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evaw

Active Member
Feb 5, 2021
894
1,275
I'm sorry, but I haven't seen files that would radically change the quality of the polygons of the model. Texture of the skin yes but not the POLYGONS
You didn't figure out with textures and decided to talk about polygons. :ROFLMAO:
But you mean AA
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In any case, fdol is a piece of shit in comparison with vam, but to use it, you need IQ higher than a seashell.
 
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FutaTheBest

Active Member
Feb 25, 2023
728
1,315
You didn't figure out with textures and decided to talk about polygons. :ROFLMAO:
But you mean AA
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In any case, fdol is a piece of shit in comparison with vam, but to use it, you need IQ higher than a seashell.
Lol look at this nails. Graphics from 2015 year. And yes you so toxic. This game is outdated, admit it. How can we say that this is better than the most advanced and modern engine UE5. ROFLMAO
 
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grahegri

you can't regex stupidity
Donor
Feb 23, 2023
10,222
5,729
Can Anyone provide Torrent Download link?
VirtAMate-1.20.77.9
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For torrent-related issues use here, or join us on !
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wwwomanlover

New Member
Jan 21, 2020
3
1
I had the idea of checking the requirements of the game before trying it, and after some time I found that it goes so far beyond than Honey Select 2, so I didn`t bother (I`m talking just the base pc version, not VR ). Maybe that`s why it has so few reviews, in spite of the videos out there being inviting, for a character creator game, to give it a go.

P.S. It would be a good idea for this advanced games to have the classic minimum and recommended requirements
 

brasileirinho

Active Member
Apr 28, 2021
994
1,262
I had the idea of checking the requirements of the game before trying it, and after some time I found that it goes so far beyond than Honey Select 2, so I didn`t bother (I`m talking just the base pc version, not VR ). Maybe that`s why it has so few reviews, in spite of the videos out there being inviting, for a character creator game, to give it a go.

P.S. It would be a good idea for this advanced games to have the classic minimum and recommended requirements
Considering the vanilla experience, this game is crap. That includes the performance. You need a plugin called givemefps and tweak it to have a decent framerate and graphics.

I used to play Vam with a Ryzen 1600 + RX570. Some scenes would lag a lot because the author didn't care about performance, but most scenes would look very good.
 
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MrZack

Member
Feb 24, 2020
133
253
I had the idea of checking the requirements of the game before trying it, and after some time I found that it goes so far beyond than Honey Select 2, so I didn`t bother (I`m talking just the base pc version, not VR ). Maybe that`s why it has so few reviews, in spite of the videos out there being inviting, for a character creator game, to give it a go.

P.S. It would be a good idea for this advanced games to have the classic minimum and recommended requirements
I wouldn't call it a "game" maybe sandbox application if you wanna get specific.

Performance varies DRASTICALLY depending on what you have loaded or loading, it's useless to having a "requirements".

I suggest you actually learn how to use and what takes a toll on performance or not (hint: hair, soft physics, lights) then min max the configurations and scenes to match your performance capacity.

Some performance tips I got from using it:

Use the GiveMeFPS like brasileirinho said, you can configure most of the things there (hair, soft physics etc).

Set hair multiplier (both) to ~16, if the hair set has multiple pieces go below that.

If preferable use character looks that have CUA hair instead of the simulated one.

Unless you're gonna literally lick the character in VR there's no need for the "8K resolution" textures.

If you place more than 2 lights it's gonna start to hog down on performance.

Highly detailed CUA scenery eats a lot of VRAM, take that in to consideration too.

Disable soft body physics, but beware some plugins might break with that, like CUE if you have the "auto link hands" it'll bug out and always lock on to the left butt for some reason, however if you don't use that it works fine.

Same for advanced colliders, will break things that rely on them.

Keep it at max 2 characters, the more characters the more it'll weight on performance (obviously).

Edit: Also clothing weights a lot if you have sim enabled on them, keep that in mind.
 
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andthod

Newbie
Oct 16, 2022
64
42
how to update 1.22.03 other mods like "feel" need update to version 1.22.03 Normal operation cannot be expected in lower versions.
 

evaw

Active Member
Feb 5, 2021
894
1,275
I wouldn't call it a "game" maybe sandbox application if you wanna get specific.

Performance varies DRASTICALLY depending on what you have loaded or loading, it's useless to having a "requirements".

I suggest you actually learn how to use and what takes a toll on performance or not (hint: hair, soft physics, lights) then min max the configurations and scenes to match your performance capacity.

Some performance tips I got from using it:

Use the GiveMeFPS like brasileirinho said, you can configure most of the things there (hair, soft physics etc).

Set hair multiplier (both) to ~16, if the hair set has multiple pieces go below that.

If preferable use character looks that have CUA hair instead of the simulated one.

Unless you're gonna literally lick the character in VR there's no need for the "8K resolution" textures.

If you place more than 2 lights it's gonna start to hog down on performance.

Highly detailed CUA scenery eats a lot of VRAM, take that in to consideration too.

Disable soft body physics, but beware some plugins might break with that, like CUE if you have the "auto link hands" it'll bug out and always lock on to the left butt for some reason, however if you don't use that it works fine.

Same for advanced colliders, will break things that rely on them.

Keep it at max 2 characters, the more characters the more it'll weight on performance (obviously).

Edit: Also clothing weights a lot if you have sim enabled on them, keep that in mind.
soft body physics & HQ physics - main features of the vam, so it's must be enabled all time, and it don’t break the scene - this scene was made incorrectly, because physics directs/hold the penis into the holes, if it flies along the torso, then creator - dumbass.
 
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urhenmon

Member
Oct 5, 2020
440
159
Does anyone know what I can do to fix the clothes clipping into the character if the character has very big breasts?
 

Mr. Kin

Newbie
Oct 29, 2020
56
33
I need to insert the creator key every time i start the game to see the content, anyone experiencing this also?
 

theMickey_

Engaged Member
Mar 19, 2020
2,249
2,945
I need to insert the creator key every time i start the game to see the content, anyone experiencing this also?
Make sure you didn't install VaM into a "protected" directory. Make sure your user has full access to VaM's directory.
 

vissegard

Newbie
May 29, 2020
24
12
soft body physics & HQ physics - main features of the vam, so it's must be enabled all time, and it don’t break the scene - this scene was made incorrectly, because physics directs/hold the penis into the holes, if it flies along the torso, then creator - dumbass.
I don't agree that SBP & HQ must be enabled at all times. Sometimes the performance hit is just not worth it. A lot of the times I prefer having 120 fps with my Quest 3 over SBP being enabled for not that big of a difference in how the actor behaves.
Also literally best VAM scene makers include animations with exclaimers that SBP might break them/make them work incorrectly. For example i remember TGC saying some of the animations break with SBP.
 
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BigFrogX

Well-Known Member
Sep 12, 2022
1,326
659
how i add mods?
I don't agree that SBP & HQ must be enabled at all times. Sometimes the performance hit is just not worth it. A lot of the times I prefer having 120 fps with my Quest 3 over SBP being enabled for not that big of a difference in how the actor behaves.
Also literally best VAM scene makers include animations with exclaimers that SBP might break them/make them work incorrectly. For example i remember TGC saying some of the animations break with SBP.
yeah i dont ON psy on more important than Hq psy
because psy OFF making lot worst for cloth use psy.
 

evaw

Active Member
Feb 5, 2021
894
1,275
I don't agree that SBP & HQ must be enabled at all times. Sometimes the performance hit is just not worth it. A lot of the times I prefer having 120 fps with my Quest 3 over SBP being enabled for not that big of a difference in how the actor behaves.
Also literally best VAM scene makers include animations with exclaimers that SBP might break them/make them work incorrectly. For example i remember TGC saying some of the animations break with SBP.
Performance it's problem of your hardware.:rolleyes:
I don’t argue that optimization is trash, but nevertheless, physics are main features of the vam.
 

diusank

Newbie
Oct 7, 2020
53
35
Performance it's problem of your hardware.:rolleyes:
I don’t argue that optimization is trash, but nevertheless, physics are main features of the vam.
physics are a big part of vam, but they also take the longest to calculate. at 1440p, no matter how graphically intense the scene is, the physics always take roughly 10 times longer to compute than the graphics. that's with soft physics on and physics limit at 3, and it's much worse with HQ physics. if someone needs FPS and they've already optimized hair and lighting they probably don't have another choice than to reduce the physics.
 
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4.70 star(s) 17 Votes