4.20 star(s) 5 Votes

Siramar

Member
Donor
Game Developer
Sep 13, 2017
146
208
it's a completely other style though , feel good music-ish ,so definitely not fitting to your story but with your soundtrack what bugs me is that it's such a short loop so it kinda gets annoying fast i don't know how i should describe it in another way..srry my english aint great :'D.Like is said switching it up in some scenes might help a lot ! Thanks for looking in to it
I originally went for short loops purely for size issues, found it much easier to download since i live in the sticks and my internet is crap 90% of the time. I've got a few more longer, even darker and more atmosphere clips since that I'll play around with. Might even go for a different loop per scene instead of per update as I've been doing.
 

Morpheus668

Active Member
Jun 22, 2017
876
2,789
Sure, I'm using GeForce GTX 1060 3gb, Itnel i5-7400 cpu @ 3ghz, 8 gigs ram
hmmmmmm
few questions,
did you get the GPU to use with DAZ or did you already have it?
do your scenes fit in the GPU's ram or are the renders defaulting to the CPU?
roughly how long do your renders take?(do you let them "finish"?)
 

Morpheus668

Active Member
Jun 22, 2017
876
2,789
oh, and, the best way to improve your renders... hunt down and watch DAZ lighting tutorials. learning how to light things in DAZ is one of the most important things for better renders!
 
  • Like
Reactions: Bryon Smothers

Siramar

Member
Donor
Game Developer
Sep 13, 2017
146
208
hmmmmmm
few questions,
did you get the GPU to use with DAZ or did you already have it?
do your scenes fit in the GPU's ram or are the renders defaulting to the CPU?
roughly how long do your renders take?(do you let them "finish"?)
The GPU was a gift from my wife who knew how frustrated I was getting with my old pc. I believe they fit, how would I check this?
They take approx 3hrs each, 90% of them I let finish since I use batch render and let them finish while I'm at work.
 

Siramar

Member
Donor
Game Developer
Sep 13, 2017
146
208
oh, and, the best way to improve your renders... hunt down and watch DAZ lighting tutorials. learning how to light things in DAZ is one of the most important things for better renders!
I've watched so many videos, but I keep looking and keep watching, some go over my head some sink in but i do enjoy creating and improving what I do.
 

Morpheus668

Active Member
Jun 22, 2017
876
2,789
The GPU was a gift from my wife who knew how frustrated I was getting with my old pc. I believe they fit, how would I check this?
I just check the render pop up window and look for "texture memory"
example
Daz Tex Mem Usage.jpg

and unless you dont mind 3 hour renders, that GPU is holding you back. fairly sure your renders are defaulting to the CPU....
 
Sep 11, 2018
372
419
Still very much a learning curve for me but I'd be happy to accept any tips on improving them
A common mistake new users make is not letting the image render long enough. Go in to render setting then progressive rendering and turn the Max timer to 0. Turning the limiter off will also give you better render but will take much longer.
If you are using the new beta it has the new denoiser which helps get a much smoother render with less post work needed. You also get faster renders with more lighting in the scene. The darker/more blackness you have in a render the longer it will take to render.

If you would like some examples you can find my work (NSFW - Nudity/Porn) .
 
  • Like
Reactions: Siramar

Siramar

Member
Donor
Game Developer
Sep 13, 2017
146
208
A common mistake new users make is not letting the image render long enough. Go in to render setting then progressive rendering and turn the Max timer to 0. Turning the limiter off will also give you better render but will take much longer.
If you are using the new beta it has the new denoiser which helps get a much smoother render with less post work needed. You also get faster renders with more lighting in the scene. The darker/more blackness you have in a render the longer it will take to render.
Thanks for the tips, what would you reccommend for lighting for nightime scenes?
 

Siramar

Member
Donor
Game Developer
Sep 13, 2017
146
208
I just check the render pop up window and look for "texture memory"
example
View attachment 153357

and unless you dont mind 3 hour renders, that GPU is holding you back. fairly sure your renders are defaulting to the CPU....
I don't mind 3 even 4 hr renders, and you're right, it is defaulting to the CPU, might have to look into a 1080 amybe?
 

Morpheus668

Active Member
Jun 22, 2017
876
2,789
I don't mind 3 even 4 hr renders, and you're right, it is defaulting to the CPU, might have to look into a 1080 amybe?
Well, all depends on your budget. Basically just get as much vram as you can.
Hell, just mixing random assets one time I ended up with a scene that had around 25GB in textures! Lol
 

Ennoch

Conversation Conqueror
Respected User
Oct 10, 2017
7,458
20,718
For frigging sake, how does that 1gb ends up being 83mb and why oh why doesn't the Dev compresses it so...
 
4.20 star(s) 5 Votes