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Hello, dear Patrons! It's time for our weekly development update.
This week, there was a slight delay in posting, but for a good reason: I focused on the dialogue part, which is very close to completion. The new reworked Chapter 1 will be published soon. As I mentioned before - and I can't stop repeating - LOL, I've been having a lot of fun with the new images and dialogues.
Currently, I'm writing the scene where MC and Annabelle return home after leaving the nightclub. This gives a little idea that we're nearing the end of the chapter. I've been paying a lot of attention to writing the dialogues, improving those that were already ready, eliminating the need for a second correction. I'm adding the new images and writing the new dialogues, while the old ones, which were often out of context, have simply been deleted.
Now, let's discuss some modifications made to the game scenes compared to the first version.
Do you remember how the interaction with Annabelle in the first chapter was extremely linear? You read the story, and events unfolded singly. You ended up going to the nightclub with her, and on the way out, you ended up kissing her, even if some players didn't want that. It was inevitable because the game forced you to kiss a girl who might not have been one of your favorites.
The good news is that this no longer happens. Annabelle is now one of the easiest girls to win over in the game. This is because she is with you from the beginning, explaining and teaching the first steps of being a vampire. This quickly brings you together, but now it's your choice whether you'll praise her and leave her with loving feelings for you or just make a joke, saying she's a bit spoiled and conceited. If you're not interested in Annabelle, you start treating each other like siblings early in the game, and Annabelle will no longer be available as a romance option in the future. It's very easy to win Annabelle over as a Love Interest (LI), but it's also very easy to lose her, and that's up to you.
NoobPROGames, does the same thing happen with Lily in this chapter?
With Lily, you have some dialogues at the beginning of the chapter that can lead to a path of friendship or romance, similar to the path with Annabelle. You are also no longer forced to be with Lily at the beginning of the chapter, but regardless of your choices there, you still have a second chance to win her back in Chapter 2, where she appears as a vampire and ends up meeting the MC.
Understand the following: the dialogues are extremely unique in various scenes. When you choose to have an LI as a romantic relationship or when you decide that she is just a friend, the dialogues change, making the scenes unique and distinct for each type of gameplay.
This rework intends to make the game more well-explained, improve the graphics, and offer more meaningful options compared to the first version. That's why I'm so excited to see these improvements happening, not to mention that the Love Interests (LIs) are even more beautiful in this new version.
Guys, now let's talk about the polls I posted last week to try to understand a little better your choices for the reworked W2H and also to get to know everyone's taste a bit here. I planned to create several polls, but I confess that practically all my doubts were answered in the first two, confirming what I already imagined: that W2H should have its harem route from the beginning, and I'm considering that. Perhaps, even if the harem path is not so explicit in the first season of the game, I can say that you won't miss many scenes like in the first version. In Chapter 2, I won't force you to choose which path to take anymore, whether with Annabelle, Lily, or alone. I intend to unify them all and allow you to have both encounters, if you choose, of course. But as I mentioned, I'm considering this, I'm not saying I'll do it immediately because it takes time and quite a bit of work, but I like this idea.
But let's leave Chapter 2 for the future, we're still in Chapter 1 and need to finish it as soon as possible so you can enjoy this chapter in a new and reworked way.
To all my beloved Patrons, thank you very much for not abandoning me in this rework. Thanks to you, I'm able to work full-time on our beloved game. Special thanks to Rob, who made an essential donation to the game this week and covered a good part of the expenses with new assets, and to all who have been with me for so long, thank you very, very much. Have a great week, and don't forget, I'm always online here on Patreon or on Discord to clarify any doubts you may have.