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What would you like me to add to the game in the next update?

  • The connection (police) mechanic. This would be a new "currency" and a new batch of upgrades.

  • More events and the possiblity for the packmakers to add some in their packs.

  • The possbility to train the skills of the girls

  • Progress the story and add story missions (mostly focused on Nicole)

  • Something else (tell me either by PM or in this thread).


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CaptC

Active Member
Nov 20, 2019
531
1,033
That's the way it goes. Packmakers putting their collections in a torrent is basically just saying "no one will ever be able to download my packs again six months from now" (or however long it takes for them to stop seeding), because this game just isn't popular enough for a torrent to pick up other dedicated seeders.

is the exhaustive database of all known girlpacks (which includes packs that are only available through the torrent or otherwise unavailable, but has plenty more that are still online), and some folders of stuff that are definitely still online are here and here. Of course, there are limits to how much you can download per day if you're a free Mega user, but it's better than nothing.
...and if you find that a girlpack you want has gone dead, try asking for a pack repost here: https://f95zone.to/threads/venuss-club-requested-girls.53020/#post-3534147 (as posted in the first post on this thread.)
 

shenmqideyang2

New Member
Jan 29, 2022
14
3
rb813,帖子:12830632,会员:850979 said:
That's the way it goes. Packmakers putting their collections in a torrent is basically just saying "no one will ever be able to download my packs again six months from now" (or however long it takes for them to stop seeding), because this game just isn't popular enough for a torrent to pick up other dedicated seeders.


[/引用]
thank you and respcet
 

Goncalo19

Newbie
Aug 2, 2017
17
21
Not sure if I'm missing something, I'm new to the game.
I can't find any information on the difference between the different game modes (classic, scramble, with or without crown jewels). Also, what do the lessons do? I've sent a girl to a lesson but didn't notice anything happening/being different.

Apologies if this has already been answered, but I did search for it in the thread with 'tutorial' and 'scramble' but couldn't find the answers.

Edit: I searched for 'guide' and there is a guide by StarbaseK, thank you!
Edit2: The link for the guide is in the op :/
 
Last edited:

rbaxt

Member
Nov 4, 2017
187
306
Not sure if I'm missing something, I'm new to the game.
I can't find any information on the difference between the different game modes (classic, scramble, with or without crown jewels). Also, what do the lessons do? I've sent a girl to a lesson but didn't notice anything happening/being different.

Apologies if this has already been answered, but I did search for it in the thread with 'tutorial' and 'scramble' but couldn't find the answers.

Edit: I searched for 'guide' and there is a guide by StarbaseK, thank you!
Short answer: scramble gives you a selection of girls to hire with randomized stats/abilities. crown jewels are rewards for accomplishing certain milestones, they will have perfect stats. lessons will help you train a girls openness, most packs do not have lessons added, but the basic lesson will always provide 1 openness.
 
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Logan1377

Active Member
Feb 13, 2023
877
1,220
I don't know if or when other content will be added to the main game itself, but as others said, the game can have limitless/endless new girlpacks created for it, and that's the most important thing. You can even make or edit your own if you feel like it, which is something that almost no other adult game features.
 

AnHorse

Member
Aug 2, 2018
140
133
I don't know if or when other content will be added to the main game itself, but as others said, the game can have limitless/endless new girlpacks created for it, and that's the most important thing. You can even make or edit your own if you feel like it, which is something that almost no other adult game features.
Is Scoreville still around? That used to be pretty good for girlpacks

EDIT: Unless the torrent is still seeded Scoreville tragically seems to be dead, shame because it's still a better sandbox than most modern porn games.
 
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Tkbeowulf

New Member
Aug 5, 2018
1
0
Is there a file that is able to be edited easily to get rid of the passive growth? I want the girls to only level up their stats when I am trying to level them specifically, if possible.
 

jggold

Member
Jun 22, 2019
377
906
I think that's just a way to spend your connection points (the 93.8 at the top) once you've bought everything. I think it works the same way as the Mafia Services lottery. You spend 30 points and get a new random girl.
 
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Reactions: john47black
Mar 22, 2021
58
32
Is Scoreville still around? That used to be pretty good for girlpacks

EDIT: Unless the torrent is still seeded Scoreville tragically seems to be dead, shame because it's still a better sandbox than most modern porn games.
It seems the packs aren't available anymore. I grabbed a few of them at some point. It had a lot of scenarios to keep the game interesting. The Scoreville game itself is still downloadable but it's of no use without packs.
 

ThroneAweigh

Newbie
Aug 7, 2018
58
121
I kinda got an itch recently to try my hand at my own VC version, I was working on one a couple of years ago and lost the project due to hard drive failure. I still have some of the assets, funnily enough.

First thing I've managed to improve is the loading. By having the game generate a json of video files, loading of my extended list of girlpacks (650) went from 2 minutes to less than 5 seconds.

I want to avoid a one-to-one recreation and make something better than "Venus Club but faster". Anyone have requests or suggestions?
 

qwertzasdfyx

Newbie
Mar 1, 2019
70
239
I kinda got an itch recently to try my hand at my own VC version, I was working on one a couple of years ago and lost the project due to hard drive failure. I still have some of the assets, funnily enough.

First thing I've managed to improve is the loading. By having the game generate a json of video files, loading of my extended list of girlpacks (650) went from 2 minutes to less than 5 seconds.

I want to avoid a one-to-one recreation and make something better than "Venus Club but faster". Anyone have requests or suggestions?
I think the most important thing would be to make it at least as easy to customize/create new girl packs as it is right now. New packs help to prolong the amount of time people are willing to spend on the game. It bothers me for example when clips need to have a certain resolution, so that you manually have to convert an old 4:3 clip to 16:9 so it doesn't get distorted.
A great example is slavemaker, you can easily make your own girl with just an image folder. But you can also make crazy complexe girls with an additional xml or swf file. Both beginners and experts can contribute content.

Things I wished VC would offer, which might be interesting for you:
- the possibility to customize/exchange the assistant/secretary.
- more controll over girls variables and more options for lessons: e.g. a girl (which does have anal clips) still refuses to do anal but with a successful lesson you can change a variable or bitflag or w/e so that from now on she agrees to do it, or caps for obedience levels which can be lifted by lessons
 

Kealan

Newbie
Feb 9, 2018
63
135
I kinda got an itch recently to try my hand at my own VC version, I was working on one a couple of years ago and lost the project due to hard drive failure. I still have some of the assets, funnily enough.

First thing I've managed to improve is the loading. By having the game generate a json of video files, loading of my extended list of girlpacks (650) went from 2 minutes to less than 5 seconds.

I want to avoid a one-to-one recreation and make something better than "Venus Club but faster". Anyone have requests or suggestions?
Amazing (old) initiative! My two cents for a similar game would be to have a better or more fleshed out story and the accompanying balance of the mechanics/progression. I recognize that Venus' Club was meant to be mainly a clip player, but I would love to see more story. With unique characters or using girl packs. Tying in the different factions and having some end goal. If some progression was more fleshed out, it would also help balance the game, I think. For some reason, with Venus' Club, my progression (order of picking upgrades) is always the same because some are way better than others. And there are no options to "play" differently. I am missing something that I think is some strategy. Might help to add some randomization/events such that you need to make a more robust business or deal with dips in income or something.

I will think more on this and see if and when you ask people for feedback again. For now I would say; make what you want to make (more chance to keep working on it, which is all I hope for).

Good luck and thanks for the effort.
 

Feyschek

Well-Known Member
Game Developer
Jun 12, 2021
1,627
1,018
I kinda got an itch recently to try my hand at my own VC version, I was working on one a couple of years ago and lost the project due to hard drive failure. I still have some of the assets, funnily enough.

First thing I've managed to improve is the loading. By having the game generate a json of video files, loading of my extended list of girlpacks (650) went from 2 minutes to less than 5 seconds.

I want to avoid a one-to-one recreation and make something better than "Venus Club but faster". Anyone have requests or suggestions?
Firstly, the plot is not the main thing that such games should have, the main thing is a set of mechanics and the possibilities that the game gives.

(The content does not play a role here if the basis is made by the players at the expense of female sets.)

Secondly, the game should give the player a scenario of how he should develop his club and options for this development.

(Although the player is the owner of the club, he cannot manage it alone, he needs assistants. Which ones will help him develop the vectors of the club's development.)

The game should also punish the player for wrong decisions from the point of view of the club's management. What's the point of playing games like this? If there is no feeling that your decision can lead to both success and failure.

Well, the main thing is a deep balancing of the economy, because it should play an important role in such games. Although everything is quite adequate in this game, but there is something to work on.
 
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Feyschek

Well-Known Member
Game Developer
Jun 12, 2021
1,627
1,018
ThroneAweigh
I'll add a few words and thoughts.

We have such good games as VC and TUSC. I like playing both of these games, they have both pros and cons. Why not take them and combine them into one? I don't think anyone would mind such an idea.

It is clear that it is simply not necessary to combine them, it is necessary to refine their good sides and try to correct the shortcomings of these games. Well, the main thing to remember is that your game should be able to use the kits that the players created for these games and run on your game without any problems.
 
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