Leon_Arkwing

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Sep 24, 2017
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There's a bug with the slave system, not sure what's causing it, but i've take 2 slaves and 2 nuns, the 1st slave was from mu, then i kidnaped an adventurer, for the nuns, the first i gave to mister tentacles, then i gave the second to Iola. but for whatever reason, the slave count just kept going up after i enslaved the adventurer, the only thing i can think of is i left her and mu's girl sitting pregnant, the timer never went down on them, unless i pulled them out of their cells/stocks, then it just instantly finished, now it says i've taken too many and can't kidnap anyone else
 
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Solid Snekk

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Game Developer
May 5, 2017
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What wikifarm was your request denied for? Miraheze?
I'll need to go back through my emails but one locked my application and then timed me out because I didn't reply to a question, one never responded and one auto-sent a rejection email alongside the email that confirmed I put in an application.

Other than that I've been trying to figure out Git so I haven't had time to really go back and mess with it.

There's a bug with the slave system, not sure what's causing it, but i've take 2 slaves and 2 nuns, the 1st slave was from mu, then i kidnaped an adventurer, for the nuns, the first i gave to mister tentacles, then i gave the second to Iola. but for whatever reason, the slave count just kept going up after i enslaved the adventurer, the only thing i can think of is i left her and mu's girl sitting pregnant, the timer never went down on them, unless i pulled them out of their cells/stocks, then it just instantly finished, now it says i've taken too many and can't kidnap anyone else
We're trying to fix the slave system as it has always been a bit jank, but now it is even moreso since I tried adding in the sewer prison cells.
 
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Solid Snekk

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1.99.33 is up over on

Not a whole lot was done as a lot of my time was taken up with V Rising. Kudos to KaitoKuro and ThrowAwayPower for helping with bugfixes, I hope whatever they are working on goes well.

Git is difficult to work with when it comes to QSP games but I guess we have a working system at the moment. The system is opening up WinMerge and manually fixing the issues myself and then redownloading GameConv and TXT2GAM as they both delete themselves after use.

Shit's fucked, but just like QSP it sort of works sometimes I guess.
 

OrgansMissing

Member
Dec 3, 2022
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haha I just finished downloading .32 to check out it's changes. Well back to it, I reckon.

V-rising is sick. Haven't gotten into any of the new content yet, besides the early game stuff visible stuff, which are largely minor changes. But it's a solid game.

Hope you're enjoying it. You give this project plenty of your time as is.
 
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Mar 23, 2022
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1.99.33 is up over on

Not a whole lot was done as a lot of my time was taken up with V Rising. Kudos to KaitoKuro and ThrowAwayPower for helping with bugfixes, I hope whatever they are working on goes well.

Git is difficult to work with when it comes to QSP games but I guess we have a working system at the moment. The system is opening up WinMerge and manually fixing the issues myself and then redownloading GameConv and TXT2GAM as they both delete themselves after use.

Shit's fucked, but just like QSP it sort of works sometimes I guess.
Don't worry, I've only had my pc crash twice and Qsp Crash 5 times due to me messing around with it, so it's going well.:ROFLMAO:
Jokes aside (it really did crash my pc twice) I've been busy hating myself watching league MSI or bashing my head against my keyboard trying to figure out why I can't get loops or arritem to work. At least I think I need arritem, the qsp wiki isn't the best at explaining things. What with it being google translated russian and Qsp engine being such a unique engine.
 

Autismus

Newbie
Oct 20, 2018
19
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1716189912820.png Where do i check up on her?

EDIT: I have found her, just do the prison quest. entered the prison from Arena and got the prompt to continue
 
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Solid Snekk

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Game Developer
May 5, 2017
1,219
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Don't worry, I've only had my pc crash twice and Qsp Crash 5 times due to me messing around with it, so it's going well.:ROFLMAO:
Jokes aside (it really did crash my pc twice) I've been busy hating myself watching league MSI or bashing my head against my keyboard trying to figure out why I can't get loops or arritem to work. At least I think I need arritem, the qsp wiki isn't the best at explaining things. What with it being google translated russian and Qsp engine being such a unique engine.
My attempts to join the Albedo forum, one of the versions of Rudedo that seems to still be actively developed, resulted in me getting called slurs according to google translate.

What a magical coding language this is.
 

youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
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Vicindio-1.99.33
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coretex

Active Member
Jun 15, 2017
660
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1.99.33 is up over on

Not a whole lot was done as a lot of my time was taken up with V Rising. Kudos to KaitoKuro and ThrowAwayPower for helping with bugfixes, I hope whatever they are working on goes well.

Git is difficult to work with when it comes to QSP games but I guess we have a working system at the moment. The system is opening up WinMerge and manually fixing the issues myself and then redownloading GameConv and TXT2GAM as they both delete themselves after use.

Shit's fucked, but just like QSP it sort of works sometimes I guess.
They "delete themselves"??
Did you model the git after GirlLife's method?

Keep everything in separate files, then run a quick batch file to merge and test? 2 different python scripts to, one to split, one to merge. The only pain point i have right now is doing the txt2gam conversion within the QSPEditor.
But then i run the 1st to split that file into its separate locations, and then from there merge/edit/etc, then when im done, 2nd script to merge back into one qsp file. Dont even need to go thru the editor the 2nd time.
If you want to verify your code, in the editor, sure, but that doesnt even catch everything, but you can go right to play testing. from an edit with the quick merge script.
 

KaitoKuro

Newbie
Sep 15, 2020
59
12
131
1.99.33 is up over on

Not a whole lot was done as a lot of my time was taken up with V Rising. Kudos to KaitoKuro and ThrowAwayPower for helping with bugfixes, I hope whatever they are working on goes well.

Git is difficult to work with when it comes to QSP games but I guess we have a working system at the moment. The system is opening up WinMerge and manually fixing the issues myself and then redownloading GameConv and TXT2GAM as they both delete themselves after use.

Shit's fucked, but just like QSP it sort of works sometimes I guess.
Glad to be of help and thanks, hope the stuff you're adding goes well too! Won't be active as much for this and next week, but will try to see to work on slave expansion in between stuff. Changing captives variables into an array for easier looping and displaying lists, potential places they can work at, quest for expanding cells, etc. Might be too much to do with my limited understanding of QSP but will try.
 

nekolilly

Newbie
Aug 1, 2017
36
2
132
found some bug well maybe some old one too

1.Port Warehouse as some point when search Warehouse it sudden get Softlock I can't remember which floor.
2.Slave BJ bug again I thought it already fix or maybe it because location this time is sewer hideout not camp?
3.for some reason if you train slave too fast it will spawn another slave out of nowhere.

BTW.
Can you add Quest location that can trigger quest to do just like lover guide or quest like old version sometime I forgot which place have Quest.
 

Solid Snekk

Well-Known Member
Game Developer
May 5, 2017
1,219
1,521
388
They "delete themselves"??
Did you model the git after GirlLife's method?

Keep everything in separate files, then run a quick batch file to merge and test? 2 different python scripts to, one to split, one to merge. The only pain point i have right now is doing the txt2gam conversion within the QSPEditor.
But then i run the 1st to split that file into its separate locations, and then from there merge/edit/etc, then when im done, 2nd script to merge back into one qsp file. Dont even need to go thru the editor the 2nd time.
If you want to verify your code, in the editor, sure, but that doesnt even catch everything, but you can go right to play testing. from an edit with the quick merge script.
I use the GameConv converter that the QSP wiki suggests. It is buggy and frequently crashes which makes my antivirus think it is a virus and deletes it, making me have to redownload it.

I also have no idea how Girl Life's git is sorted as they never answered my emails.

Glad to be of help and thanks, hope the stuff you're adding goes well too! Won't be active as much for this and next week, but will try to see to work on slave expansion in between stuff. Changing captives variables into an array for easier looping and displaying lists, potential places they can work at, quest for expanding cells, etc. Might be too much to do with my limited understanding of QSP but will try.
My experience with QSP is the extent of the game so far, so also very limited. I get the argument tag and I'm quite fond of it, with arrays being a close second.

I think I use a singular :son tag and it's to keep track of time.

found some bug well maybe some old one too

1.Port Warehouse as some point when search Warehouse it sudden get Softlock I can't remember which floor.
2.Slave BJ bug again I thought it already fix or maybe it because location this time is sewer hideout not camp?
3.for some reason if you train slave too fast it will spawn another slave out of nowhere.

BTW.
Can you add Quest location that can trigger quest to do just like lover guide or quest like old version sometime I forgot which place have Quest.
1. Found it. There's wasn't an exit when you installed the metal bars yourself.
2&3. We're trying out different ways to handle kidnapping and slaves because my old way doesn't seem to work that well.

so what happens to eve after you launch the rocket? she just disappears for me, and i can't find her
She is supposed to start appearing in events around the world such as wandering through town and working in bars.

Those scenes probably don't work right. I'll take a look and add it to my list of stuff for this week.
 

coretex

Active Member
Jun 15, 2017
660
578
287
I also have no idea how Girl Life's git is sorted as they never answered my emails.
Ah... well at least just looking at the site.. they have it in loose files, each location its own file, and then theres a script file in the root of their git and i believe the python file too for the merge of the loose.
I can send them if needed as well.
Once you have it in the git as loose files already, you do your edits, merge, test, repeat.
 

Laughingfox

Well-Known Member
Apr 2, 2017
1,115
1,086
385
Haha. Holy sporks. Finally got another chance to really sit down and catch up with the game, and so much has changed. Forum posts alone I'm 50+ behind. Fantastic to see your creativity still thriving, and folks as clever and helpful as ever.
 

xeivous

Member
Mar 16, 2018
371
282
237
So how do you get the new oddcapture event? Changelog isn't super helpful about how to get it beyond having pack bitch.
 

Solid Snekk

Well-Known Member
Game Developer
May 5, 2017
1,219
1,521
388
Ah... well at least just looking at the site.. they have it in loose files, each location its own file, and then theres a script file in the root of their git and i believe the python file too for the merge of the loose.
I can send them if needed as well.
Once you have it in the git as loose files already, you do your edits, merge, test, repeat.
I know, I sent a message on their forums to one of the admins to ask if the code to merge their git was something I could borrow and never got an answer back. I don't want to blatantly steal from them and I'm not a skilled enough coder to make my own version.

Haha. Holy sporks. Finally got another chance to really sit down and catch up with the game, and so much has changed. Forum posts alone I'm 50+ behind. Fantastic to see your creativity still thriving, and folks as clever and helpful as ever.
Welcome back, lemme catch you up on the recent events.

I made a git.

I don't know how to use git.

The main quest is no closer to getting done than before due to various other things that interest me. Foxxy has a quest now. Not an overly in depth one, she's one of those secret side bosses. I personally despise her fight as she's super fast and hits hard.

NPC's can do odd attacks like throwing nets or knocking you down.

I'm still constantly adding things to the game but not really concretely finishing anything.

So how do you get the new oddcapture event? Changelog isn't super helpful about how to get it beyond having pack bitch.
Random chance by wandering through Avedon. You get fucked by a random guy and his dog and follow them home.

is able to be fixed cuz the update did not fix it
I forgot to quote you and report in. I fixed it, it should work fine in the next update.
 
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