Yes but Specular Response is very dependent on the lighting and distance (macro space) the oilyness params of the persons skin and overall that skin above is in it's overall response not very realistic you can get this kind of white in overcast with some very pale human with a very thin dermis but it looks different you mostly get it in bath environment GI.
Well, I did not claim that the presented sample of skin is an ideal, that images have relatively greater realism (in comparison with Anna's skin). At the same time, I believe that the only way within which we can create realistic skin for a virtual VAM environment is multispectral imaging of real human skin in order to build luminosity maps:
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The image above shows the exceptional visible spectrum, and as we can see, the appearance of the skin directly depends on the temperature of the luminous flux. At the same time, as we understand on an ordinary sunny day, the full spectrum falls on the human skin, but at the same time, depending on the angle of inclination of the skin surface, it is re-reflected in a narrower spectrum, which gives skin tones.
At the same time, it is also important that melanin has a different reflectance coefficient in relation to the wavelengths of the visible diapason (see diagram above). It is also noteworthy that the distribution of melatanin in the skin is not permanent, since the conglomerates of melanocytes are distributed rather locally.
To the extent that the level of melatonin in the skin directly affects the reflectance coefficient at the beginning of the visible spectrum, but does not have an effect already from the middle of that.
Due to the described pattern in the range from green to red, skin pigmentation becomes no longer distinguishable in ascending order, therefore, we would not be able to see this tan in red light.
Though real skins color and light reaction is hyper complex so complex we hardly realize it in real life anymore that we can be kind of a chameleon melanin itself is fascinating
I believe that skin imaging is a multifactorial system with many variables, the number of which is large, but still finite. Therefore, creating realistic skin in a virtual environment is a solvable task that may require additional research.
Though these days we see a lot of unnatural light reactions due to lots of makeup as well (Foundation,Skin Toner,Powder)
By the way, this imposes the need to revise the logic of the slots for the characteristics of the skin in VAM, in theory, each individual material should have a local subsystem of reflection maps, bump maps, etc., where the area of application should be determined by the alpha channel.
Eye Reality is slightly different than Artificial Optical Lense Reality as well only since a relative short time period we try to mimic HDR and Subsurface Scattering in Cameras and Digital Results and it often still looks funny compared to how our eyes are actually percepting it.
And ironically, this is an argument in favor of virtual reality and digital processing, since our visual perception is very far from perfect, this is only the result of evolutionary transformations designed to adapt to the conditions of the environment, which was fundamentally different from the one where we live now.
Actually, it is hardly reasonable to think that prehistoric man could afford such a luxury as many hours of free time, that he could devote himself to abstraction of details in a field of application that has nothing to do with his survival. And here, we come to the very meaning of why a VAM is needed (as a tool), relying on the fact that person emotional experiences rests on a biological basis, which can be expressed as a set of hormonal background variables. At the same time, taking into account the thesis that the quality of a person's life is determined by the sum of accumulated impressions. It is not difficult to conclude that the VAM can act as a tool for recreation or desensitization, where by spending several hours a week a person can satisfy some aesthetic or sexual needs in a socially acceptable way.
You should take a look at the new Cyberpunk Light Demo to see what i mean it is awesome
Yes, I took a look thanks, quite entertaining.
Stability of VAM has gotten also a bit better it goes slowly into direction of the 2.00 release
If you are talking about the VAM version, then I have 1.20.1.5