it will be, not in these first two game weeks (i don't think im going to touch this part too much, it's just for introducing into the whole situation and all), but some possibilities for resistance and for refuce to communicate with several characters will be implemented BUT im not sure in what volume i will be able to afford it cause you know: costs.
if im going to do it i want it to do it well and want it to not seem like an illusion of choice. but illusion of choise will be implemented earlier lol
Hm. True enough. The heavier the options, the bigger the swing in content and direction, which can can certainly add depth and options to a game but eat up precious resources and spare time.
And given the setup, there's only so much visible wiggle room for the PC, especially at the start.
But hey, I'd just be happy to see a feminized protagonist cutie not under lock and key banging the heck out of the *other* cuties for a twist. Like, seeming themselves go femme seems to be driving them wild (optionally or not), so it'd be nice to see that desire continue on and subvert some of that bog standard 'serve only the alphas' programming, even if the result is something like a hot pansexual sloot, haha.
Or better yet, a hot beta that has a habit of turning / converting Alpha's
into beta's. Whoops!
Anyway. Best of fortune with your project! It's a bold choice, should be fun watching how it pans out.
Oh, one thing. In theory we were supposed to be able to skip time to the evening if we want, but the cafeteria even where
seems unavoidable. Not the end of the world, and I'm sure there will be worse things, but I thought working in the cafeteria was optional. I could also totally be wrong.