- Jun 24, 2020
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- 2,168
GTX 3090 in SLIThe arts is so good... Minimun game requeriments?
GTX 3090 in SLIThe arts is so good... Minimun game requeriments?
lol cartridge, tape drive or disc?
Conspiracy theory: "polish" takes so long because the game takes place in Poland so they originally write it in Polish then translate everything before releasing. Which means there's a full Polish version somewhere in Pistachio and Chestnut's kurwa dungeon
They want to be great manipulators behind their screen. Let the children keep playing in the sandbox or there will be tears.^^'I love it how these idiots think they can tell other people how to spend their money.
2,000+ people are perfectly happy to financially support this dev & feel they are getting value for their money.
Circa 5 people on here think they know better.
I've got news for you 5 - it's none of your fucking business how other people choose to spend their money.
30% is a fair estimate.Let us see; right now their Patreon is at $8,219 per month. Right away take off about 30% to get a rough estimate of what Patreon and the tax collector take off. That leaves you with $5,753 per month net income then x12 for per year and you get $69,036 then divide by 2 since it is a husband and wife partnership and this is per person income since they are both working on this and not at another job get you $34,518 per year or in the neighborhood of $18/hr full time.
If anyone wants to refute my math. By all means please show me your math or hold your peace.
Not just that, self-employed work is actually hard If you are not organized. I write this from experience: the money keeps coming (regardless if you work or not), you focus on dead ends and your deadline stretches because time flies when you are distracted. When you have a third party establishing how much you work, when the work needs to be finished or what part of the project to focus, can be sometimes better...and you end up losing money (aka being fired) if you fail any goal.Let us see; right now their Patreon is at $8,219 per month. Right away take off about 30% to get a rough estimate of what Patreon and the tax collector take off. That leaves you with $5,753 per month net income then x12 for per year and you get $69,036 then divide by 2 since it is a husband and wife partnership and this is per person income since they are both working on this and not at another job get you $34,518 per year or in the neighborhood of $18/hr full time.
If anyone wants to refute my math. By all means please show me your math or hold your peace.
& some devs have standards and do not want to release rushed, buggy, sloppy updates.Some devs are just poor time managers, others scammers or simply start slacking as they see the money pile up.
If some backers keeps supporting and feeding the devs bad habits or simply bad service, it's their individual choice...
Because actual dedicated and talented developers like digi.B (Artemis) have created TWO THOUSAND AND SEVEN HUNDRED (2700) renders in 5 months.2nd thing: On what grounds do you call the images "incredibly simplistic"?
To say something such as this, you must have produced some incredibly complex art work, or perhaps have an art degree, right?
If not, then how do you evidence this seemingly unfounded opinion & substantiate your claim?
So, because someone completely different, with a totally different skillset, does that amount, you think that's automatically the benchmark for everyone?Because actual dedicated and talented developers like digi.B (Artemis) have created TWO THOUSAND AND SEVEN HUNDRED (2700) renders in 5 months.
This game is pastel artwork. So basic that that it's a joke compared. And much more simple than the realife, high def developer that i mentioned
Yeah, this dev is milking it...
I guess we'll see. Maybe you're right?? Afterall... WMV said the 2000 render update was ready in February 2022.So, because someone completely different, with a totally different skillset, does that amount, you think that's automatically the benchmark for everyone?
Fucking hell, get a grip kid.
Are those renders using completely custom, self designed assets? Or are they using modified stock assets?
As a matter of fact, how many renders has gone into this release? Do you know?
If not, then your argument fails, instantly.
End of the day, it's none of your business how other people choose to spend their money.
Take your salty bitters and go back to your corner.
Artemis, you say?Because actual dedicated and talented developers like digi.B (Artemis) have created TWO THOUSAND AND SEVEN HUNDRED (2700) renders in 5 months.
That I agree with.Man, this industry is so full of scammers
Uh i see nothing with those renders. You're comparing that to this????Artemis, you say?
Yeah dude, absolute top quality there!You don't have permission to view the spoiler content. Log in or register now.
No wonder they churned out so many!
Are you comparing, 3D computer generated visual, with 2D hand drawn visual?Because actual dedicated and talented developers like digi.B (Artemis) have created TWO THOUSAND AND SEVEN HUNDRED (2700) renders in 5 months.
Maybe? I guess 10 months past the last update and 8 grand each speaks for itself. But who knows.Are you comparing, 3D computer generated visual, with 2D hand drawn visual?
It's a stupid comparison actually. Because you just need to create one model and you can rig it freely throughout the development and easily created tons of renders, when the other one, you need to hand draw each frame, one by one. And not talking about artstyle, where in game like this, they just have one person to draw to maintain consistency in artstyle, where you can have 100 guys to make a 3D render, as long as they using same model.Maybe? I guess 10 months past the last update and 8 grand each speaks for itself. But who knows.
Totally agree that these guys are still likely working their asses off, and think the idiots complaining about the wait should get over it, but you really wouldn't calculate hourly wages based off what you make post-taxes, it's a bit disingenuous. I'd say count the 8% patreon rate, you're still only sitting around around $23.63 an hour, for game development and art work that's cheap as fuck.30% is a fair estimate.
Circa 20% tax (UK & US rates), Patreon fees are 5% for Lite, 8% for Pro.
There is also a Premium bracket at 12%, but I doubt many devs have gone for that.
They also charge 2.5% per foreign payment conversion.
$18 p/h is obviously calculated on a 40 hour work week ($2,876.5 pcm / 160 = 17.9).
I suspect you can add quite a bit more to this pair's weekly hours, so their hourly rate is probably considerably lower.
If they work a 60 hour week, it's $2,876.5 / 240 = $11.9 p/h.