- May 5, 2017
- 71
- 316
I've never really used the timeline plugin, might want to dabble with it later. I make motions with cycleforces instead due to their ease of use and changeability and randomization with FloatParamRandomizer. I then can add sliders with cycleforces too, I usually make triggers for morphs and atoms with the built-in animation triggers in a looped animation.and for a bit of realistic impact dont forget to combo the milky assets with the Liquids Clothing ... if you are using the Time-line Plugin just match the timing of the burst with the wear clothing set preset/trigger and will make it look a little more mew mew if nothing else..
Oh yeah! I actually did that with clothing, I dabbled with the physics settings and made a trigger to make cum with the cum clothing I found. I'm going to dabble with it finding some milk assets tonight before going to bed.
I'm now trying to make the suckling and milk work just right, so I'm going to try finding and doing the clothing physics implementation tomorrow see how it works. Right now I'm focusing on animating the morph triggers for his mouth to simulate suckling.