redownload Java
it seems i found my problem, i am running this game on old machine, problem is "not enough RAM"redownload Java
can anyone update the game for its new beta branch?
Does F95Zone have a policy on unstable branches/beta branches/nightly builds? Seems like replacing the downloads for the (admittedly still crashy) main branch entirely with the (supposedly less stable) beta branch might be a poor decision, but having both options available for download also seems a bit off kilter.There is a 'beta' branch to test out unstable changes before pushing that build over to the default branch.
It is highly recommended that you DO NOT switch to the beta branch if you want the most stable gameplay experience (less chance of crashes / major issues)
If you are interested in testing the latest beta versions, you can now opt-in!
(right-click game in library > VentureSeas > Properties > Betas)
BETA CHANGELOG
- Added 3 difficulty settings: Casual, Standard and Hard
- Difficulty affects: coin + exp gain, equipment stats, starting coin & crew levels
- Difficult can be changed in settings at any time (temporary solution)
- Mehande can now modify various aspects of your appearance via ship explore
- Fixed crashes due to characters wearing non-existent clothing items
- Performed more data validation to characters on load
- Fixed bug where crewman prospect appearances might not show on load
- Prevented use of Guar Milk on masculine faced characters
- Fixed inventory tabs locking in all screens after viewing the 'use a product' menu
- Ruined Alcazar, zone 7 outro: Added comment to push player to visit Azure Oasis tavern
- Applied progression fixes to zone 7 ruined alcazar
- Attempted fixes for chapter 1 progression (to prevent chapter ending before boss)
- Added some missing transitions (when a scene changes to another)
- Fixed progression bug that can happen when visiting Nyaura brothel
- Combat animation speed will now update without opening and closing settings menu
- Fixed capitalization issues with outfit buttons
- Fixed issues with abnormally high Max HP scaling
- Fixed issues with private healthcare showing vastly incorrect values
- Genitals no longer clip under leggings
- Fixed helms not properly hiding, when character 'nudity' is toggled
- Fixed facial and ear piercings showing above face masks
- Removed errant unerased pixels on lurid vest graphic
- Added set quantities for items which can be bought from traders
- Added crafting recipe to convert a faulty Arquebus to a common Arquebus
- Fixed crewman AI using 'shoot n' stab' rune incorrectly
- Changed Emerald Slime class from [Rogue] to [Blitzer]
- Added surrender button to combat
AFAIK if it's leaked/upload here it will be made available on the first post. If a pre-released version replace entirely a previous "stable" release on the first post, I don't know.Does F95Zone have a policy on unstable branches/beta branches/nightly builds? Seems like replacing the downloads for the (admittedly still crashy) main branch entirely with the (supposedly less stable) beta branch might be a poor decision, but having both options available for download also seems a bit off kilter.
What gender is your player character? I suspect the developers have made some assumptions regarding gender in their encounters and events, and as a result crashes that affect some players don't affect others at all.I have a LOT of crashes during battles, it's getting really unnerving (especially since you can't save between dungeon levels unless you return to ship in which case you lose bonuses)
also for some reason my main explorer got swapped for a character i hadn't unlocked yet (the bulky lady) when i tried enter dungeon
As far as I can tell, the Deepmount Caverns update has yet to drop. The beta branch, per announcements, appears to still be based on Royal Summons. I know their roadmap put the general tune-up after Deepmount Caverns, but I'm fairly certain that's intended as releasing the general tune-up into the main branch rather than beta testing it.It seems the version on the first post is outdated? The northern caverns (so basically chapter 4) are unavailable and there's no accessible progress - the beta right now is just a bugfix patch so the caverns content was already a patch ago.
Anyone know if it will be updated here soon? I would have just gotten it but I feel like having to spend a 20$ patreon tier for so many crashes/unfixed issues is a bit steep.
Maybe I've misread it or thought it's an update when it was, in fact, something else. I was looking at the steam page which does mention the caverns and then the redirect to their changelog. I saw something there before the beta notes among the lines of "deepmount caverns now accessible" and thought they released it with the june patch.As far as I can tell, the Deepmount Caverns update has yet to drop. The beta branch, per announcements, appears to still be based on Royal Summons. I know their roadmap put the general tune-up after Deepmount Caverns, but I'm fairly certain that's intended as releasing the general tune-up into the main branch rather than beta testing it.
The stable one, it's this for now. As far as I know, two other bug fixes came out after this which are not here I think, but other than that there's the "Beta branch". Which you could say is kinda the most recent version in a certain sense, so.. yeah. No, it's not the most recent this one here, but it's the most "stable" more or less! The beta instead is unstable and probably full of crash and such, so..If I download the game now, it is the latest version ?