bugs may be able to do anal pregnancy but im not sureWill there be male pregnancy? especially for male players to give birth?
Working on anal pregnancy at the moment, just need to balance the player going down from being too big. I do want to get a general 1st/2nd/3rd trimester system in with pros and cons.Will there be male pregnancy? especially for male players to give birth?
I may keep them both up to date when I get the HTML version up to around where they're the same.So is the QSP version gonna stop getting updates? and the new HTML gonna be the main version
I got to try out the HTML version of this and here are a few bugs/personal suggestions. Not sure if any of this has been mentioned before or not, but can't hurt to repeat it again if it has been.I have 0.2 up onYou must be registered to see the links.
Keep in mind that this is nowhere near an actual release for the game, just a test build as I said I would get one out.
The game assumes you're a woman, I'll add male scenes in the next few updates and write the gangbang scene as I seem to have forgotten about it.
A few answers:I got to try out the HTML version of this and here are a few bugs/personal suggestions. Not sure if any of this has been mentioned before or not, but can't hurt to repeat it again if it has been.
I couldn't find much to do, but since it is a testing build, I wasn't expecting much.
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Course of Temptation has a great trait system for npcs. It could be useful for inspiration and interactions. I have no idea how, but on CoT, there is also the option to start dialogue with the NPCs in the area (many of them have their own daily routine).The NPC code is going pretty well.
The reason I'm focusing so much on this is because I needed to generate people to flirt with the player in bars.
This same system is also going to be used for slavery so I am trying to balance there possibly being a dozen npcs as I don't want the game to crash due to high load.
This pic is a goblin propositioning the player in town as they have the "Lustful" quirk which has them be hornier than usual.
Working on this in a side project because of how broken it is but I might be close to it working exactly how I want.
I've looked at it before and the backend of that is something else. I think they have every character in the game generated so that they can have daily schedules but there's 3k passages as most paragraphs are their own thing.Course of Temptation has a great trait system for npcs. It could be useful for inspiration and interactions. I have no idea how, but on CoT, there is also the option to start dialogue with the NPCs in the area (many of them have their own daily routine).
Can we add stuff like:I'll get 0.3 out for testing this weekend once I fix a few things related to random npcs.
The default I'm testing for npcs in a location is around as this would allow the player to have a few randomized friends/clients.
The current quirks for npcs are:
Lustful - Tracker for people who would be random customers
Sterile - Can't get or make others pregnant
Rapist - They try to rape you or others, self explanatory. The prison will have a higher chance of this.
Shy - Will take SO MUCH longer to unlock the option for sex
Anal Lover - Will prefer anal sex over others
Oral Lover - Will prefer oral sex over others
Creampie Lover - Only wants to give or receive creampies
Gay - Likes their same gender. Real rough if their gender is futanari as that is going to be mildly rare
There are also racial preferences.
Don't have futanari in the game yet but that would be an easy fix, it just involves some math I don't really wanna do.
Sex scenes are also [Add sex scene here] as I need to get the art settled.
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That leaves me with two questions:
1. How many randomized npcs should be in a location?
2. What other quirks should I give npcs? Keep in mind that a npc could theoretically have every quirk.
1. 2 or 3 would be my answer.I'll get 0.3 out for testing this weekend once I fix a few things related to random npcs.
The default I'm testing for npcs in a location is around as this would allow the player to have a few randomized friends/clients.
The current quirks for npcs are:
Lustful - Tracker for people who would be random customers
Sterile - Can't get or make others pregnant
Rapist - They try to rape you or others, self explanatory. The prison will have a higher chance of this.
Shy - Will take SO MUCH longer to unlock the option for sex
Anal Lover - Will prefer anal sex over others
Oral Lover - Will prefer oral sex over others
Creampie Lover - Only wants to give or receive creampies
Gay - Likes their same gender. Real rough if their gender is futanari as that is going to be mildly rare
There are also racial preferences.
Don't have futanari in the game yet but that would be an easy fix, it just involves some math I don't really wanna do.
Sex scenes are also [Add sex scene here] as I need to get the art settled.
----
That leaves me with two questions:
1. How many randomized npcs should be in a location?
2. What other quirks should I give npcs? Keep in mind that a npc could theoretically have every quirk.
Do you imagine that NPCs will spawn based on the ethnic composition of the area? like, in the human town is going to be more hard to find a lizardman/woman?I'll get 0.3 out for testing this weekend once I fix a few things related to random npcs.
The default I'm testing for npcs in a location is around as this would allow the player to have a few randomized friends/clients.
The current quirks for npcs are:
Lustful - Tracker for people who would be random customers
Sterile - Can't get or make others pregnant
Rapist - They try to rape you or others, self explanatory. The prison will have a higher chance of this.
Shy - Will take SO MUCH longer to unlock the option for sex
Anal Lover - Will prefer anal sex over others
Oral Lover - Will prefer oral sex over others
Creampie Lover - Only wants to give or receive creampies
Gay - Likes their same gender. Real rough if their gender is futanari as that is going to be mildly rare
There are also racial preferences.
Don't have futanari in the game yet but that would be an easy fix, it just involves some math I don't really wanna do.
Sex scenes are also [Add sex scene here] as I need to get the art settled.
----
That leaves me with two questions:
1. How many randomized npcs should be in a location?
2. What other quirks should I give npcs? Keep in mind that a npc could theoretically have every quirk.
They do.Do you imagine that NPCs will spawn based on the ethnic composition of the area? like, in the human town is going to be more hard to find a lizardman/woman?
I think that you could split this into two quirks, one that has them only interested in their exact same gender and one that includes futanari as long as they're masculine/feminine enough. Though you'd have to add maleherms and I don't remember if the qsp version had them or not. Also bisexual are a thing.Gay - Likes their same gender. Real rough if their gender is futanari as that is going to be mildly rare