CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

evaw

Active Member
Feb 5, 2021
894
1,275
physics are a big part of vam, but they also take the longest to calculate. at 1440p, no matter how graphically intense the scene is, the physics always take roughly 10 times longer to compute than the graphics. that's with soft physics on and physics limit at 3, and it's much worse with HQ physics. if someone needs FPS and they've already optimized hair and lighting they probably don't have another choice than to reduce the physics.
Yep - it's about optimization :(
Hope in vam2 we'll have 1:1 or at least 1:2 graphics-physics performance.
 

brasileirinho

Active Member
Apr 28, 2021
994
1,262
physics are a big part of vam, but they also take the longest to calculate. at 1440p, no matter how graphically intense the scene is, the physics always take roughly 10 times longer to compute than the graphics. that's with soft physics on and physics limit at 3, and it's much worse with HQ physics. if someone needs FPS and they've already optimized hair and lighting they probably don't have another choice than to reduce the physics.
They have the choice of using this patch first:
 

wwwomanlover

New Member
Jan 21, 2020
3
1
I wouldn't call it a "game" maybe sandbox application if you wanna get specific.

Performance varies DRASTICALLY depending on what you have loaded or loading, it's useless to having a "requirements".

I suggest you actually learn how to use and what takes a toll on performance or not (hint: hair, soft physics, lights) then min max the configurations and scenes to match your performance capacity.

Some performance tips I got from using it:

Use the GiveMeFPS like brasileirinho said, you can configure most of the things there (hair, soft physics etc).

Set hair multiplier (both) to ~16, if the hair set has multiple pieces go below that.

If preferable use character looks that have CUA hair instead of the simulated one.

Unless you're gonna literally lick the character in VR there's no need for the "8K resolution" textures.

If you place more than 2 lights it's gonna start to hog down on performance.

Highly detailed CUA scenery eats a lot of VRAM, take that in to consideration too.

Disable soft body physics, but beware some plugins might break with that, like CUE if you have the "auto link hands" it'll bug out and always lock on to the left butt for some reason, however if you don't use that it works fine.

Same for advanced colliders, will break things that rely on them.

Keep it at max 2 characters, the more characters the more it'll weight on performance (obviously).

Edit: Also clothing weights a lot if you have sim enabled on them, keep that in mind.
Thanks for your time
 
  • Like
Reactions: MrZack
Aug 4, 2021
465
519
ryzen 3600
I had the same CPU before upgrading. Not really fun with soft body physics turned on.
Maybe you will get some out of it with the cpu fix but I would reccomend only using high quality physics and then combine it with naturalis for the best outcome.
 
Dec 21, 2022
54
33
I have a 5900X and 1660Ti, got the cpu and fps fixes setup, but still receive sub 0.50fps here and there. The game just has abysmal optimization and non-existent threading as everything you do will freeze everything up, the 21st century would like to enter the game.
 

npzzz

Newbie
Nov 22, 2023
82
366
I have a 5900X and 1660Ti, got the cpu and fps fixes setup, but still receive sub 0.50fps here and there. The game just has abysmal optimization and non-existent threading as everything you do will freeze everything up, the 21st century would like to enter the game.
What's sub 0.50fps? that can't be right, you mean 0 to 50FPS?

I had problems too... For me it was the hair, I was adding too many pieces. Givemefps like peoples said above helped. For hair strands you don't need high quality physics.. For static short hair, like for scalps to hide baldness, you don't need physics, and so on. Clothes too. If you add socks with physics for example, it's wasting frames imo..

Some features are more so for render quality I think. It's nice that there is the option to use them for renders and get higher quality, I don't think they should cap the quality so that it always works great in real-time. That's what other games are doing and they look worse than vam for me
 
Dec 21, 2022
54
33
What's sub 0.50fps? that can't be right, you mean 0 to 50FPS?

I had problems too... For me it was the hair, I was adding too many pieces. Givemefps like peoples said above helped. For hair strands you don't need high quality physics.. For static short hair, like for scalps to hide baldness, you don't need physics, and so on. Clothes too. If you add socks with physics for example, it's wasting frames imo..

Some features are more so for render quality I think. It's nice that there is the option to use them for renders and get higher quality, I don't think they should cap the quality so that it always works great in real-time. That's what other games are doing and they look worse than vam for me
Nope, I am talking 0.10 to 0.50 fps. I am mostly running on high which only gives me 15 or 30fps, usually on the lower end. But some creators are really shitty in their produce and as you say add 2 pages of different hair with physics which makes everything stall to a halt, even on ultra low (I'm looking at you Riccio, and others). While others work fine on ultra.
 
  • Like
Reactions: evaw

npzzz

Newbie
Nov 22, 2023
82
366
Nope, I am talking 0.10 to 0.50 fps. I am mostly running on high which only gives me 15 or 30fps, usually on the lower end. But some creators are really shitty in their produce and as you say add 2 pages of different hair with physics which makes everything stall to a halt, even on ultra low (I'm looking at you Riccio, and others). While others work fine on ultra.
i dunno, if you get 1 frame every 2-10 seconds then it sounds more like something wrong with your pc, not the game I think..

laptop? maybe you're running it on integrated GPU not the dedicated card... i would check in task manager what is running at 100%
 
Aug 4, 2021
465
519
This truly sounds like trying to run it on a 20 year old rig.
Without soft body physics you can achieve decent fps even on old midrange pc's like a Ryzen 3600 and a gtx1070
(my old pc)
 
Dec 21, 2022
54
33
i dunno, if you get 1 frame every 2-10 seconds then it sounds more like something wrong with your pc, not the game I think..

laptop? maybe you're running it on integrated GPU not the dedicated card... i would check in task manager what is running at 100%
Like I said in my previous post, Ryzen 5900X, GT1660Ti, 64Gb RAM, Windows running on top end M2 SSD, while VAM runs on a few years old M2 SSD beside it. Using Vive Pro 2. AMD CPU's doesn't have onboard graphics. The CPU is at no load at all, 10 to 20%, while RAM at 10-15, or 20Gb depending on how many scenes/clothing I've been playing with. I regularly clean the addon packages so I don't use many of those. So there's nothing here that can explain why it will completely freeze everything. I just have to drop the headset and wait a minute for VAM to stop fucking up and then continue.
 

evaw

Active Member
Feb 5, 2021
894
1,275
Like I said in my previous post, Ryzen 5900X, GT1660Ti, 64Gb RAM, Windows running on top end M2 SSD, while VAM runs on a few years old M2 SSD beside it. Using Vive Pro 2. AMD CPU's doesn't have onboard graphics. The CPU is at no load at all, 10 to 20%, while RAM at 10-15, or 20Gb depending on how many scenes/clothing I've been playing with. I regularly clean the addon packages so I don't use many of those. So there's nothing here that can explain why it will completely freeze everything. I just have to drop the headset and wait a minute for VAM to stop fucking up and then continue.
How you have so unbalanced pc spec :oops: -gpu is the weakest in your pc.
 
Aug 4, 2021
465
519
How you have so unbalanced pc spec :oops: -gpu is the weakest in your pc.
Same, currently sitting also on a ryzen 5900x, 32gb Ram + 1080ti.
With Steam VR set to the excact output res the VR googles supports
(steamVR used a way higher res by default with 2 different headsets),
the FSR2 mod and the cpu fix VaM runs above 35-40fps in heavier scenes.
Perfectly fine if you ask me.
I don't want to think about the heat in the room with a gpu where you can play with max fps at 90/120hz.
Higher framerates aren't ideal if you mainly use VR.
I noticed it after the cpu fix, alot of the bottleneck was gone and the gpu went kinda crazy without locked fps on simple scenes.
 

FutaTheBest

Active Member
Feb 25, 2023
728
1,315
I found a solution to the problem with frequent crashes of the VAM. It was necessary to update the bios. Now everything is working properly. No one knows why almost every time if I log into the game - new scenes, demo, clothes are loaded automatically without my knowledge? how to disable it?
 
4.70 star(s) 17 Votes