Sorry to bug you with this if you're not interested, but I figured I'd point out what issues I've had (in base game, your mod's great) and what I'd like to see added. I could try to fix it myself if you'd like, and I could forward you the fixes if you want to implement them.
A nice list. Some of them have current solutions/workarounds, which I will note.
When you have auto assign girls on, the Negotiator toggled on, and only have girls who cannot do the action and insufficient influence to use the Negotiator, then the game softlocks. You get stuck in a loop of the game asking if you want to send the negotiator, but cannot select either option. Both will then proceed to asking again if you'd like to try with the same girl, or any other girl with the same issue. If you have a character who can do it, you can select them with tab to get around the problem.
When I am in this situation, I generally press 'escape', turn off auto assign girls, and play manually until I have a girl who can perform the action. That also gives you the option to simply end the day and try again.
With that "spring break! woo!" investor, I think there might be an issue with how it's reading the traits or whatever they're called. I think the game isn't properly setting the strings to lowercase or uppercase or all the same case. So, if you have a girl with hair as Blonde and a girl with hair as BLONDE, then they won't count as having the same trait. I like using that investor perk when it works (especially with the excess happiness = bonus money, goes crazy), but I haven't used it in a while because this issue is so frustrating.
If you are using my updated json files from my portrait directory, all the girl's characteristics are in upper case, and the spelling is regularized. I can't guarantee that I haven't missed a few things here and there, but they should help a lot.
It's also kind of annoying that some girls are set to just never do an action, even if we could just use the default videos that the game has. Ever have a girl early game with one dance, no pose? If a girl has that problem she's basically sentenced to eternity in the backrooms for me. Not sure if there would be a way to just allow all actions, and default to generic vids if they don't have one.
The pack may have an error where the tag in the json file doesn't match the existence of files in her pack. That particular problem is also fixed in my portrait directory. But as you suggest, I would strongly prefer that the game simply check the directories for file existence instead of relying on user supplied data.
That being said, I think the only place you get one of the generic videos is when you force a girl into a performance during work, and she has no files of that type available. Personally, I am sick to death of the (very few) defaults, and I don't think the game currently has a way to add more. (Might be mistaken on that.) So if the game automatically checks, I would prefer an option to only choose videos directly from the girl's packs, and simply refuse to do any action for which she has no files. (Nicole is allowed to say a definite no, I think the other girls should be able to as well.)
Would there be an easy way to remove the generic template lessons that a bunch of packs have? Or am I messing something up, if these are appearing?
You can remove any files you like from the <girlpack>/texts/lessons directory, to change what lessons she has. If what you don't like is the files generated in my portraits directory, you can remove them across all your girls by deleting the files named "auto portrait*".
When you have the investor that allows for free classes for the girls without the energy drain, when assigning the girl to a class the confirmation prompt still shows up. There isn't a downside to doing a class when this perk is on, right? Makes mass sending all the girls to get educations pretty annoying. Then again, is this perk even good? I have no idea what the numbers actually look like, not enough blood in my brain when I play, if you know what I mean.
Classes can be quite useful. The club's income can get silly high if you have a well-trained work force. But as you say, sending girls to class one by one, with no mass education ability, means I rarely bother with the whole system, so my girls only get 'on the job' training.
Are the classes with that investor free, in terms of both 'the girl needs to spend money' and 'the girl won't lose energy'? I always thought the girl still paid for the class out of her available funds.
As a separate but related wishlist item, I also want the girl with the 'reduced education costs' trait to automatically take a class whenever she has maximum energy and sufficient funds.
It is really annoying that you can't go back to the other menus when asking the brokers for a contract. If you do, you'll just lose the contract and the reputation that was spent. This probably wouldn't be easy to fix, knowing Unity.
You mean you tell the brokers you want a contract, find out what the contract is for, then can't find a girl you want to send? I just go by the stars. I pick the first girl I see with four+ stars, and if I can't find one, I pick the first girl I see with three stars.
But it would be great if the girl assignment screen was simply sorted by the number of stars...
Even better if the brokers told you in advance what kind of lesson they were willing to perform, before you spent the reputation.
What do the options like auto assign, auto sync, basically all the mod ones, what do they do? I can't remember at this point.
I will defer to those who know the code.
As for additions, a few things:
For areas like the backrooms and the lounge, I'd love a way to sort by openness, energy, etc. Like how we can sort in the work preparation screen. If you don't know, sorting with those in the work assignment will sort the list for other windows. What I typically do is sort by energy, send the high energy girls to work, and assign the low energy ones to the staff rooms. It would help a lot if we could do this in other screens, like openness for the lounge and energy or skills for the Broker.
Yeah, I cannot for the life of me figure out the sort algorithm on the lounge. I agree that wherever there is a list of girls, it would be GREAT if you could sort that list in standard ways. It would be even better if the game remembered how each list was last sorted, so that the options are sticky, even across different game sessions.
I love the number color change for the staff, but I wonder if an auto assignment button could work? Like, if we click it, it automatically assigns the best candidate for that job, or maybe even all jobs. Might be too lazy though, but it feels like that would help with a lot of the tedium.
Agreed.
Would it be feasible to have sorting during the work? I wish we could sort the girls by energy automatically, for example, so that the highest energy girls are pushed to the top of the list. Openness would be a nice one as well, as when training new girls with experienced ones I often lose track of who is who and have to hunt down the girl I want with low or high openness. Again, not sure how hard this would be.
The screen is initially sorted the same way you last had sorted the girl selection screen. The girls at the front of the assignment list will be at the top during work. After that, it goes first in first out, with girls who have finished a session being added to the bottom of the queue.
I think I like this idea, though - as long as ordering the girls by 'first in, first out' remains an option.
I kind of want an option to just skip all the Nicole minigame stuff at this point. I get I can spend money but I wish she just worked like a normal girl or something. I guess I could just pay more cash.
She kinda works like a normal girl. If you have a directory named 'Nicole Aniston', she will pick up on those files where appropriate.
The holy grail for me, is being able to set other girls to be your secretary, complete with the ability to modify the scripts on a girl by girl basis, to suit video availability.
Perhaps such a capability could eventually be expanded into a Corrupted Academy-style event system for all the girls.
Thanks for looking at these, and let me know if you want to take a shot, or I'll try myself.
Thanks for the great ideas!