- Mar 19, 2020
- 2,198
- 2,835
I just checked -- the Hub is working perfectly fine for me, so it has to be some (network) issues on your end.how to fix this?
I just checked -- the Hub is working perfectly fine for me, so it has to be some (network) issues on your end.how to fix this?
Assets you download are usuallyPretty new to this. Downloaded assets that were titled with [Look] and for the files that start with Dnaddr where do I exactly put those files? Thanks in advance.
*.var
files, which you have to put into the AddonPackages
sub-directory of VaM (pro tip: you can create your own folder structure in the AddonPackages
sub-directory to keep your files organized!). If your downloaded files are ZIP or RAR archive, then you'll need to extract them and check their content -- most of them are just a collection of multiple *.var
files, so see above.*.var
files, fire up VaM and first make sure you download all the necessary dependencies! Here I explained how to do that.I'll try to figure it out thanks.I see. Here's what I usually do:
- download a scene where you like the background/environment
- delete all characters, buttons etc. (which usually gets rid of 99% of all the scripts)
- save the remaining as your new environment
you know what. i forget to turn on my vpn so it doesnt work wkwkwk. i remember that my country ban any porn siteI just checked -- the Hub is working perfectly fine for me, so it has to be some (network) issues on your end.
Are you sure it's a valid MP3 file you're trying to add? Because VaM thinks it's not a valid one. Maybe it's another audio format with just a *.mp3 extension by accident?I cant add mp3 file to the scene audio, can someone help
I highly advice you to not do this, but here's how you could reduce the amount of "clutter" which those *.var files might add to your installation: unpack those *.var files (manually, or by using the integrated Package Manager) and delete all the stuff you don't want and which isn't needed for the "look" (if you just want to keep the look itself).Any suggestions for how to optimize the var's from vecterror and CadillacV8? ...
Suppose that I don't re-download the var file (so I only have the loose files installed), would the dependent var still "work"?Also, if another resource has this *.var file as dependency, you'll need to re-download it again anyways (VaM doesn't know if you have the *.var file installed if it's unpacked).
Is that even VAM? looks more like Honey select.Not sure if its the right place to ask, but does anyone know what skin texture mod o.n.a uses?You must be registered to see the links
It depends. It depends on which files the dependent *.var needs, and whether those are the same you kept or deleted. In any case, you will always have an unresolved "missing dependency" error after starting VaM, unless you edit that *.var file as well...Suppose that I don't re-download the var file (so I only have the loose files installed), would the dependent var still "work"?
I don't really care about "missing dependency" errors anymore because creators have been abusing the dependency system, adding random unnecessary dependencies that require huge downloads for no good reason. I've been manually trimming some of the worst offenders and then repacking them into a single var to cut down on the bloat, but vecterror literally has hundreds of vars and trimming them manually will take agesIt depends. It depends on which files the dependent *.var needs, and whether those are the same you kept or deleted. In any case, you will always have an unresolved "missing dependency" error after starting VaM, unless you edit that *.var file as well...
That's why I suggest to never edit any *.var files in general.
Maybe explaining your issue better might help?I don't really care about "missing dependency" errors anymore because creators have been abusing the dependency system, adding random unnecessary dependencies that require huge downloads for no good reason. I've been manually trimming some of the worst offenders and then repacking them into a single var to cut down on the bloat, but vecterror literally has hundreds of vars and trimming them manually will take ages
Thank youuuuAre you sure it's a valid MP3 file you're trying to add? Because VaM thinks it's not a valid one. Maybe it's another audio format with just a *.mp3 extension by accident?
I've attached a free MP3 sample, which I've downloadedYou must be registered to see the links, and which I could successfully load into VaM -- try this one to see if it works. It did work for me, here's the proof:
View attachment 2114396
Jokes aside, it really worked with the attached MP3 file, so give it a try.
You're welcome -- were you able to fix your issue?Thank youuuu
Do you know how to use the video recording plugin you mentioned?Eosin Video Renderer?How to use this plug-in to record vr video?VAM currently stucks on it's limitations many scenes aren't interesting at all and many things just repetitions not much innovation and innovative results you mostly find on the HUB not on Patreon.
also C&G his work becomes repetitive over time the X thousands dance over and over and over
there are very few who bring some interesting ideas virtualharem for example is one of them lately nicho made some awesome timeline results which are more worth than many of those useless patreon releases combined.
And currently our GOD is on the run for innovating in new UIX ideas for VAM and Remote Character Collaboration
Eosin should of course be mentioned with his awesome (VR) Video Recording implementation work as well as
imakeboobies released a super nice rigging converter tool for CUAs which makes it possible to import the IK directly and make it working directly in VAM as normal nodes like any normal Person Atom which soon should make external content now fully Animateable in the VAM Pipeline
And he Demoed his work also with Ghast right out of Unreal from Project Helius Paralogue: Fallen Doll Operation Lovecraft
You must be registered to see the links
Still we are on a High RUN of new innovations by many awesome minds even in the times of our highest limitation which pushes us back for much more crazy results
Check the link you posted -- it explains in all detail how to use the plugin. Quote:Do you know how to use the video recording plugin you mentioned?Eosin Video Renderer?How to use this plug-in to record vr video?You must be registered to see the links
ffmpeg -framerate 60 -i output8k/output8k_%06d.jpg -i music.mp3 -c:v libx265 -tune:v fastdecode -level:v 6.2 -crf 20 output8k.mp4
"