Mthomas1
Newbie
- Dec 16, 2020
- 26
- 13
- 126
The QSP editor would just break sometimes leaving me unable to scroll. It would also corrupt locations when trying to save due to the size.Do you ever plan on returning to fix/update the qsp version? while i like the html game i like the flexibility of options in qsp more. also in the 7.5 update i cant leave the graveyard.
Just to verify, how much beast content is there in the twin version so far?0.7.5 of the twine version is up on myYou must be registered to see the links.
I also have a small roadmap.
You're able to bang your dog and get constricted by a snake at the moment. I still need to add the other animals in.Just to verify, how much beast content is there in the twin version so far?
I see, thanks!You're able to bang your dog and get constricted by a snake at the moment. I still need to add the other animals in.
I should have that fixed in the next version. The main problem I'm having is that some people seem to have negative luck in real life so if I don't force the areas to appear after searching x amount of times they never find them, only finding monsters.Yes I tried version 0.7.5, the bug with random encounters in the forest is still there, after some time enemies just stop appear, no matter how much the player move around the location.
That's exactly what it does. I'm trying to find good images so that the player can have one as a pet, similar to the bat.I see, thanks!
edit: It would be pretty cool if there was a sex scene with said snake in which it double penetrates you with its dicks.
I would really like to see buttons like "Look for trouble" or "Hunt" to be able to have a certain skill to look for a certain type of creatures or maybe even events in the location. Sometimes random frankly pisses me off, especially when you have to replay everything several times.I should have that fixed in the next version. The main problem I'm having is that some people seem to have negative luck in real life so if I don't force the areas to appear after searching x amount of times they never find them, only finding monsters.
Should be doable. I'll add it to my list of stuff to have on the next release.I would really like to see buttons like "Look for trouble" or "Hunt" to be able to have a certain skill to look for a certain type of creatures or maybe even events in the location. Sometimes random frankly pisses me off, especially when you have to replay everything several times.
Are you using a general function for random locations? I apologize if the term I used is wrong. I've mainly been using ren'py and python recently (no excuse, I know). Basically, something checking if the "location pool" is empty, then checking if the player has searched enough to force a "find a location", thus removing the location from the location pool. I'm asking because A) it'd be much easier than needing to write each individual location search every time. If I recall correctly, the wood, the ocean and the sewer/lower sewer all used randomly finding locations in the qsp version. B) If you are using this method, then all you'd need to do is add exceptions for adding locations unlocked via quest (Wendigo's house in the QSP version, for example). C) I haven't looked at the code to check how you've handled things. Also, I probably won't check it, LaughingFox and you kind of ruined me wanting to actually bugfix/edit/look through the code for this game. Finally, D) because it's a singular thing, it should also reduce the likelihood of something going wrong. If you are doing this anyway then, well, I'll shut up lol. No real point in questioning something that's already there, I was mostly curious.I should have that fixed in the next version. The main problem I'm having is that some people seem to have negative luck in real life so if I don't force the areas to appear after searching x amount of times they never find them, only finding monsters.
a) That's exactly how it works now. There's the main list with all the locations and then an enemy array that triggers at certain points.Are you using a general function for random locations? I apologize if the term I used is wrong. I've mainly been using ren'py and python recently (no excuse, I know). Basically, something checking if the "location pool" is empty, then checking if the player has searched enough to force a "find a location", thus removing the location from the location pool. I'm asking because A) it'd be much easier than needing to write each individual location search every time. If I recall correctly, the wood, the ocean and the sewer/lower sewer all used randomly finding locations in the qsp version. B) If you are using this method, then all you'd need to do is add exceptions for adding locations unlocked via quest (Wendigo's house in the QSP version, for example). C) I haven't looked at the code to check how you've handled things. Also, I probably won't check it, LaughingFox and you kind of ruined me wanting to actually bugfix/edit/look through the code for this game. Finally, D) because it's a singular thing, it should also reduce the likelihood of something going wrong. If you are doing this anyway then, well, I'll shut up lol. No real point in questioning something that's already there, I was mostly curious.
Something else unrelated: Were random NPCs removed between 0.6 and 0.7? I can't seem to find any random NPCs around.
I'll go back to the void now. Genuinely, good luck and keep up the good work.
Fixed.Solid Snekk May need to look at the frog section. Got a loop going after meeting all 10 girls where PC doesnt cum/continues to fuck after hitting finish shift
What? The game has more content for female characters than it does for male. Are you talking about the QSP version or my attempt at the Twine remake?Another hastily introduced option to play as a female only to lock out half the game and the rest refer to you as having a cock despite not having one.
You have to toggle Beastiality. It's in the "Adjust your kinks" button on your ledger, which is the panel with the date and stuff.after you get a dog how do you interact with it?
The qsp version. Tried playing female. Farm start, so no forced futa-ization. First sex scene I got told me about how my penis was flopping while getting fucked. I then double-checked the character's description. No penis. This is common in quite a few games I've played with gender selection, hence my comment on it. Gender is only stated as female but the sex scenes all treat you as being male, unchanged.What? The game has more content for female characters than it does for male. Are you talking about the QSP version or my attempt at the Twine remake?
You have to toggle Beastiality. It's in the "Adjust your kinks" button on your ledger, which is the panel with the date and stuff.
The constant referral to non-existent penises or vaginas was a common bug in the QSP version, it was also patched many, many, many times. QSP was giving the dev more trouble than he was gaining from it. He'd spend more time patching than actually creating content because the QSP version would break for no reason. Not to mention that just playing on a different QSP version often breaks the game too, and there are a lot of QSP versions. So the dev decided to recreate the game in a much more stable engine, Twine (HTML). As for why the Twine version isn't on the main page, I believe it's because they want to get all the content from the QSP into the Twine version. You can check out their current progress by going to their subscribestar page or use the link on https://f95zone.to/threads/vicindio-v1-99-40-solid-snekk.160281/post-16331840 post and downloading their current Twine build. Also, scroll down two messages from their post and get the patch from them.The qsp version. Tried playing female. Farm start, so no forced futa-ization. First sex scene I got told me about how my penis was flopping while getting fucked. I then double-checked the character's description. No penis. This is common in quite a few games I've played with gender selection, hence my comment on it. Gender is only stated as female but the sex scenes all treat you as being male, unchanged.
View attachment 4618760
"You are a female. You have a vagina" -> "You stroke your own cock in rhythm with his thrusts, moaning softly as he takes you from behind."
I'm not sure what you're talking about in regards to a html twine remake. I only see one version of downloads and it's QSP.
Everything that Throw_AwayPower said, but would you happen to know which version of QSP you have?The qsp version. Tried playing female. Farm start, so no forced futa-ization. First sex scene I got told me about how my penis was flopping while getting fucked. I then double-checked the character's description. No penis. This is common in quite a few games I've played with gender selection, hence my comment on it. Gender is only stated as female but the sex scenes all treat you as being male, unchanged.
View attachment 4618760
"You are a female. You have a vagina" -> "You stroke your own cock in rhythm with his thrusts, moaning softly as he takes you from behind."
I'm not sure what you're talking about in regards to a html twine remake. I only see one version of downloads and it's QSP.
A link to the twine version (with a mention that its not yet up to the same completion rate as the qsp) might be good to have. I'll use the one posted by Throw_AwayPower now.Everything that Throw_AwayPower said, but would you happen to know which version of QSP you have?