And when does this line of dialogue appear? He does not want to talk to me about her cock in the morning. Are there any conditions for this?- you've talked first to Eric when he is training in the morning (back of his house). You should have a conversation concerning Jaina and her/his big "sword",
Probably, but as I've written before I don't know them; it's even possible that this only appears after Eric has been fucked by Jaina at least once (after having loosing a battle where both of them where involved - but that's only a supposition of mine).And when does this line of dialogue appear? He does not want to talk to me about her cock in the morning. Are there any conditions for this?
By finding her lost ship (Marvin) when she is requesting you to do it (talk to her on Monday and Thursday morning): +1.How do you increase Agneshka's relationship?
Hunt with Eric (afternoon) is randomly determined each time you talk to him.how get eric companion for hunt? where i can find canyon?
how do I get a scene with Juliet and the tentacle?You don't have permission to view the spoiler content. Log in or register now.
Not a fan of RPGs or JRPG-esque games then?Is there a mod that makes this game not shit? The art seems nice but RPGM fuckery isn't worth putting up with.
There are some RPGM games that are alright, I just fucking hate the games where you don't even know wtf you're supposed to be doing and you need to use the walkthrough every step of the way to find anything. Like this one.Not a fan of RPGs or JRPG-esque games then?
This style of game is what RPGMaker is best at, and it's not going to change any time soon.
Probably best if you move along, or download his artworks from this thread.
So, not RPGMaker related at all then, just design choice by the dev. I can get behind that.I just fucking hate the games where you don't even know wtf you're supposed to be doing
It's not a design choice, it's a flaw. Most RPGM games are like that and that's what I meant by "RPGM fuckery".So, not RPGMaker related at all then, just design choice by the dev. I can get behind that.
It can be frustrating when a game's journal/quest log gives the bare minimum information, and even more so when the NPC you spoke to (that gave the relevant clue/information) doesn't repeat it for you.
Would it kill you to place an spoiler for the picture? Some of us don't want to see that.How can I get this scene?
Well in that case, don't waste your time complaining about RPGMaker in an RPGM Game thread.It's not a design choice, it's a flaw. Most RPGM games are like that and that's what I meant by "RPGM fuckery".
Are you illiterate? I never asked for the art cause I already have all of it. I just wanted to know if there's some mod/patch that makes the game more bearable and I obviously wanted to vent cause I tried the game out and I got frustrated.Well in that case, don't waste your time complaining about RPGMaker in an RPGM Game thread.
You like the artwork, you asked for it without RPGMaker, you've been provided with the location where you can get it and more, without having to touch the game itself. Problem solved and no more complaining needed.
Clearly not as it's blatantly obvious I can read and write. I purposefully ignored your request for a mod "to make the game less shit", because you didn't say what you found shit about it, then your complaint about "RPGM fuckery" which you elaborated as being issues relating to minimal/lacking journal/quest log information.Are you illiterate?
Unless your opinion of what's "shit" about the game, and "RPGM fuckery" are the same thing, (which makes me wonder why you're basically saying the same thing twice) you're going to have to try elaborating on what kind of mod you're looking for. That, or you could try and make a mod for it yourself.I never asked for the art cause I already have all of it. I just wanted to know if there's some mod/patch that makes the game more bearable and I obviously wanted to vent cause I tried the game out and I got frustrated.
Congratulations, you can post pictures...