- Aug 25, 2022
- 10
- 10
I think you referring to a movie is actually important here. Most of the time you are just walking, talking to villagers and watching scenes. It feels like an interactive movie. The point is, in this game, combat was implemented as a gameplay feature, taking a too big role in the game. But there actually is no real gameplay, since the game feels more like a walking simulator or like an interactive movie. That's why, gameplay-wise, combat feels wrong in this game for most players.Fights can be for the purpose of the story. If I am watching a movie about a zombie fighting warrior, and that warrior doesn't fight some zombies along the line, I will be a bit disappointed. The same can work for games.
I haven't played this game in a while and don't remember much, but I assume that if you're fighting something or someone, and not gaining any rewards for it, then the fighting is just to add to the lifestyle of the characters.
Unity crash handler problem: run in powersaving mode, if possible. Switch game into window 1280x720. Close game and turn off powersaving. Now game works, but don't switch to fullscreen if you aren't sure that the thing will not repeat itself.Hello BaasB
I downloaded the game bevor 2Days because I really liked the story and pictures, but unfortunately I can't get past the start screen. Have win 10 32bit 21H1
8GB ram 6 free . After the first failed attempt the Unity crash handler clicked with the same result.what else can it be or must one open the U-C-H and then insert where.
LG Silana
I have an NVIDIA card and in the GeForce Control Panel I overrode the settings for the application and let the driver control them. I found the game looked better that way. Not perfect, but better. I find that enabling adaptive v-sync often helps with issues like this as well. The only thing thing that still really looks bad is the fairy, but I am going to see if I can mod that out.Unity crash handler problem: run in powersaving mode, if possible. Switch game into window 1280x720. Close game and turn off powersaving. Now game works, but don't switch to fullscreen if you aren't sure that the thing will not repeat itself.
Now for any modder: can somebody make an patch to remove: shaders, shadows, motion blur, antialising, depth of field, post processing and of course this things that makes game look less sharper in pixels (it works almost like depth of field, but over whole screen), and, maybe, grass? Please? Pal here have 8GB ram, but I am have only four, and graphics settings didn't have anything of these, but I'm pretty sure they are turned on - UGLY MOTION BLUR (ALL MOTION BLURS ARE UGLY FOR ME, since me vision already not perfect, why I need to see smothered pictures even in games, when I can look at them in real life?) almost killed my eyes when I finally managed to press "start".
Hell yeah, dude. Good work.I made a couple of clothing mods. Really they are just edits to classes in the Assembly-CSharp.dll to allow for the mixing and matching of existing clothing. Both versions of the mod replace the "Royal Undies" outfit, so you can only use one mod at a time. Both versions of the mod come with five breast sizes (A-E). Size D is the original size from the base game.
I created a second version of both mods that hides the fairy floating over Elise's shoulder. I thought it was ugly due to the movement blur. The fairy abilities still work, but I haven't played the whole game yet, so not sure if there will be issues with this.
I haven't extensively tested the breast size changes that can be done from within the game, but them seem to still work and wear off as intended with the mod installed. If I screwed up or you don't want to take a chance with that, just use breast size D from either mod. That does not change breast size at all so it shouldn't interfere with other breast size changes.
Installation:
- Make a copy of the "Assembly-CSharp.dll" file located at:
\<WanderLust Root Folder>\WanderLust_Data\Managed\Assembly-CSharp.dllYou can undo the changes by simply overwriting the copy of "Assembly-CSharp.dll" located in the game folder with the one you made a copy of before you started. Likewise, you can change mods at anytime by overwriting that file (though you probably need to restart the game for the change to take effect).
- Choose either "Outfit A" or "Outfit B" and then choose the breast size you want by navigating to the correct folder in the provided archive.
- From in the breast size folder copy the "WanderLust_Data" folder to the root of your WanderLust game folder and overwrite.
Both mods are based on the "Assembly-CSharp.dll" that came with the version of the game available for download from this thread, so if it was already edited, those edits are still there.
Outfit A - Breast Size D:
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Outfit A - Breast Size A - No Fairy:
View attachment 3581269
Outfit B - Breast Size D:
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