Hi im currently working in a full translation of vitaquest2 using translator++ but when i inject the translation into the game, it crash.
i dont know to much about coding but can get the basics, so if someone have more knowledge with translator++, i hope u can give a hand.
this is my error:
RPGMaker Trans v4.5 Legacy
Input path: [VXAce] C:\Users\yove_\AppData\Local\Temp\a65f93bb59d841779b510e4b7a321772\project
Patch path: [v3][update] C:\Users\yove_\AppData\Local\Temp\a65f93bb59d841779b510e4b7a321772\project_patch
Output path: [VXAce][update] C:\Users\yove_\AppData\Local\Temp\a65f93bb59d841779b510e4b7a321772\project_translated
Patching game [### ] 3 % Error parsing inline script: String out of bounds: RubyParserState(string=..'\n'.., index=149, ruleStack=['Base', 'DoubleQuote']) # 5:127; script not translated. Script a=" こ、この反応…アンタはセイリスに"
b="惚れてたんだな…。
c=" なんか…すまん。"
$win1.contents.draw_text(0, 82, 640, 22, a+b, 0)
$win1.contents.draw_text(0, 106, 640, 22, c, 0)
Error parsing inline script: String out of bounds: RubyParserState(string=..'\n'.., index=149, ruleStack=['Base', 'DoubleQuote']) # 5:127; script not translated. Script a=" こ、この反応…アンタはセイリスに"
b="惚れてたんだな…。
c=" なんか…すまん。"
$win1.contents.draw_text(0, 82, 640, 22, a+b, 0)
$win1.contents.draw_text(0, 106, 640, 22, c, 0)
Patching game [################ ]98%