad.
I'm 100% confident Meshed would agree he has benefited immensely from being first to market with a passably working VR porn sandbox, that his army of free labor creatives is 99% responsible for his success, and that their volume of content effectively makes it impossible for anyone to meaningfully compete with him.

I'm 99% sure he agrees VAM 1.0 is a slapdash jerry rigged product, which doesn't mean it wasn't a lot of work. You can put a lot of work into any number of things and turn out with a bad result. It was pretty clearly a hackjob project he started for fun and probably 90% of it was a learning along the way experience for him with 100 miles of duct tape holding it together. He may or may not agree he's mediocre developer, but there's absolutely no chance whatsoever he actually believes he would make $5 - $10+ million in 5 years working a "real job". That's pure pander to patreon retards.
 
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Magoo2

Newbie
Feb 21, 2020
20
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Holy fuck shut up. Meshed isn't going to come here and suck your dick.

It is incredibly easy to make if he just spends half a month of his Patreon earnings to pay for someone to design the UI. I should know because I work as UI designer, its not hard. He just doesn't give a fuck because "someone will do it themselves" for free. And I know that I'm not going to waste my time giving free labor to something I've already paid for before.
It's more the people in the thread acting like they could make VaM no problem and then complaining about how much money Meshed makes or how long he takes. Fucking do it then, plenty of people would happily pay for a comparable program and you can be rich for no effort too.

The reality is there is no competition for VaM as a fully custom, real-time-sim, vr experience package. You can be more custom if you are an artist with Blender or experienced in Daz3d, but you can't gamify that, you can't play it in VR, you aren't getting real-time sims or control. For as "hard to learn" as VaM is, the barrier to entry is still lower than hand crafting all the art and assets and physics yourself.

VaM has a lot of rough edges, it is carried by community content, and yet, the reality is nothing is close. Most people would love more options for engines and "Games" like this, with comparable level of customization and physics, there simply are none.

I don't view Meshed as some god developer or benevolent greed-less person, but I do view him as the only person who made a product like this, because he is. So until someone else can compete, he's the best at it. There's nobody else in the running.
 

Dukez

Member
Dec 19, 2020
447
1,618
299
I gave up on VAM two f'n times because the learning curve was insanely stoopid. So I totally know where you all are coming from.
Lol I'm the same way and to continue on from what someone else said that they made a good character creator, I disagree with that entirely. All the parts are there for it, but the UI fights you at every turn when you're a newcomer and is made to be as difficult as possible I'd argue.

I gave up on it too after a couple times so I hope VaM2 improves on it significantly and takes lessons from the Illusion games when it comes to character creation. The UI was so bad it was tempting me to remake the whole game in UE5 (because I think Unity sucks), lol. I never did get around to it because of lack of experience and time committment issues but you never know, if VaM2 flops then maybe I'll just take my own spin at it.
 
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Magoo2

Newbie
Feb 21, 2020
20
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117
Maybe it's from my time with Daz but I don't know why people struggle much to use VaM even with the poor UI/UX.

Download looks, clothes, hair, install them as prepacked var files, Load a person into the scene, load the appearance you want. If you want to customize the face or body, use morph dials, dial things in. If you want different hair, pick different hair, if you want different clothes, pick different clothes. Save the appearance, load it into a scene someone made, have fun. It's not exactly rocket science.

Building scenes and things from scratch is more complicated. But you don't really need to do that.
 
Oct 7, 2024
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Maybe it's from my time with Daz but I don't know why people struggle much to use VaM even with the poor UI/UX.

Download looks, clothes, hair, install them as prepacked var files, Load a person into the scene, load the appearance you want. If you want to customize the face or body, use morph dials, dial things in. If you want different hair, pick different hair, if you want different clothes, pick different clothes. Save the appearance, load it into a scene someone made, have fun. It's not exactly rocket science.

Building scenes and things from scratch is more complicated. But you don't really need to do that.
this.

Q: is there something of a learning curve to VaM?
A: sure...? i guess...? though it never seemed as steep to this user as the summits of madness that some others here seem to feel it to be. i guess we all have our various challenges in life...

Q: is it the proverbial "rocket science"?
A: feck no. and certainly not worth the spew of bile some trogs here seem fit to share...

smh

Q: do i hate it when folk use the device of a rhetorical question to then fill in their own answer?
A: absolutely!

oh, what's the use of a rhetorical question anyway...?


[edit: sp]
 
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VamJamA4

Member
Dec 23, 2021
290
438
187
I wasn't going to say anything but this is getting ridiculous. I think what AndaCagarForro was addressing was the gobsmacking sense of entitlement in this thread.

All this whining is the equivalent of a shoplifter complaining the goods he just nicked were not to his liking.

Even though we're pirates, it doesn't mean we have to be Karens too.
I may be a pirate, but I also paid for VAM. If I want to speak to the manager of VAM I paid for that.
 
Oct 7, 2024
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If I want to speak to the manager of VAM I paid for that.
i paid for MS windows back sometime in the early 90s... 'kept trying to reach bill gates to complain and tell him what dogsheit i thought his os was, but he never returned my messages... 'can't imagine why as i'm clearly entitled to speak with him since i (foolishly) bought his product...

wtf is wrong with these kiddies...
 

VamJamA4

Member
Dec 23, 2021
290
438
187
i paid for MS windows back sometime in the early 90s... 'kept trying to reach bill gates to complain and tell him what dogsheit i thought his os was, but he never returned my messages... 'can't imagine why as i'm clearly entitled to speak with him since i (foolishly) bought his product...

wtf is wrong with these kiddies...
I don't know, it's amazing how many of them are so stupid that even obvious jokes fly straight over their heads.
 

Dukez

Member
Dec 19, 2020
447
1,618
299
i paid for MS windows back sometime in the early 90s... 'kept trying to reach bill gates to complain and tell him what dogsheit i thought his os was, but he never returned my messages... 'can't imagine why as i'm clearly entitled to speak with him since i (foolishly) bought his product...

wtf is wrong with these kiddies...
the scale of these two things are far from the same, don't even pretend otherwise lol.

But to bounce off your previous post, go play an Illusion game and look at their character creator then go look at VAM's. World of difference, you cannot tell me you think VAMs is even remotely close to being as user friendly and then that same experience runs throughout the whole thing.

I think the demo for VAM2 is a step forward albeit a small one, but it's far from finished so who knows how the final product will end up.
 
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Oct 7, 2024
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I don't know, it's amazing how many of them are so stupid that even obvious jokes fly straight over their heads.
see, the trouble is that, without tone of voice and accompanying facial expression, such "obvious jokes" are all too similar to actual statements from some... but yeah, call me stupid for missing that... :ROFLMAO:

ah, what joy the internet...
 

pkingstar

Newbie
Aug 21, 2020
61
50
153
Lol I'm the same way and to continue on from what someone else said that they made a good character creator, I disagree with that entirely. All the parts are there for it, but the UI fights you at every turn when you're a newcomer and is made to be as difficult as possible I'd argue.

I gave up on it too after a couple times so I hope VaM2 improves on it significantly and takes lessons from the Illusion games when it comes to character creation. The UI was so bad it was tempting me to remake the whole game in UE5 (because I think Unity sucks), lol. I never did get around to it because of lack of experience and time committment issues but you never know, if VaM2 flops then maybe I'll just take my own spin at it.
So a lot of people that uses vam have said that the UI is crap. And I'm talking about users in the vam forums but taking a while to get use to maybe for some but I had no problem from my first day with the app and I didn't know shit about vam. I opened it checked out a scene or two then tried creating a model because I was only interested in creating characters and had no issues. But not gonna lie mate. I think your special not because the UI throws you off but by what you said after.
 
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Dukez

Member
Dec 19, 2020
447
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So a lot of people that uses vam have said that the UI is crap. And I'm talking about users in the vam forums but taking a while to get use to maybe for some but I had no problem from my first day with the app and I didn't know shit about vam. I opened it checked out a scene or two then tried creating a model because I was only interested in creating characters and had no issues. But not gonna lie mate. I think your special not because the UI throws you off but by what you said after.
Special in what way, you should just come out and say it rather than being it open ended, lol.

I never said I couldn't use it, I can use it perfectly fine. My point was it's just not user friendly and more difficult than it should be and I used Illusion's games as an example to draw a comparison for how it could be made significantly easier than it is which funily enough, no one has refuted.

It's in my opinion and experience, that if you're doing to use VaM then you need to load it up with a bunch of mods since there are some which do add a lot of additoinal UI elements to make it easier (faster, more intuitive, less menus, better browser etc) but it's all the surprising that no one has made a new UI that outright replaces the default one but I guess that's just a limitation of how the game works I suppose.

The 'user experience' would actually be better for new users if VaM shipped with a bunch of mods installed by default which he can't really do since he doesn't own them but if he cared about the user experience he could create a 'first time' run menu that has a list of curated and 'recommended' mods that he could manually highlight for easy installation but in the end.. i guess.. that would involve him working on the product, huh.