Not just sprites. Scenes also have preggo versions. Battlefuck too.this game needs a pregnancy tag. very much preggo sprites
Then don't use them together - use BepInEx only.04. BepInEx is not included and not needed, if i understand it correctly using both Reipatcher and BepInEx together it causes problems. Correct me if im wrong.
Still need to know if someone has/can share the _AutoGeneratedTranslations.txt with more text. In my old pc a line can take a whole minute to translate. My own .txt only has been filled 75 kb.Totally. Went from martians poetry to 90% enjoyable.
You should try the CUDA mode for sugoi translator, the lines will pop up immediately. Needs GPU series 10xx and beyond though. You also have to reinstall sugoi translator by deleting everything related to Sugoi translator and reextract Sugoi from scratch and not launch the game. After that run the CUDA script hereStill need to know if someone has/can share the _AutoGeneratedTranslations.txt with more text. In my old pc a line can take a whole minute to translate. My own .txt only has been filled 75 kb.
Just reading this I can tell this is based on your personal taste and not overallsince this was a long convo here, in my opinion oneone1 and acerola did make the best (by far) hentai/eroge rpgm/wolf games for a long time, if it comes to quality and gameplay (not including the unity games since i have not finished a single one yet), im not saying they make perfect games, it can always be better but compared to every single other game in that genre they are on a different level, maybe technobrake? (sry not sure if spelled right) can be counted close to it with karryn´s prison now considering the gameplay, despite of karryn´s appearance being different compared to most usual hentai girl appearances, personal taste tho.
Anyway while im not big on this game right here (it feels like a step backwards), its still a good game on its own, also you guys need to keep in mind Acerola had/has 2 collab projects at the same time...
They worked on this game here and this oneYou must be registered to see the linksat the same time, the last one releases in June.
Well not going into it any more, the actual reason i came here, was to share the Update 1.02, making it ready to be shared (testing) and will upload it in a bit, just letting you know, i will update this post in around 30minuts +-.
I have seen other devs change it up and add variety over time and to me OneOne1 seem to have a bigger team and budget than most circles. So I don't see how it would be a problem to use different enemy types.... after farming for scenes in one game the enemies would feel repetitive but bringing them back for 4 games and using a similar premise for a school adventure feels like you haven't stopped playing the old ones. However I doubt this would matter to people who are too busy fapping to care about such thingsFrom what i've seen the enemies in One1 games are customized versions of the defualt enemies in RPGmaker games that you see in a lot of games and then new ones they have made etc. And One1 does try with their stories, I swear every damn game i'm met with confusion about routes. So with the enemies in particular i don't think that One1 isn't trying so much as they are working with what they have got, Sangan rpgmaker sprite = Custom made Sangan cg etc, it'd look really lazy/careless if a sangan sprite turned into a totally different creature in-fight (which a lot of games do, but not one1.) so one1 cares about atmosphere worldbuilding etc.
TLDR One1 is great but this was not.
Honerable mention "beaten to deathgameideas" is sometimes called branding. You dissing the brand bro? HE DOESN'T LIKE THE HATS! Personally, I think it's One1s niche and they do it very well, keeps getting better at it too imo
save for full gallery 1.02. (costumes not unlocked)
or use the blue teddy bear in the tent in NG+
Well, my conversation with Wiseman_Crimson is going a bit off-topic, so Imma gonna put that stuff in a spoiler.
Meanwhile, specifically for this game, 1.02 is already out for it, which fixes more stuff. I haven't tried to get my hands on it yet though. I probably won't bother with more versions of this game until I hear that they add the second set of animations in the gallery and some other stuff. Or maybe I won't bother until/if a translation comes out. Hard to say.
We'll see.
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I have amd. Swapping the _AutoGeneratedTranslations.txt with one that have more text doesn't work?You should try the CUDA mode for sugoi translator, the lines will pop up immediately. Needs GPU series 10xx and beyond though. You also have to reinstall sugoi translator by deleting everything related to Sugoi translator and reextract Sugoi from scratch and not launch the game. After that run the CUDA script hereYou must be registered to see the links, run the script corresponding to your GPU, launch the game after all things are updated and enjoy the speed.
Scriptexception: lcm/001m(14, 17): 0. 0 は不正な数値ですView attachment 1724209
I don’t know what you guys are complaining about, MTL it’s the best haiku maker hands down
View attachment 1724209
I don’t know what you guys are complaining about, MTL it’s the best haiku maker hands down
+1Still need to know if someone has/can share the _AutoGeneratedTranslations.txt with more text. In my old pc a line can take a whole minute to translate. My own .txt only has been filled 75 kb.