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View attachment 4633130
Hello, dear supporters! How are you all doing?
Today, I bring you a detailed update on the development of
W2H. I took a little longer to post this because I was fully focused on finishing the static renderings… and finally, they’re done!
Rendering Progress
So far,
1,500 static images have been completed! I might still need to create a few extra images for smoother transitions between animations, but the bulk of the visual work is finished.
Additionally,
two major cinematic animations are already in the rendering queue. These are high-quality scenes, each lasting over
one minute at 30 FPS, which means each one requires more than
2,000 frames! The rendering process takes time, but it will be worth it.
✍ Story Development
I started writing a few days ago, and I’m really happy with how the pacing is turning out. It’s neither too rushed nor too slow—each scene is given the right amount of depth.
Here are some key highlights of this chapter:
- Rebecca and Carmilla completely steal the show in battle! Their overwhelming power is on full display, and their fight scenes are intense.
- Lily and Samantha’s interactions are shaping up nicely. There are some well-balanced humorous moments and even the start of an unexpected friendship.
- The MC and Joshua’s dynamic is particularly compelling, packed with powerful dialogue and major revelations about what’s to come.
This chapter will feature three major story events:
- The conclusion of Joshua and the MC’s battle
- The outcome of the vampire vs. werewolf war
- The final hunt for Russo
Each of these moments will bring significant twists and answers to the unfolding events in
Hell!
Writing Progress
- 25% of the chapter is already written. When I was originally considering releasing a playable teaser at the end of last year, I had already completed around 1,000 lines of dialogue. However, we decided to hold off on that and focus on delivering a full chapter instead. Now, I’ve continued writing from that point, making adjustments and improvements along the way.
- My main focus for the coming weeks is to keep writing and refining the existing dialogues. I want everything to feel natural, engaging, and impactful.
I usually prefer writing late at night since my city gets very hot during the day, and we often have storms in the afternoon. With cooler temperatures at night, I can focus better and really connect with the characters to create meaningful dialogues.
Animations & Choices
For now, animations are taking a backseat. My priority is finishing the biggest ones first before working on transition animations and potential adult content scenes. Speaking of which,
the availability of adult scenes will depend on the choices you made in previous chapters. So, pay attention!
This chapter won’t have many new choices, but rather
the consequences of your past decisions. So, think carefully before selecting a response!
Special Thanks
I want to express my deep gratitude to all of you who support
W2H! Whether you've been here since the beginning, recently joined, or even increased your pledge to help even more—you are all amazing!
I also want to give a special thanks to a long-time patron who donates every year to help cover the costs of new computer parts and other expenses. This kind of support makes a huge difference in keeping the game’s development steady and improving over time!
W2H on Steam? Not yet…
Recently, a friend asked me:
"NoobPROGames, why don’t you release W2H on Steam?"
My answer was simple:
It’s not time yet. I know many of you would love to see the game on Steam, and I do plan to release it there eventually—but not until it’s truly ready. Before that happens, I need to:
✅ Create a proper opening sequence for the game
✅ Improve development tools
✅ Remaster Chapter 03
✅ Refine the coding
✅ Improve the English translation
My dream is to launch
W2H on Steam one day, but only when it reaches the level of quality it deserves. I want players to experience it and say:
"Now this is a good game!"
Looking Toward an Incredible Future
Since 2021, I’ve promised constant improvements to
W2H, and with each new chapter, I strive to bring something better—more refined, more immersive, and more engaging.
Yes, I’ve faced a lot of criticism along the way—some constructive, some not. But the critiques that push me to improve are the ones that truly matter. And that’s why
I’ll keep going, constantly striving to make W2H the best it can be.
February & March Girl of the Month Poll!
Don’t forget to vote for the
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The two most-voted characters will receive a special artwork together at the end of the poll.
Wishing you all an amazing week, and as always, I’m here if you have any questions!