Collection Mod Unity Virt-A-Mate Mod Assets: Clothing,Environments,Objects,Scenes,Looks,ect.

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chunk300zxtt

Member
Jan 16, 2020
106
506
super helpful. If you had to guess, about how long does it take you to create a model you are happy with using this process?
i depends really as sometime i literly get stuck on choosing the right hair for nearly an hour but thats just because of the sheer amount of choice
i have to choose from lol. to be honest though , from start to finish , finding an sutitable image to the end product an average its about
2 hours give or take.
 

chunk300zxtt

Member
Jan 16, 2020
106
506
I'm in the camp of folks that does not use blender and the like, so I've made all my models with the combo of both facegen and foto2vam to start and then pure slider work. Both of these on thier own are hit or miss (more often miss). But if you use both and blend them, you get a fairly good starting point.

Facegen makes okay morphs with the right images used, but foto2vam is pretty good at picking out small details, also with using a good array of images and angles. However foto2vam mostly churns out a very ambiguous looking person in its native form and facegen morphs need to be only partially used because at 100 percent its usually pretty bad.

While not as glamorous as using blender and the like, and a bit clunky, you can blend your facegen morph and your foto2vam morphs with Vamdeluxes MorphMixer plugin and overlay the front facing image you used in facegen with on top replica or PureRef so you can get a bit of a guide as you move the morph mixer slider and blend the 2 morphs.
I've never moved the morph mix slider any higher than about 25 to 30.
After you are content with your blend you can then use that as your base and start lining up nose eye and mouth placement and go from there.
Every lookalike I have on the hub ( if anyone here has picked any of them up) used this process to start. It's not foolproof but it works if you are like me and haven't yet learned blender/zbrush etc.
you picked up on the one thing i completley forgot in my post and thats the slider for the facegen morph NOT being set to 100.
you are totally right as when at 100 they are way off the mark. i usually set the slider between 60 to 65 as this seems to be the sweet spot.
i also did foto2vam in the past with great results but i do find facegen more accurate due to the textures.
 

chunk300zxtt

Member
Jan 16, 2020
106
506
The problem is that no textures are generated at all in FaceGen. A single DSF file is output which I cannot use for the textures in Vam.
you got foto2vam and facegen mixed up i think.
FaceGen creates the textures , minus the gens texture and also the morph file.
Foto2vam ONLY creates the morph.
this is why i lean more towards using Facegen.
 

Soupface27

Newbie
Jan 4, 2018
21
31
you picked up on the one thing i completley forgot in my post and thats the slider for the facegen morph NOT being set to 100.
you are totally right as when at 100 they are way off the mark. i usually set the slider between 60 to 65 as this seems to be the sweet spot.
i also did foto2vam in the past with great results but i do find facegen more accurate due to the textures.
i dont use the textures generated by facegen though. i toss them and use the morph. ive been able to find free to use textures that match close enough to the person im trying to make.
 
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sabmkzero

New Member
Nov 12, 2020
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FaceBuilder great morphing result
but there are two problems
it is paid and it is not clear how to apply it to VAM
 

bolango

Newbie
Nov 3, 2019
29
12
Is it possible to record a VR session then view the video clip on VR (independently)? If so please inform me on what it's even called. Thanks!
 

Anon2469

Member
Jul 13, 2020
331
1,299
Anyone know the password to the zip file from ?
Sorry, this is as far as I got in my quick attempt. Below this image are links to his previous posts. I don't have any more time to spend on this tonight. Maybe these links could help. It's like a riddle or something. It is just a preset though. Good luck.
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thamajal

Newbie
May 9, 2018
53
409
I have Tali done (got her bioluminescence working nicely too), but honestly just forgot to upload. I'll see if there are some issues I need to iron out before release.

I'll try uploading sometime this week or next over here:

and yeah, everything I do is for free and for everyone, now and always, so don't worry on that front.

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You are probably one of the most accurate porter from blender to VAM, you've got quite the skills!
Do you take requests? Cuz i saw you ported some of RyanReos works but you missed one: Primrose Egypt
I've been looking forward for that since a long time, i tried myself but can't manage to get a hold of any wacom here so i stick to DAZ conversions.
Thought you have the skills so can you port that after this pretty please?
And thanks for all the work you've done so far!
 

LithiumIO

New Member
Jul 13, 2021
4
1
Well, exactly what it says. I wasn't aware there is neutral clothing, vamifier doesn't know where to put them... pm me next time, cause I'm on vacations, so I can't fix it now.
Yep. I would love to PM you but there seems to be no link or option for it anywhere. Checked your profile page as well... I guess it's disabled until I've made enough posts :/

I removed that file because I don't need it anyway, so I might try again in the meantime.

On a related note, when it bombs out half way through the cleaning process, you can't seem to resume? Next time it starts up with the clean command, it starts throwing warnings on every file it encounters. Not sure really if that's meant to work/resume or what the errors are about (it starts at morphs again and has a hissy fit on every file, saying something about missing links or something (sorry I didn't read it properly)).

Either way, I will try to PM you once it lets me as a reminder. Cheers mate :)

~Sol
 

tarlity

Newbie
Dec 9, 2017
37
202
Hopefully I am not the only one with this question, but, Is there a step by step guide on how to get MMD/VMD working with VaM? By step-by-step I mean details on which softwares to download and what to click to get a scene going. I've seen posts mentioning different things on this matter. Any help is appreciated.
See my signature.
 

WDElements

New Member
Jun 7, 2021
9
21
Is it possible to record a VR session then view the video clip on VR (independently)? If so please inform me on what it's even called. Thanks!
Hi,

yes with Render to VR


I recommend to lower the Slice Width Setting to lowest possible.
Otherwise you will have a lot of Aliasing.
Just try it out and you will see what i mean if you Render in higher or default Slices Width.
With lowest Settings here the Picture is very crisp in detail.

You have to take care that all Menus are deactivated otherwise they will be captured with the Render Process.

Each Pic will be saved as a Single JPG and then finally converted to a Mp4.
On my RTX 3080 i9 it takes around like 1 minute for 1 Pic ( Model+ Asset ) .
You need at least 30 for 1 Second of Video.
The Rendertime depends on the Scene content.
If you just render a Single Model its way faster.

Video Results are great.
Even 3DVR Pictures look premium.

As a last tip do not abort the Video Render Process if you started it since the MP4 file will be corrupted then.
What you can do is to check the generated Jpgs since they will be kept until it finishes.

For more Infos like Filename Tagging check the HUB Discussion.
 
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