Could someone explain to me why this game is so gpu and cpu "consuming"? with a rtx2080s I get 70% gpu and 85% cpu usage in a scene with two actors
Optimization is basically non-existent. It's semi-intentional; optimization when under active development can be really tricky. It's also a classic problem of software development when the program is in users hands. If they took a month to help push system requirements down, it wouldn't make for very exciting patch notes. That's something that literally all developers deal with.
I need some help, can anyone tell me how to install this? If anyone could help that would be very much appreciated
View attachment 1016237
These files usually come as .vac or .var, which I think are actually just renamed zip files with some special structure. That being said, you can unpack that zip into your VAM folder and you should be good to go. What does the internal file structure of it look like?
Also, where'd you get that model? Seems great.
Seems to run ok for me, the only question I have is :
What is the correct way or quickest way to swap between character selection in a scene? I seem to fumble around the options and by luck do it occasionally, but its not completely obvious. (Say for example I download and install a scene with two characters that I want to change clothing for or adjust ect...)
If you select any node for a person atom, in the upper right of the menu, there'll be a "select root" button that will...well, select the root atom. If you want to select a specific node, in the main toolbar, there's a button that looks like a mouse cursor, which will bring you to a list of all the scene's atoms and their child nodes. Also, something I had to be told recently; if you press the button on the main toolbar that looks a bit like a crosshair, it will vanish all inactive nodes, which can help greatly in selecting specific nodes out of a crowded environment.