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The release of the new update is happening tomorrow.
As much as we tried, we couldn’t finish it earlier, because during the development process we kept deciding to add more and more new features that we plan to use in future updates. But honestly, that’s not such a bad thing — thanks to these features, future updates will require less work from us. Also, the next update will be significantly larger than the previous one (or at least it seems so to us).
Here’s a glimpse of what you’ll see very soon:
Pretty cool, right?
We’ve added a
character stats system, along with
talents that will affect certain in-game moments. For example, some situations can now be resolved through persuasion or seduction instead of fighting.
We’re doing our best to bring the gameplay closer to classic RPG experiences, because, to be honest, modern games have become pretty flat and boring. It’s been a while (or maybe never) since we’ve seen a large, well-thought-out project in a fantasy setting. That’s why we decided to be the ones to combine heat with depth.
We also worked on the
combat system and have partially implemented it. In the future, we’ll simply add combat abilities that will make battles even more engaging.
We
redesigned the character menu, and now it looks even better.
And that’s not all. In future updates, we plan to introduce even more cool mechanics to make the game deeper and more complete. So there's still a lot ahead...
…but for now, let’s focus on what’s coming tomorrow.
In terms of percentage, around
60–70% of this update focuses on the fantasy world, while
30–40% focuses on the real world. In the next update, this ratio will be reversed, so fans of the real-world storyline — don’t worry, we’ve got you covered.
✨
A special offer available only before tomorrow’s update drops — grab the highest tier subscription at a lower price while you still can! ✨
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