Void's Calling: Last stand (release)
So, we've reached this point. Finally, Forlan's story will be complete. On January 17, we will release the DLC.
It's been a hard long road and it's even a little sad that it's ending. All good things must come to an end at some point and hopefully after this, the story will leave behind a nice aftertaste.
I like the ending, given the circumstances in which it was created. We'll never tell you how it was planned before, because this is the ending that is now canon. We don't want to devalue these finales, since we like them. Yes, there are moments that didn't get revealed. Part of the storyline (an important part) is left open. It wasn't planned that way, but it's an acceptable story move and it's the only possible one.
As I said, the DLC is average in size: about 40 thousand words, 1700 renders, and 40 animations. It's not a lot by our standards, but it's not nothing either. The content is quite concentrated in all of it, and I think it's enough. Initially, when I said we'd finish the story, I thought to create something much smaller and simpler. But it just kept growing bigger and bigger as we were making it, and it started to look better and better. It's not a masterpiece, but it's not bad either.
Important updates
There will be an update for the second episode.
Approximately 600 renders will be replaced with better ones, in my opinion. I've always been very meticulous about the artwork and put a lot of effort into it. I really wanted to refresh some of the art, and in my opinion, I’ve managed to do that. I worked on it for a long time, not to the detriment of the development just because I like it and I have the tools and skills. It's quite a lot of work that has been done.
And of course, the DLC itself completes the story, thus completing the second episode and the game as a whole.
There will definitely be another patch for the DLC, and it will add one more event in the final game. And possibly some dream sequences that will expand the lore and close some plot holes.
Patch release with some of the remaining characters is still in question. I don't want to do another DLC, that wouldn’t be good. Either we will have the opportunity to release a patch with new content for them, or their stories will be left to your imagination. But in general, we want to start a new project already. We have no goal to milk every penny out of this story, that's why I'm not talking about another DLC, but only about patches. We want to finish it.
Maybe, no promises, we will create achievements for the endings. That is, one for each ending and one for those who have unlocked them all.
That's all.
Those who are waiting, your expectations will soon end.
Those who are worried, wish us good luck.
And we'll just focus on finishing our work.
Happy new year, everyone!