3D_Adict

Newbie
Oct 18, 2020
39
74
I need help. When I load a scene it says "URL Audio:..." and it loads indefinitely. What I also notice is that the looks are rigid. please solve it, thank you
If it is stuck on trying to load the soft_clap wav file , could mean an issue with the .wav file
you can unpack the var and check the sound file with vlc player , irfanview or other .
 

urmum123

Member
Feb 7, 2020
315
162
Sorry, thought you were asking for the paid version of VaM
oh no, that's not what I meant, I meant if someone had the paid version of the timeline plugin, I just want to be able to merge two animations in one segment when importing them
 

jerticignu

Member
Apr 17, 2019
145
131
what? I assumed there was a paid version because in the timeline forum, the author told someone that he couldn't merge two animations in the free version, maybe I read it wrong
could you please tell me how to do it? I would be extremely grateful
Sure, timeline's Add animation screen has the option to Merge with next animation,
your animations must be on the same segment
 

urmum123

Member
Feb 7, 2020
315
162
Its a bit hard to find, you have to click "Create animation" button
I may not have explained well what I want to do, sorry. Let's suppose I create an animation that uses the right arm and export it, then I create another animation that uses the left arm and export it. Now I want to create an animation that has inside these animations previously created, so the model uses at the same time this 2 animations.
 

urmum123

Member
Feb 7, 2020
315
162
I may not have explained well what I want to do, sorry. Let's suppose I create an animation that uses the right arm and export it, then I create another animation that uses the left arm and export it. Now I want to create an animation that has inside these animations previously created, so the model uses at the same time this 2 animations.
when I try to do it, says "animation name not available on layer"
 

jerticignu

Member
Apr 17, 2019
145
131
I may not have explained well what I want to do, sorry. Let's suppose I create an animation that uses the right arm and export it, then I create another animation that uses the left arm and export it. Now I want to create an animation that has inside these animations previously created, so the model uses at the same time this 2 animations.
I understand now, but its complicated and hard to explain,
you'll need to add left arm controller to right arm animation, so you would have both controllers in the same animation,
and then you would have to use bulk copy frames from your first animation.
Sorry I can not explain it any better than this
 

urmum123

Member
Feb 7, 2020
315
162
I understand now, but its complicated and hard to explain,
you'll need to add left arm controller to right arm animation, so you would have both controllers in the same animation,
and then you would have to use bulk copy frames from your first animation.
Sorry I can not explain it any better than this
mmmh I see...and what I have to do with the next situation?: I have an animation in which the model runs his body with his hands, but the hands not having an animation, it looks bad, so I decide to animate the movement of the fingers, I use possing helper to make the animations and to do the same I must use the finger posing helper, the problem is that to do this I have to load a preset posing helper that the time line detects it as an animation, so I can not join both in a single animation. ...or at least I don't know how to do it, do what I have to do with this problem?
 

brasileirinho

Well-Known Member
Apr 28, 2021
1,021
1,299
someone whit oculus 2 that could tell me how you make it less blurry? :)
- For me, running the game through Steam makes it not only blurry, but pixelated aswell. Using VD, I have no problems
- Properly setup your wifi: (5Ghz, channel collision/width, dedicated router in the same room; ethernet cable from PC to router...)
- Set your IPD to your liking. Ignore those guides that tell you to use a ruler to measure it. Just wing it, there are only 3IPD settings, it isn't rocket science. For example, I like to use position 2 when I want to see things that are too close (<1 meter away), but position 3 when things are farther away
- Increase the resolution
 
Aug 4, 2021
488
544
googled.... its like a separate app right?
OpenXR is already in your vam folder, there is a fsr2 mod for it which makes the image alot sharper and draws less gpu usage.
You can tweak the config for it, but after testing different sharpenings, I decided to leave it on default because it won't really benefit.
Atleast for me.

Combine it with the cpu thread fix mod and your vam should look and perform alot better.
The cpu fix was mentioned here a couple pages back. is the hub link for the tutorial and download.

You won't need a degree from Harvard to understand what you have to do so give it a try ;)
 
Last edited:
  • Like
Reactions: bakcasa
4.70 star(s) 19 Votes