- Jan 16, 2019
- 147
- 274
Thank you for your feedback. Dominance can be increased by winning a fight, training in the gym, or during an event where an aggressive NPC approaches you. In this case, you can resolve the situation without a fight if your dominance is higher than the NPC's.I love the Game, despite the progress still being slow - but it's also not too "grindy", methinks and I really love the optionality of content you implemented there - so it can serve all sexual orientations/preferences.
I haven't quite figured out how to intentionally rise Dominance though - do I need to get into more fights (also train more before that maybe) or be more top than bottom? What influences this Stat exactly and how?
Maybe having a Wiki of some sort would be cool - if not done by you (I don't know how well you document your Code, but that documentation could be used as a good foundation for it - and if you have a trusted friend who's not so much into coding but setting up Wikis, you could just let them do it since they won't need to see your code, but only know what's what in the Gameplay. This can also help find possible bugs and inconsistencies when the Game becums more complex).
In terms of Data Size, it's hot to have such relatively high-res videos - especially since Monitor Resolutions aren't bound to get lower -, yet I think you could lower the sound quality a lot and the video quality is still sufficient to enjoy it, even when scaled at 720p/i and 25 fps then. That, combined with the highest-possible sound compression formate (was it aac or ogg?) could enable a still sufficient quality for all us faplords and -queens
Yet, any animated Data are always bloating up the size of the game - naturally. Only way to change that would be programming 3D Game where it's calculated and not played back and then the convenience and ease/fun of programming a Browser-Game would be gone. So, don't let any "whiners" get to ya because of that. There's always a trade-off!
- Yet, with some decent video-editing and using high-compression formats, I could imagine that the size could be reduced a little at least still and then even with sound. You know: it is a Game for adult entertainment, after all. So, if people wanted a porn-hub for home in the same quality as the Online Clouds offer, they need to go there and not expect a Browser-fapping Game to offer that!
In any Game like this, you'll need to compress and lower Quality/Resolution as far as possible - GIFs are really low res usually and have very low color depth, too, after all. But I think we should still see, how good video-snippets can be compressed and lowered in quality/resolution before turning to that "last resort". Of course, if the Content you have planned is so much, that it would still swell-up to 10+ Gigabytes like that, then GIFs it will need to be in the end.
But since I don't know how much you plan to implement still, I don't want to and cannot make that decision for you!
Video Clip Compression to the (low visual) Quality of a GIF and best-possible Audio-Compression with still enough sound for giving it an edge would be hot, of course, but then distribution via Torrents would be preferable, of course (since some Download-Sites really only allow for around 200 KILObit/s, which is insanely slow), but there are so many (free/OpenSource) Torrent-Download-Programs, that it shouldn't be limiting your audience that much, methinks. I mean: they've made it into this Forum, so they need to have enough understanding of Technology to install a simple Torrent-Download-Manager Program after all). And lust - as any urge - can be a powerful motivator to learn, tooj
Cheers and keep up the awesome work so far - I haven't run into any bugs yet and the Interface is really beautifully done
I try to reuse all media files whenever possible. I've slightly degraded the quality of all videos, removed audio tracks, and reduced the video resolution. This has allowed me to reduce the game's size by 4-5 times compared to the first version. In the future, I will try to reduce the game's size even more.
Unfortunately, I currently do not have time to write a comprehensive FAQ. There is an "FAQ" button in the game, which provides players with minimal information about the game, but I hope to create a proper wiki someday. However, I am trying to make the game more user-friendly and understandable for beginners. In the upcoming versions, I will continue to work on this.
One of the users regularly creates a torrent of all my versions, including bug fixes, and the links can be found in the comments. I am very grateful to them for this.