Hi guys, let’s get to the week’s update!
This week I finished all the static renderings and animations from Episode 03. I'm finishing the photoshop and adding the music and ambient sounds.
I believe the "codes and if's" are all working, I will start the tests on Wednesday and I will finish as soon as possible.
Then, a translator fluent in English/Portuguese will start translating the game. Please, send your feedbacks about the translation. I want it to be perfect, so everyone’s able to have a good immersion in the game.
Here are some comparisons with the previous episodes:
· EP:01 (Images 205 – Animations 01)
· EP:02(Images 768 – Animations 12 “low fps”)
· EP:03 (IMAGES 830 – ANIMATIONS 47“20/30FPS”)
In the episode 01 we started a linear game that had no multiple paths and followed only a straight line to have a background history.
In episode 02 we start to approach paths and initial relationships with some girls, we meet an intelligent MC, confident but a little arrogant for some haha!
In episode 03 the choices began to determine what will be the personality, character and love relationships. Remembering that each choice will have consequences impacting on the future of MC.
Even if some people think the story is going too fast, I repeat: “Welcome To Hell: The Vampire Chronicles” is just beginning, in several occasions we will have memories of the past of MC and other main characters of the game. In Welcome To Hell you will see the growth of MC as one of the most feared vampires in the world, and along with him, the Family... But you may ask: “which family, NoobPROGames?” It’s up to you to decide!!!
Guys, I believe I have the release dates if there are no surprises on the way!
1. ($50) Vampire Prince = 7 days before: 25/08
2. ($25) First-born = 7 days before: 25/08
3. ($15) Vampire Elder = 7 days before: 25/08
4. ($10) Vampire = 5 days before: 27/08
5. ($5) Protector = 3 days before: 29/08
6. ($2) Human = 1 day before: 31/08
If you have any doubts, I am always available, a big hug and good week to all,
NoobPROGames.