3.80 star(s) 40 Votes

Golden_Darrow

Member
Sep 3, 2018
103
419
New version is not out as of yet, were still at the Pre-Release Phase. Also, Succu-Dev specifically asked not to upload Pre-Releases as they are often way more buggy than the Release is.
Yeah, in all honesty, it's best that we don't go uploading Pre-Releases, especially since bugs that could have already been fixed will get complaints from people who didn't bother to get the next PR update.
 

kht

Newbie
Nov 16, 2016
28
42
I'm worried about the direction v0.21 is going. Feels a bit too skinnerbox-ish for my taste, like all those f2p games with daily login rewards and further habit-inducing mechanics. I'm sure this wasn't on purpose, of course, but can't help perceiving it that way.

Plus, the focus on looong-ass session is annoying and disrespectful of my time.
 
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Ianuda

Member
Nov 14, 2020
371
482
I'm worried about the direction v0.21 is going. Feels a bit too skinnerbox-ish for my taste, like all those f2p games with daily login rewards and further habit-inducing mechanics. I'm sure this wasn't on purpose, of course, but can't help perceiving it that way.

Plus, the focus on looong-ass session is annoying and disrespectful of my time.
To me, it's the opposite - a highlight of the release, as I have trouble disciplining myself otherwise.

Another highlight - the ability to rename one's accessories. This is effectively a stealth addition of handcuffs (for the life of me, I cannot imagine why handcuffs have not been added - because it's not a femdom game?).

SuccuDev has deprecated the patch notes on his blog, but here are the v.0.21 patch notes on his Patreon. (I'm posting links in such a way so that they would be able to be viewed while logged out, as I'm considerate. If you're a phone user and have trouble selecting text, tough life, however.)
virtualsuccubus com/blog
archive vn/JTl0m
patreon com/posts/virtual-succubus-56000006

Yes, I have bitten the bullet, giving SuccuDev his due. The favour re-introduction and the thighhigh outfits have won me over. Let this be seen as my Socialist contribution to this congregation. Vivat! (Cringe.)
Password: [censored, someone please upload it to Mega, I don't want to risk my account].
succudev itch io/virtual-succubus-release-builds-september-2021
 
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Ianuda

Member
Nov 14, 2020
371
482
A thousand thanks for the share Ianuda.
But I feel bad for SuccuDev if we share the download's password instead of reuploading the file
Don't feel bad, the process of redistribution is in process. SuccuDev wouldn't feel bad for you. It's business as usual. Dog eat dog (I love China btw).

On a more serious note, I actually don't know how it works. Were those Mega links reuploads by the users? I have no idea. I have a Mega account, but won't it be nuked if I upload stolen content? Camvaultxyz's links are constantly taken down, for one.

Either way, I have downloaded it, and if there are any issues, hit me up.
 

Doko56

Newbie
Oct 18, 2018
43
42
I think the issue people are taking with that aspect of the game is that the game used to be "come back every so often, if that's your kink! You can toggle penalties for leaving her alone too long off if it's not! Also, if you're into shorter sessions, you can customize the length, so do it at your own pace, heck she might even occasionally let you off the hook and you can beg for more if you change your mind" to "New cool system! You want to use it? It's timegated, and you only get a single shot at getting points for it so if you want to test some of it out in a reasonable times you best put some time aside and ignore your own limits for a while. Or ruin the entire point of the game by doing a pretend session".

I get that a good 90% percent of VS' appeal is the whole "uh, you don't really call the shots here" aspect, but do keep in mind the 10% who isn't into that. They're not who the game was designed for, sure, but i feel like locking an entire mechanic behind session lenght (or at least the chance to get more interactions with it) really goes against your entire previous mindset of allowing everyone to have a session that fits them with all the toggles and sliders.

And yeah cheating is possible but see my point about taking the whole point of the game away if you lie to the succubus. I suppose someone could go out of their way and just make a simple mod to edit the amount of point into the files, but not many of us would be able to make one, and i don't trust mods to remain constantly up to date.

It's not a massive deal, it just feels like a huge swerve from the whole "allowing everyone to play as comfortably as they can and still get the full experience" direction you took the game in until now, ultimately i don't feel like that one system is gonna ruin anything or even stop people from greatly enjoying this gem of a game, but it's a worrying contrast and i guess people are just afraid that future updates will follow that trend or that future features will be covered by this system, or even older features (as you did in fact put the previous lewd outfits in this system when old!favor/amusement could grant that previously)

I feel like a good compromise would be to remove the "only once a day" limit on points, but make the first session of the day still reward more than following sessions (if any). By a landslide if you gotta.

Do keep in mind i am not a game dev, and just some random pervert on a hgame forum giving his two cents, but i still feel like the feedback's important here. A good amount of us here do not pay for VS, so you are under literally no obligation to listen to any of us, and it's in fact pretty damn noble that you still choose to interact with a bunch of people who pirate your stuff openly, but i feel like that's all the more reason for us to share our thoughts, because you are going out of your way to listen to us.
 
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kht

Newbie
Nov 16, 2016
28
42
FWIW, I have tens of thousands of hours played in MMOs that ''disrespect your time'' and use these kinds of mechanics. I have a decent gauge of what gets annoying, what feels forced, etc and I'm generally just as annoyed by it. This system was designed with that in mind, effectively trying to get the benefits out of these kinds of systems without designing things that would cause the issues typically seen.

None of the rewards are especially hard to get or impactful, and never will be. They will never be even close to feeling ''necessary'' to play the core game. It's also entirely offline, so there's nothing stopping cheating here. The idea is for there to never be a single favor request important enough to make you feel forced to play when you don't want to.

Habit inducing is kind of the entire point, yes. Actually that's kind of the core design of the game, making it something worthy of ''habitually playing'', as it's one of the few things on the market that tries to do that. This is nothing new for the game, and a pretty core part of the experience for many, it's now just further rewarded.

Similarly, ''disrespecting your time'' is someone else's ''incentive to take greater risks on session duration than usual''. There's literally nothing that should even come close to making you choose to ''waste time''; none of the rewards are that impactful or costly.
I know, I know all that. Sorry if that was too negative, it was a guttural reaction. Being more objective, this is unlikely to have much of an impact (or at least I hope it's easy to ignore). For the record, the only reason I even bother to complain is precisely cause of how good the game is otherwise.

Honestly, it's just that I was already getting annoyed at her insistence on session extensions, giving me a challenge to find more time for the next session, and sometimes randomly deciding to continue with more tasks after the supposed ending; so reading that the new version would go further in that direction kinda ticked me off. Maybe I'm just too casual compared to your main audience. ¯\_(ツ)_/¯
 
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Golden_Darrow

Member
Sep 3, 2018
103
419
also if I may be fully honest... ideally don't for a little while, because the earlier you upload, the more it hurts me.
I understand what kind of place this is, I understand why it exists. but I hope no one gets the incorrect assumption this is ''business as usual'', in the end you're still sharing someone's work for free. this hurts said person's income (I have looked for results whenever this thread is updated. there are none. please don't be misguided into thinking it somehow ''helps'').

to be clear, I understand I currently make a lot of money. I likely will not always.

if you're going to be pirating the game of someone who's totally open to giving pirates tech support, sends less well-off people to pirate, and is open to their feedback, I'd certainly appreciate a bit of consideration I guess.
We appreciate that you understand some of us are in places we can't really afford to toss you $5 a month to get access. I did when I was able, and will likely do so when I am able again.

We even more appreciate you taking the time to help with tech sup and simple discussion with us. Keep being a good example of a Game Dev.
 

Ianuda

Member
Nov 14, 2020
371
482
It's not a massive deal, it just feels like a huge swerve from the whole "allowing everyone to play as comfortably as they can and still get the full experience" direction you took the game in until now
Is it really? I'd compare it to how in the previous builds, you had to go through quite a number of sessions to favourite every outfit you like. And the intersession continuity has always been part of the game.
 

Ianuda

Member
Nov 14, 2020
371
482
It's the discussions such as these for which I am so fond of forums as opposed to Discord chitchats. Many paragraphs.

A fun aside - I played a session on V.0.20 (and it did remember it), then launched V.0.21 (didn't remember), imported a save file from V.0.19... and it retroactively postponed the next session until 10 hr. into the future, just as that save was supposed to! Nice.

I concur, people are overreacting. After all, we already have a findom system which does not require real money. I wanted to see what a gamified system could look like. It's not like you have to hit a certain MMR threshold / equip all your BDSM gear for a session release, it's merely a nice extra.
 

Nookies22

New Member
Sep 15, 2020
6
10
I don't see what this achieves, and people are absolutely going to optimize this or feel like they ought to.

Missing 20 points for a certain thing?

"well fuck it, I'll just skip through a session real quick."
"ugh I should skip through a session to get the real one this is annoying"
I don't remember if you ever expanded the "codes" at the start of the game, but in this situation instead of saying "I don't give a fuck" which is very defensive, you can just think about it more from the different perspective... old perspective. One of the ways cheats were used back in the day, was to bypass part of the mechanics of the game so small part of the userbase can enjoy aspects they prefer. A lot of the people played The Sims, used money cheat, spend like 3 hours designing awesome home and then moved on without engaging almost any of the game core mechanics.

Now, I did not play the 0.21 and I assume you have a good grasp on balance here and this decision is within core direction of the game. Nonetheless that particular mechanic can be easily cheated as you mention yourself so people can avoid it. Why not support it with a cheat code that gives some of that resource? This... shouldn't be that hard and to be honest you already had similar cheat that bypass similar mechanic (unlock all).

If something like that is not enough for people then yeah... fuck it. Just not dismiss it completely from the get go, just because some users don't want to engage 100% with all mechanics you envisioned for the game. Maybe this code already exist then I really don't know about what this discussion is about. If it doesn't then why not, decent testing tool anyway for the future.
 
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Nookies22

New Member
Sep 15, 2020
6
10
Not sure where you got ''Dismiss it from the get go''. I'm dismissive of people stating I should care about certain subsets of the playerbase they claim to represent.
You sound dismissive because you decide which feedback is worth your time and which isn't. Instead of just looking at this coldly you seem more annoyed that someone challanged your vision. That is the perception I get, maybe it isn't your intent, but then issue lies just in soft communication skills. Not a big deal but still something.

The accessibility of such a cheatcode can easily hurt regular players by lessening the perceived value of what they earn, thus it's a last resort.
Currently codes are on your discord in dedicated section. In general it is in a place that people would go IF they wanted to cheat so I fail to see how it impacts others. Unless you want to tell me that regular player would be impacted by what other person is doing with their game. People already can cheat with findom which is great, they can lie to VS which is fine. It is just extension of that.

The plan is to let it go for a month, see how balance turns out, make further balance adjustments, and then if after balance adjustments it's still not enough for the more casual playerbase, enable a cheat code for it.
You know that you could just write that as a response to what that other guy said and be done with it? Just this part says that "Yeah, I still want to go with this. If I will hear from a lot of people that they are still worried about this, then I will put in hidden element that will let people avoid it". That would be perfectly understandable response.

I have just one question regarding your current approach. Are you not worried that you have too wide range of preferences in your playerbase for yourself to create a system which will feel right for everyone? I assume some players might even like that VS wouldn't give favour so easily or maybe she is gives a lot, but takes away a lot when she gets angry. Considering that this system is perfect for further expansion, the riggid balancing might create more issues in the future.

I ain't trying to be EA nor creating The Sims.
I think you kinda missed a point of my example.

I monitor VS development from the first version posted here and I even was patreon of yourself for few months (5$ per month is slightly too much for my taste). I do think you are going in right direction and I don't think you are ignoring feedback, in general I do like a lot of what you do, but when I read some of your responses... They lack distance.
 

bosujima

Newbie
Oct 11, 2018
92
105
SuccuDev all that wall of text is fine but the part with: Player feedback is valuable as a reality check (which is why I've been asking for feedback in my discord from people that have ACTUALLY INTERACTED with it), not as a ''but what if, but muh ideologies''.
just sound hilarious.
If you dont listen to ppl saying: ''but what if, but muh" then your basically only listen to people praising your product right?
Which is fine you get to decide who you listen to and who not but let me tell you the "but what if" phrase has always been the motivating force behind innovation, development and our progression as a species.


Just throwing it in as a fun fact.:)
 

FultonAnderson

New Member
Jun 18, 2019
7
14
I for one like the new content SuccuDev, keep up the good work! Ill be reupping on patreon once I start getting some cashflow again. Being one of the only femdom devs that actually updates at a decent interval makes it worth it for me.
 

Nookies22

New Member
Sep 15, 2020
6
10
For fuck's sake. You people are far too used to brands. You should see the kind of shit I've done and said in my discord.
I'm completely ok with appearing annoyed when I am annoyed with people who say shit like
as if that hadn't been considered, as if you as a random player could come up with better hypothetical situations than the person that spends time designing these systems.
People like you presumptuously pretending they know how I should act or who I deem important can eat my ass, patron or not.
Dude, you throw a tantrum now because of feedback and start attacking people who give it to you. FFS I even praised you and just noted that you tend to act like a spaz when people say anything critical of you or your product which you promptly proven by acting like a spaz. Because what normal person responds to "have you considered?" with "as if I wouldn't, what you peasant know about anything! People like you can eat my ass!". Dude... like... dude.

And no, "I act even worse on my private discord" is not good counterargument.
 
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Ianuda

Member
Nov 14, 2020
371
482
Update 0.21R3:
* Added the ''Longing Bonus'' to favor gains. If you haven't seen her for more than 2 days, every additional day up to 10 will grant you an extra bonus on your next completed session. This should never outweigh more frequent sessions.
Med2TW Narrator said:
We are awed by the victory you have won here today.
 

Nookies22

New Member
Sep 15, 2020
6
10
You clearly don't understand it because you did not understand my feedback. Mine is primary about how you interact with people and feedback you get. If your response is open "I don't care" then you send message "I don't want it! Go away!" then you won't get it in the future. You limit your feedback sources, create hostile environment for anyone who might challange something and slowly with time you will create your own personal hugbox. You are not the first patreon developer who acts this way and result is always the same.

Fact is, every feedback is valuable. Every! That doesn't mean you have to listen to it like it is an order neither does it mean that when people say X, they actually they need X. A lot of feedback needs either more details or conversation to make it workable information, because people are not used to give good feedback in the first place, especially for experiences. If you took a second and engaged with me in a discussion instead of doing exactly what you are doing now (you attack me, throw a fit by saying you don't want me to play your game, you say how right you are, what you do, how what I do is thoughtless and obnoxious), you would get what is being said. You genuienly failed here, because you misinterpreted received feedback and acted upon it. You prove my point, so dude... just chill for a day. Go back to this conversation tomorrow or in a few days and read it again as a third person who has no bone in this pointless internet fight.

At the end of the day from my perspective... I don't care what you think or do with a product. I can ignore you, not provide feedback to you and decide just based on a work if I want to buy it or not. From your perspective though if this is really not the first time you have this argument and I doubt it will be the last. Understanding it might be genuienly important for your own mental health. If I am wrong then hey... good for you. If not then you are the person who takes the most emotional stress and it is your product and your ego.
 
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Nookies22

New Member
Sep 15, 2020
6
10
The change that was made wasn't related to you at all (not sure if that's what you were implying there, I'm confused what you're even saying)
Whut? How did you even get to this? Like... How? Nvm, you are confused which is why I said, chill out and go back to it in a few days. Emotions here are too high.

As for the rest of what you wrote I can just copy what I posted earlier as a response.

I've already given you so much time it's unfair to my actual supporters.
Believe or not, I am not against you. Either way I agree with you that you should move on from this. If you feel like it, go back to this when you will be calm and collected and if not then... Oh well.
 
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3.80 star(s) 40 Votes