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urmum123

Member
Feb 7, 2020
300
155
Its a bit hard to find, you have to click "Create animation" button
I may not have explained well what I want to do, sorry. Let's suppose I create an animation that uses the right arm and export it, then I create another animation that uses the left arm and export it. Now I want to create an animation that has inside these animations previously created, so the model uses at the same time this 2 animations.
 

urmum123

Member
Feb 7, 2020
300
155
I may not have explained well what I want to do, sorry. Let's suppose I create an animation that uses the right arm and export it, then I create another animation that uses the left arm and export it. Now I want to create an animation that has inside these animations previously created, so the model uses at the same time this 2 animations.
when I try to do it, says "animation name not available on layer"
 

jerticignu

Member
Apr 17, 2019
142
127
I may not have explained well what I want to do, sorry. Let's suppose I create an animation that uses the right arm and export it, then I create another animation that uses the left arm and export it. Now I want to create an animation that has inside these animations previously created, so the model uses at the same time this 2 animations.
I understand now, but its complicated and hard to explain,
you'll need to add left arm controller to right arm animation, so you would have both controllers in the same animation,
and then you would have to use bulk copy frames from your first animation.
Sorry I can not explain it any better than this
 

urmum123

Member
Feb 7, 2020
300
155
I understand now, but its complicated and hard to explain,
you'll need to add left arm controller to right arm animation, so you would have both controllers in the same animation,
and then you would have to use bulk copy frames from your first animation.
Sorry I can not explain it any better than this
mmmh I see...and what I have to do with the next situation?: I have an animation in which the model runs his body with his hands, but the hands not having an animation, it looks bad, so I decide to animate the movement of the fingers, I use possing helper to make the animations and to do the same I must use the finger posing helper, the problem is that to do this I have to load a preset posing helper that the time line detects it as an animation, so I can not join both in a single animation. ...or at least I don't know how to do it, do what I have to do with this problem?
 

brasileirinho

Active Member
Apr 28, 2021
994
1,262
someone whit oculus 2 that could tell me how you make it less blurry? :)
- For me, running the game through Steam makes it not only blurry, but pixelated aswell. Using VD, I have no problems
- Properly setup your wifi: (5Ghz, channel collision/width, dedicated router in the same room; ethernet cable from PC to router...)
- Set your IPD to your liking. Ignore those guides that tell you to use a ruler to measure it. Just wing it, there are only 3IPD settings, it isn't rocket science. For example, I like to use position 2 when I want to see things that are too close (<1 meter away), but position 3 when things are farther away
- Increase the resolution
 

Streamcraft

Member
Mar 16, 2023
287
103
- For me, running the game through Steam makes it not only blurry, but pixelated aswell. Using VD, I have no problems
- Properly setup your wifi: (5Ghz, channel collision/width, dedicated router in the same room; ethernet cable from PC to router...)
- Set your IPD to your liking. Ignore those guides that tell you to use a ruler to measure it. Just wing it, there are only 3IPD settings, it isn't rocket science. For example, I like to use position 2 when I want to see things that are too close (<1 meter away), but position 3 when things are farther away
- Increase the resolution
What would be VD?
I use cable. and for the IPD you mean when you move the lenses left right?
I use max res
 
Aug 4, 2021
465
519
googled.... its like a separate app right?
OpenXR is already in your vam folder, there is a fsr2 mod for it which makes the image alot sharper and draws less gpu usage.
You can tweak the config for it, but after testing different sharpenings, I decided to leave it on default because it won't really benefit.
Atleast for me.

Combine it with the cpu thread fix mod and your vam should look and perform alot better.
The cpu fix was mentioned here a couple pages back. is the hub link for the tutorial and download.

You won't need a degree from Harvard to understand what you have to do so give it a try ;)
 
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Streamcraft

Member
Mar 16, 2023
287
103
OpenXR is already in your vam folder, there is a fsr2 mod for it which makes the image alot sharper and draws less gpu usage.
You can tweak the config for it, but after testing different sharpenings, I decided to leave it on default because it won't really benefit.
Atleast for me.

Combine it with the cpu thread fix mod and your vam should look and perform alot better.
The cpu fix was mentioned here a couple pages back. is the hub link for the tutorial and download.

You won't need a degree from Harvard to understand what you have to do so give it a try ;)
I put the 2 dll files....noting changes (not in performance or quality)
 

Streamcraft

Member
Mar 16, 2023
287
103
Did you open the openxr.bat in your VaM main folder? And for both mods, there should be more stuff to copy.
I dont want the cpu one...I just want just less blur...I looked up for what you send me...there is no instruction about openxr.bat... I dont have openxr.bat in my vam folder
 

FutaTheBest

Active Member
Feb 25, 2023
728
1,315
Does anyone know a mod that improves the texture quality of body models from head to toe? Is it possible to achieve texture quality as like Operation Lovecraft Fallen Doll?
 
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