if you like loli, you'd best spend it with Yu...
(without a multiple-choice-MOD (with the MOD here you can do all 3 girls?
EDIT:else I would reconsider to post mine...NO! I shall NOT!))
(following is from my memory and it's kinda blurred already *laughs)
-when selecting Maki there's nearly no difference
-when selecting Moto there's only difference in text but no really in CG (tho I personally like the one with the crab better)
-when selecting Nana you can get to the best scene without the crab!
--but I think you don't can see the Helen-scene without it(??? I'm not sure on this tho!)
--BUT of course you need it for the "easter egg" (of course you wouldn't "save" that path, coz it'll miss the Nana-scene)
EDIT: (lil up and)
wwgwa
this would require to re-implement navigation to all the menu-screens: HARD! and I didn't do it...
What I did, is to close the menu again after right-clicking or pressing ESC (need done twice if in "sub"-menu)...
to do this you need to:
-create a .rpy-file in the "game"-folder(e.g. gimmeMyMenuButtonBack.rpy)
-with following content (WARNING! preserve indention!)
Code:
init 11 python:
def mttkModDefShowHidePause():
if renpy.get_screen( "pause_menu" ) is not None:
renpy.jump( "_noisy_return" )
else:
renpy.run( ShowMenu( "pause_menu" ) )
return
try:
for mttkModObjTmp in renpy.config.underlay:
if "pause_menu" in mttkModObjTmp.keymap:
mttkModObjTmp.keymap[ "pause_menu" ] = Function( mttkModDefShowHidePause )
except:
pass#getMttkVar( "lstInitOK" ).append( "Exception at replacing \"pause_menu\"" )
Also my SaveGameDescription-MOD(see signature for link) adds keys F5(Quicksave) and F9(Quickload)...that's of course not the same...but it may help(?)