Unreal Engine Vampire Syndicate: Gangs of MoonFall [Demo v0.1.2] [A Memory of Eternity]

4.00 star(s) 2 Votes

youraccount69

I'm like a karate chop
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Dec 30, 2020
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VampireSyndicateGangsOfMoonFall-DemoV0.1.2
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Kagarus

Member
Sep 28, 2017
305
527
Played around for a bit - looks good.

Bit of feedback:
-It took me a bit until I figured out how to select a body, because the Leave prompt blocked the Yes Prompt, and I didn't click on the Leave prompt because I assumed it would take me back to the menu or similar.
-After entering dialogue, the game is put in a hybrid mouse mode, in which both cursor and view are moved by it, until you click again. While having the option to move during dialogue is great, the hybrid mode feels... annoying? when selecting dialogue options, dragging or a key to switch might be better (or using mouse wheel/keys to select between options?). After leaving a dialogue, you're still in cursor-mode and can't move your view until you click.
-The little interactables around the apartment and the dialogue are nice, and are giving the right vibe :)
-One usability nitpick wrt interactions: It would be better if you could continue by pressing a key (space, e, f, whatever), currently you have to click option on the left side-> move mouse to the right side to click on continue -> click on continue -> move mouse to the left side, so the interface adds friction to the reading/following the dialogue, which I don't think adds anything positive here?
-The Holographic Data Cartridge is invisible in the scene with Vara, but can be interacted with. If you enter the sim and exit, you're transported to the apartment without her.
-Sex scenes are hot. Also VARA with visible eyes > VARA with mask :ROFLMAO:
I guess Receive Doggy doesn't have PoV because it would be difficult due to camera movement?

Anyway, keep up the good work :)
 
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DrFree

Well-Known Member
Apr 23, 2019
1,300
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I remember the first time I saw this come out, I feel nostalgic about it...
 
4.00 star(s) 2 Votes