Hey everyone, I'm just curious why this is posted here and not on the actual thread where I explain that's it's still in it's very early development stages. I made my own thread of the game here:
https://f95zone.to/threads/virago-foot-fetish-femdom-bully-game-in-unreal-engine.51467/
I didn't get notified of someone creating this thread of the Virago game though I feel I should have.
Please contact me and ask for permission before posting about this game on other places which I'm not aware of.
Again the game is still in it's very early stages, yes I've used marketplace assets for the demo, but it's still a demo, the actual game will be in a school like setting. Kind of like Rockstar's Bully game.
Then again, thanks for showing interest and support.
Also please ask me next time before sharing the game files without asking me, I understand a lot of people want to test the game before buying so it doesn't feel like they're wasting their hard earned cash on something stupid. But I would prefer to know when someone decides to do something like this, yes the game doesn't have sexual content yet but I'm making everything from scratch, the assets, the animations, especially the foot fetish related ones, I'm mocapping myself. In the meantime I'll use marketplace assets as placeholders until I have enough to actually make my own or hire asset creators to help me with making this game. I was unaware of this happening and I can see a lot of people asking questions which are all answered on the original thread that I posted the link of above.
If you post these files without my knowledge and proper context, it might confuse people as to why it's the way it is. Meaning, no sound, not sex etc.
This could have been prevented.
Please refrain from putting the game files on sites like these without asking me first next time.
MEGA -
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Not mad, just wanted to get this out there.
Much love. ))
P.S. I see a lot of you hate to see the game having UE Marketplace assets, using this content is allowed and useful when using it as placeholders. If I didn't use placeholders and just make every asset unique, I'd only have a wall, a table and a floor by now. Now I get to focus on the things that really matter, unique animations, the story, the way the mechanics work, adding inventory, unique items, giving the character new mechanics like picking up objects, making new models. It's really not copy/paste the way lots of you think it is. A lot of time goes into the smallest of things. Please understand this.
What the game is about video down below.