Rheyaaa

Member
Mar 9, 2022
181
92
I feel ya dude. It's frustrating having so little to work from. What's almost as bad: when you learn your prize is behind a paywall and you're poor AF *cough TOTALLYNOTME cough*
Ah-hah! See! That's my issue-- I might even buy it. I just have no idea what the source material is. How dare people share wickedly good shit and not cite the origin.

Fucking fascists.
 

noostradamus

Newbie
Apr 3, 2019
67
56
after very recently picking up this "game" i've been searching and browsing for looks both on the VAM hub and on this forum (for paid assets) and while i'm not surprised about all these ports of popular characters from video games and movies, i'm a little surprised about the shortage of look-a-likes from actual pornstars. like there are just a few of them, but even less of them that actually look the part instead of just being vaguely modeled after them.

like, i'm aware porting over a 3d model to a common game engine is unequivocally easier than manually making/morphing a 3d model with only being able to go off of images and videos, but i'd imagine a game like this would be a great environment for such a thing, right? i bet if a talented 3d artist started a Patreon focused on doing just that, it would totally explode in popularity.

is the ethical side of things actually holding some artists back from doing that? it's not like there's 10 different looks of Hermione on the VAM hub, so it's not like every one of them cares about that, is it? or am i missing something else x)
 

Tomboy Enjoyer

Active Member
Aug 4, 2021
501
555
after very recently picking up this "game" i've been searching and browsing for looks both on the VAM hub and on this forum (for paid assets) and while i'm not surprised about all these ports of popular characters from video games and movies, i'm a little surprised about the shortage of look-a-likes from actual pornstars. like there are just a few of them, but even less of them that actually look the part instead of just being vaguely modeled after them.

like, i'm aware porting over a 3d model to a common game engine is unequivocally easier than manually making/morphing a 3d model with only being able to go off of images and videos, but i'd imagine a game like this would be a great environment for such a thing, right? i bet if a talented 3d artist started a Patreon focused on doing just that, it would totally explode in popularity.

is the ethical side of things actually holding some artists back from doing that? it's not like there's 10 different looks of Hermione on the VAM hub, so it's not like every one of them cares about that, is it? or am i missing something else x)
There already is. Check him out

Some of his looks are outstanding.
 

noostradamus

Newbie
Apr 3, 2019
67
56
There already is. Check him out

Some of his looks are outstanding.
thanks for the recommendation, though i'm disappointed to admit that i haven't found anything on there that caught my eye, none of the pornstars i had in mind.
is there anyone else doing these? and where do you even find out about these creators? i guess from the VAM hub, so i just didn't see them yet...
 

Tomboy Enjoyer

Active Member
Aug 4, 2021
501
555
thanks for the recommendation, though i'm disappointed to admit that i haven't found anything on there that caught my eye, none of the pornstars i had in mind.
is there anyone else doing these? and where do you even find out about these creators? i guess from the VAM hub, so i just didn't see them yet...
Yeah check the hub ingame for well rated looks to begin with. You also will find good scenes like virtual sweatheart or other stuff which is really top notch.
When you found some creators you like, I also recommend to create a kemono account and favorite your creators to get updates.
Not all creator pages getting updated fast though but it's a way to start I guess.
 
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mixmox82

Engaged Member
Jan 19, 2022
2,817
2,850
Yes, there is a desktop mode. Some downloadable scenes are only made for VR, so experience might differ, depending on content.
 

noostradamus

Newbie
Apr 3, 2019
67
56
and vice versa, some scenes might not work in VR properly, i had that happen for the first time recently with ilovedolls's scenes. nothing you can't work around, but happens.
 

oklol111

Member
Mar 7, 2021
126
165
i have 1 file about dog model cenXaur.Dogaur.1.var but after i put it in add packages it doesn't seem to appear in scene library what is this can anyone help me
 

theMickey_

Engaged Member
Mar 19, 2020
2,288
3,012
...after i put it in add packages it doesn't seem to appear in scene library...
Check the content of the *.VAR file -- it might just contain a look or appearance, or maybe it's just a CUA or something like that, just not a scene. I'm not familiar with that particular file, but if you can't seem to see a scene, it might not contain one.
 
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oklol111

Member
Mar 7, 2021
126
165
Check the content of the *.VAR file -- it might just contain a look or appearance, or maybe it's just a CUA or something like that, just not a scene. I'm not familiar with that particular file, but if you can't seem to see a scene, it might not contain one.
i have downloaded it here and tried many ways but cant find the character file can you download and view it
 

theMickey_

Engaged Member
Mar 19, 2020
2,288
3,012
i have downloaded it here...
I've just looked into the *.VAR file, and as I assumed earlier, it does NOT contain a scene. It contains an *.assetbundle (which is a CUA) and a script called DogaurController.cs:
Code:
   "contentList" : [ 
      "Custom/Assets/cenXaur/dogaur.assetbundle", 
      "Custom/Assets/cenXaur/dogaur.jpg", 
      "Custom/Scripts/cenXaur/DogaurController.cs"
   ]
And if you read the "instructions" of the included meta file, it says: 'Use this asset with conjuncion with the "DogaurController" plugin from this package'.

So to use it, you'll need to add a "CustomUnityAsset" (CUA) to your scene, select the *.assetbundle from that file, select the the "Asset" in the configuration pane, then add the script that comes with the *.VAR file as plugin -- done.

1693128292585.png
 

oklol111

Member
Mar 7, 2021
126
165
I've just looked into the *.VAR file, and as I assumed earlier, it does NOT contain a scene. It contains an *.assetbundle (which is a CUA) and a script called DogaurController.cs:
Code:
   "contentList" : [
      "Custom/Assets/cenXaur/dogaur.assetbundle",
      "Custom/Assets/cenXaur/dogaur.jpg",
      "Custom/Scripts/cenXaur/DogaurController.cs"
   ]
And if you read the "instructions" of the included meta file, it says: 'Use this asset with conjuncion with the "DogaurController" plugin from this package'.

So to use it, you'll need to add a "CustomUnityAsset" (CUA) to your scene, select the *.assetbundle from that file, select the the "Asset" in the configuration pane, then add the script that comes with the *.VAR file as plugin -- done.

View attachment 2882443
Your a true hero , thank you so much !:LOL:
 
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ForceJoker

Newbie
Apr 3, 2019
16
56
This updater is actual ass. It looks like it will take about 8 hours to download 17gb for the latest version? Don't suppose anyone has a hosted clean VaM 1.22.0.3 for people who don't want to leave their computer on for an updater that is swimming through mud with it's speed?
 

MrZack

Member
Feb 24, 2020
142
275
This updater is actual ass. It looks like it will take about 8 hours to download 17gb for the latest version? Don't suppose anyone has a hosted clean VaM 1.22.0.3 for people who don't want to leave their computer on for an updater that is swimming through mud with it's speed?
I just recently re-downloaded VaM as a clean instalation and in no way it took 8 hours. Might be something to do with your router blocking ports or the occasional potatoing of Meshed's servers.
 

ForceJoker

Newbie
Apr 3, 2019
16
56
I just recently re-downloaded VaM as a clean instalation and in no way it took 8 hours. Might be something to do with your router blocking ports or the occasional potatoing of Meshed's servers.
Could be a combination of both. I've seen other people posting similar issues on the discord. With most people just shrugging and saying wait it out. I'm like 6 hours in right now? At about 97% roughly. I'm updating and not doing a clean install. Could also be a factor.
 

Enumeratum

New Member
May 4, 2020
6
9
Can someone please make a script that organizes the AddonPackages folder?
What I would like it to do is to automatically create a folder of each artist and then move each loose .var file into the relevant folder.

So it goes through the list of lose vars within the addonpackages folder, checks what is written before the first '.', checks if there is already a folder with that name, if so moves the var into that folder, if not creates a folder with what is written before the first '.' (artistname), and then moves the var into that folder.

This would save lots of time organizing this shitshow.
Change the *.txt-file extension to *.bat and put the file in your AddonPackages folder. After that, you can put all your txt, jpg, var-files in AddonPackages- folder and the script makes needed folders for them based on the creator name in filename and then moves the files in those folders. It doesn't delete anything and if it cannot move the file or create the folder for it, it leaves the file as it is.

So with this script you can just download all vars to AddonPackages-folder and run the cmd.bat and it moves all var-files to new or existing folders.
 

simslove2000

Newbie
Game Developer
May 11, 2019
44
79
I've created a site & a google sheets that lists models and celebrities they purely coincidently look a like, fairly sparse at the moment, but thought I'd check in too see if something similar exists before start populating it

The Site

Sheets (where the site gets it's data from, updated when site rebuilt, if want to help populate just request access on sheets)
 
4.70 star(s) 19 Votes