AlexWingace
Newbie
- Jun 30, 2017
- 28
- 35
- 113
The problem with you saying "Shinobu was removed for copyright reasons" is immediately made invalid by the fact that the characters that replaced her by default are all copywritten characters. And again, the new character framework is straight up inferior. The characters are worse to interact with in any way, are way less expressive and therefore look worse.There are several takeaways here:
1) Shinobu was nixed for legal issues. Because, seriously, it's Japan and Japanese copyright. If you think that isn't a valid reason after it gained popularity, I should only need to mention Nintendo and Toei to reinforce that. (Now you can argue that the other characters in it don't make sense, and I don't disagree. But there has to be something somewhere.)
2) The older character creation was removed to support more involved character import and to support potential modding. Makes it more difficult for the layman, but you can only do so much with the card feature.
3) I'll touch on the bugs and physics issues here. Those are odd, yes. But I can also see why those are happening. Earlier Viva, 0.75, did not have dynamic physics. So what you're talking about isn't inherently a lack of bugs or issues in earlier versions, it's a lack of complexity. And while you'd ask yourself, "Well why sacrifice stability to do more?" Because if you didn't, the game would then become stale and we'd end up at a different road-ending but still have the same type of complaints. Except now the game would be close-sourced, with less ability to add things easily. It doesn't hand-wave the weirdness present as is, but it is something to keep in perspective. I certainly agree that it lacks polish, and leaving it as is seems odd but there's no real winning here I don't think.
The original reason I took such umbrage with the previous person is because of how they approached the situation. They did not address anything you stated, or brought up any real issues or concerns as you stated they did. Their comments boiled down to, "This is scam." Which is nothing other than ridiculous and inflammatory. The game is free, and always has been. I can understand if you take issues with sudden dev shifts wherein the game ISN'T free, and you're paying for it. (A la Fallen Doll: Lovecraft. That whole debacle is somethin' else.) But it isn't, and so a more granular approach needs to be taken in my eyes. Especially since they called it a scam, but never even supported them anyway.
I do not deny the physics oddities or the need to have polish in some aspects, and in fact I would have readily just left things alone if that was the opener. But I still stand by the fact that spending 5 years alone on a project is a very difficult task that eventually breeds more issues for the project than it doesn't. Leaving it where it is now, while rough and unpolished, is better than any other option.
He didn't need to keep Shinobu specifically, but if he'd changed it to a generic character as a base (or even an OC) using the same expressionset and/or face, body/skeleton, and animations that were present in the old ones, that would have been a hundred times better than the garbage we did get.
I would 100% have taken stability and polish over the game being open source, since there's absolutely no guarantee people will do anything meaningful with the game from this point on. The dynamic physics don't really add anything to the game, either. It's just kinda added without a second thought. It would have been better to make an entirely separate game for whatever the hell he was trying to do with this build.
Not gonna lie, the "improved" character import feature is...Not a better option. The Card system was just fine. There were characters that you could import alongside fully customizable outfits that were simple to utilize. If you wanted more in terms of customization (IE, height, proportions, etc), it would have been better to add in-game options to save to certain characters. A more complex and less intuitive system for importation =/= a better system.
Lastly, on the topic of "scams"...I can't speak personally, since I never supported the game financially, but I can very much understand why a lot of backers on Patreon feel scammed and/or betrayed. The grand majority likely joined it for the specific game that was being developed, and everything the game had being scrapped in favor of the shit they left us with would be infuriating if i dumped any amount of money into helping the development of the old game.