Hello everyone. As I mentioned before, there is release of updated cpu patch for
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, but I'm curious if this balanced SkinMeshPartDLL.ini for ryzen 5 7600?
Can someone help?
Mine config:
[threads]
computeColliders=6
skinmeshPart=6
skinmeshPartMaxPerChar=6
applyMorphs=6
applyMorphMaxPerChar=6
#affinity=1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
affinity=1,3,5,7,9,11
engineAffinity=1,3
[threadsVR]
computeColliders=6
skinmeshPart=6
skinmeshPartMaxPerChar=6
applyMorphs=6
applyMorphMaxPerChar=6
affinity=1,3,5,7,9,11
engineAffinity=1,3
[profiler]
enabled=0
Chatgpt suggests:
[threads]
# First core = 1
# Skip every second core if SMT is enabled in BIOS.
# For Ryzen 7600, you would use cores 1, 3, 5, 7, 9, and 11.
# If SMT is disabled, you could use cores 1, 2, 3, 4, 5, 6 (but keep the highest performance ones).
affinity=1,3,5,7,9,11
# Set the number of threads per task.
computeColliders=4
skinmeshPart=4
applyMorphs=4
# This will use the maximum number of threads to maximize FPS.
# You can leave this as 4 if you want to balance performance, or adjust depending on scene complexity.
skinmeshPartMaxPerChar=4
applyMorphMaxPerChar=4