BubblesTheAllMighty

Active Member
Sep 22, 2020
894
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I see, thanks!

edit: It would be pretty cool if there was a sex scene with said snake in which it double penetrates you with its dicks.
I'll only agree if a female variant of said snake sex encounter is available, whether that be a blowjob followed up by vaginal sex, or choosing how the sexual encounter plays out.

You can fuck a horse and dog as a male or female PC and decide the interaction, which is part of what I like about this game.
This is the only game I can think of that a male protag actually gets a proper bestiality tag.
 
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Toll413

New Member
Dec 6, 2018
4
0
184
The latest update seems to have an issue with stats, inventory, portals, and character tabs never becoming available, the game claims that I've not started the game even though I'm already in Avedon. I tested this with multiple starts.
 

hellfire8100

Newbie
Aug 26, 2017
33
20
122
Solid Snekk With new twine vers got the issue where game thinks I've not started and cannot access clothes, the warpway or any other section, You can also retrigger meeting May for the first time, several times
 
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Solid Snekk

Well-Known Member
Game Developer
May 5, 2017
1,219
1,521
388
The latest update seems to have an issue with stats, inventory, portals, and character tabs never becoming available, the game claims that I've not started the game even though I'm already in Avedon. I tested this with multiple starts.
Fixed. Moving around Avedon should fix it.

Solid Snekk With new twine vers got the issue where game thinks I've not started and cannot access clothes, the warpway or any other section, You can also retrigger meeting May for the first time, several times
I misnamed the variable I used to have her in the temple. Also fixed.

 
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Solid Snekk

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Game Developer
May 5, 2017
1,219
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Still can't equip things so cannot even move around Avedon as i don't have clothes on. :|
Edit:

I broke a lot of the triggers that prevent the player from teleporting out mid-conversation and breaking quests.

 
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doomdoging1

Member
Nov 2, 2018
406
238
193
great job. your doing well!.... btw what level of content is in the twine version currently compared to the old quest version?
 

Solid Snekk

Well-Known Member
Game Developer
May 5, 2017
1,219
1,521
388
great job. your doing well!.... btw what level of content is in the twine version currently compared to the old quest version?
Maybe a third? Some of the systems are not transferring well and a few other things I'm having to change due to some people not being able to find locations as they were random. I'm also adding in stuff that existed purely as concept notes that I've wanted in the game for awhile.

Hi, just tried new game - stuck on kinks screen and can't go back to character creation
Same issue as Freesome. Clicking on the button to return to character creation does nothing but progress the time.
 
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PsyTurtle

Member
Jan 16, 2022
130
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127
Masculine Potion *might* be bugged in HTML/twine version 0.7.6.4. Feminine Potion seemed to work okay. (I tried save editing my female protag into a male and gave him a Feminine Potion to see if that was working.)
 

Harlyned

New Member
Nov 12, 2017
3
0
158
Maybe a third? Some of the systems are not transferring well and a few other things I'm having to change due to some people not being able to find locations as they were random. I'm also adding in stuff that existed purely as concept notes that I've wanted in the game for awhile.




This might work
Bro, I tinkered a bit and fixed the "Error: <<if>>: bad conditional expression in <<if>> clause: Cannot read properties of null (reading 'enchantments') <<if $equippedArmor.enchantments && $equippedArmor.enchantments.includes("Death Shroud")>> <p>You have nothing to fear in the Graveyard while wearing your shrouded clothing.</p> <</if>>" on line 5285, and a similar error on line 23028. Here, I had to add $equippedArmor at the beginning to change the condition, since $equippedArmor prevents the error if it’s null or undefined.
Now the line looks like this: &lt;&lt;if $equippedArmor &amp;&amp; $equippedArmor.enchantments &amp;&amp; $equippedArmor.enchantments.includes(&quot;Death Shroud&quot; )&gt;&gt;
There’s an extra space in the parentheses because the site inserts a smiley into the code...
 
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Solid Snekk

Well-Known Member
Game Developer
May 5, 2017
1,219
1,521
388
I'm trying to finish testing out the system where you could have a companion along the road. Once I get that done I'll get a release out.

Well, it's time to pay a visit and help with bugs and suggestions.

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1. Done.
2. That's part of the game start error that is plaguing the current version. It is fixed in the upcoming version.
3. Fixed, I had the link wrong.
4. I've added green text if it is enabled and red if it is banned. I've also described each button a little more to help. Everything is disabled at the start of the game.
5. You get one named warhound companion and its strength is based on your number of wolves and training. This can scale infinitely. I did fix it, it was a bit bugged for the dog companion.
6. I'm trying to do that but I haven't figured it out.
7. Fixed the images for human enemies, but I am still trying to get all the sex images in. A lot of the female sex scenes don't have their enemies in yet.
8. Fixed.


In the HTML version, you can meet May again by exploring after already having met her.
Fixed.

Masculine Potion *might* be bugged in HTML/twine version 0.7.6.4. Feminine Potion seemed to work okay. (I tried save editing my female protag into a male and gave him a Feminine Potion to see if that was working.)
Fixed. Every new potion I formatted was wrong.

Bro, I tinkered a bit and fixed the "Error: <<if>>: bad conditional expression in <<if>> clause: Cannot read properties of null (reading 'enchantments') <<if $equippedArmor.enchantments && $equippedArmor.enchantments.includes("Death Shroud")>> <p>You have nothing to fear in the Graveyard while wearing your shrouded clothing.</p> <</if>>" on line 5285, and a similar error on line 23028. Here, I had to add $equippedArmor at the beginning to change the condition, since $equippedArmor prevents the error if it’s null or undefined.
Now the line looks like this: &lt;&lt;if $equippedArmor &amp;&amp; $equippedArmor.enchantments &amp;&amp; $equippedArmor.enchantments.includes(&quot;Death Shroud&quot; )&gt;&gt;
There’s an extra space in the parentheses because the site inserts a smiley into the code...
I changed it to that. I think I've also fixed the clothing breaking as well.
 

Solid Snekk

Well-Known Member
Game Developer
May 5, 2017
1,219
1,521
388
I've posted the latest version over on .

Not much in the way of total content but it should fix the gamestart but not allowing the player access to their menus.

It did expand the bandit den but not a whole lot, the other ways to be enslaved such as by the amazons and by Avery are not in as those areas are not in the game yet.

Next update is the Tentacle update which is going to be adding in the tentacle pits and adding in the class abilities.
 

rho_aias

Newbie
Jul 6, 2023
47
25
71
Am I doing something specifically wrong or is the 'fool around' option with Lu, er, supposed to give me a completely blank screen? (outside of the top UI bar)
 
4.00 star(s) 24 Votes