johnelros

Well-Known Member
Apr 10, 2018
1,080
14,892
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Weekly report 62
Hi everybody.
As you know from last week's report, we've been busy testing the content of the 0.5 update, and it's great to see everything coming together. There is still a lot of fixing, completing, and polishing work yet to be done for it to be ready for release, but we like what we've done so far and think it has nice and fun moments. I really hope you all will enjoy it too. It is hard to estimate the amount of content, but I think we can say that 0.5 will roughly have the same play-time as that of Myrtle's release.
Here's a more detailed summary of our work last week:
Chestnut:
In addition to working on cutscenes, she helped me test the game thoroughly and pinpoint the parts that needed improvement. She drew new expressions for the MC and Simmone and edited others that were necessary. She also drew the art for one of the sex scenes, preparing it for animation.
Pistachio:
I have continued testing the content of the next release and, in particular, focused on rewriting, recoding, and reposing one of the scenes that didn't work well. That is done (you can see a spoiler image from it ). Chestnut prepared the base artwork for one of the sex scenes, and I have started animating it (will finish it tonight). My plan this week was to complete editing all of the scenes from the early part of the update featuring Simmone, and although I didn't make it, there have been loads of improvements, and I'm sure I'll reach that goal by the end of this weekend.
Next week's plan:
Chestnut will fix the frames from the first animation and add bodily fluids. After that, she will prepare all of the artworks needed from Simmone's content, drawing some and finishing the rest. Additionally, she will work on other cutscenes and backgrounds that are yet to be completed/designed and start work on other sex scenes.
I will code the sex scene and write its dialogue. I also intend to polish everything that needs to be improved in Simmone's content by the end of this weekend. Once done, I'll work on the second part of the release, and start editing and polishing everything. If Chestnut prepares more sex scene artworks, I'll stop whatever I'm doing and get animating.
That's all.
Hope you have a great weekend.
Cheers
 

MissSonicBoom

Member
Feb 2, 2018
300
529
So many of you so quick to defend as usual. Their Patreon page states:
"We release an update every 3-4 months." - This used to say every 2-3 months, before the 0.4 update. 0.3 to 0.4 took about 5 months. After the 0.5 release, they'll probably edit it again to say 4-5 months. We're already at 5 months for the 0.5 update.

Dev may as well just remove this statement from the Patreon entirely.
Should just remove that negativity, from this thread, it isn't easy to make a good 2d visual novel with likable characters and a nice visual style (and also with animations, come on), if it changes how long it takes them to put out new content, so be it, they're still working on it though, they're still giving progress updates and updating the tracker, if you're not happy with it, feel free to move on.

People defend what they like sure, but when you get unwarranted negativity? Well don't be surprised if people think you're an ass hat.
 

Sasori21

Newbie
Apr 5, 2020
73
157
Should just remove that negativity, from this thread, it isn't easy to make a good 2d visual novel with likable characters and a nice visual style (and also with animations, come on), if it changes how long it takes them to put out new content, so be it, they're still working on it though, they're still giving progress updates and updating the tracker, if you're not happy with it, feel free to move on.

People defend what they like sure, but when you get unwarranted negativity? Well don't be surprised if people think you're an ass hat.
Wholeheartedly agree. I wonder why people come to spit vile about a game they don't like unless they have a horse on this race or trying to discredit one of the best adult games on the site, if not the best.
 

destroyerofassholes

Well-Known Member
Oct 23, 2019
1,671
5,498
Should just remove that negativity, from this thread, it isn't easy to make a good 2d visual novel with likable characters and a nice visual style (and also with animations, come on), if it changes how long it takes them to put out new content, so be it, they're still working on it though, they're still giving progress updates and updating the tracker, if you're not happy with it, feel free to move on.

People defend what they like sure, but when you get unwarranted negativity? Well don't be surprised if people think you're an ass hat.
I don't think this is unwarranted, nor is he an asshat. At least that one comment you replied to was civil. I mean, you didn't even answer the guy, you just said "game good, don't talk".

I don't quite see why people are so quick to turn the place into echochambers. Even in f95 it seems unavoidable, it's either an echochamber of endless praise or a cesspit where you're not allowed to say a single good thing.

The game is good, yes, but many porn games tend to slow down in release pace very quickly once they have sustainable income. I don't see what is so evil about having suspicions about this happening to WoL too.

For what it's worth I personally don't care when they release as they release their updates for free to begin with. I don't also care for playing devil's advocate, but in this case it just seems unfair. The dude didn't really say anything to warrant that response. The thread is already little more than 95 percent "great art" comments, as long as it's within the realm relative politeness I think it's fine to have at least some """""negativity""""".
 

paulphoenix

Member
Jun 2, 2018
127
42
hello friends i cannot find the photo "old capital's map" in front of the castle. can anyone a better hint to find the sheep photo book "Find me"

thanks a lot and have a nice day
 

Tlaero

Well-Known Member
Game Developer
Nov 24, 2018
1,069
5,257
For what it's worth I personally don't care when they release as they release their updates for free to begin with. I don't also care for playing devil's advocate, but in this case it just seems unfair. The dude didn't really say anything to warrant that response. The thread is already little more than 95 percent "great art" comments, as long as it's within the realm relative politeness I think it's fine to have at least some """""negativity""""".
You're absolutely right that feedback, both positive and negative (especially negative) can be useful for a developer. But, for the negative feedback to be useful, it needs to be actionable. "It's too hard to find this," or "I don't like her characterization," or "I really don't like needing to kiss someone ugly" are actionable things that developers can address (and they largely have).

"You're taking too long to produce your free game," when told to two people who are already working full time 6 days a week, every week, isn't actionable.

Tlaero
 

zerze

Member
May 27, 2017
164
448
Thanks to the devs for this wonderful game, take your time and never rush things because this game is definitely worth the wait.
 
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HarryFlash

Newbie
Aug 4, 2019
95
135
Ya. It's not going to release in July for sure. But going off the progress tracker I'd say the middle of August would be a good guess.
 

magicnuts

Member
Game Developer
Jan 24, 2019
336
7,357
Who’s the most popular female character in game?
Myrtle, Holly, and Gomira, based on a public poll on our Patreon page.

Thats good i gues... Except with every new update DEV only adding small amount of content and after last update 5 month passed... So for small amount of content we are waiting for 5-6 month, literaly half year and maybe more. But yeah he gives answers...
Would you rather I didn't answer questions? I'll repeat Tlaero's question, which I believe you ignored: what are you asking me to do differently?

Man, I am so much more pessimistic. After reading you I feel that's what people want to believe, but it sounds so naive...

In my humble opinion, the relation between content and time in this case, is hellish. I have enough experience working on similar products (for personal use, my gf, me and some friends) to know that it doesn't take 6 months of work (how much time they took last time? Three months only? Can't remember, that wouldn't be that bad) to make a bunch of pictures, some of them not even that good, pretty generic, with just some text tied to it, nothing original or ingenuous. They are not even adding features, they don't need to do crazy stuff with the code, they are just filling the game, the framework is already done.

If at least we could say that there are no bugs at all... that they make really well polished content, but that's not the case.

Now, I am thinking in one person working full time, 8 hours a day. If you tell me that there is an entire team working on this, I would say... nothing. Nothing, just because I am paying nothing for the game. So who am I to whine about it.

However, it seems obvious to me that this is that model of doing as little as they can, to keep living thanks to the donors. As long as they keep getting money, they will make it, and they will do it as sluggish as possible.

I remember full complex games like... fairy fighting I think was named, back in the day... really fun games with a lot of content, made pretty much by one guy... and the relation of content and time was so much better. Back in the day. Before this model really took off.

It's not a scam because they are actually working on the game, and because we can still play it for free, they know what they are doing there. But from an ethic point of view, I think this is as close as it gets, sadly. There are a lot of games today that work that way: Do the minimum, try to not promise anything, bring a bone once every 3 or 6 months and keep receiving money for it.

Maybe I am wrong and they are working as hard as they can, but then my questions are different, more on the line of "do they really know what they are doing?", and I am not sure which narrative feels worse...
We are two people working full-time seven days a week, it's not been six months, there are more than a few artworks added with each update (although whether they're enough or not is, of course, subjective), and we mostly know what we're doing, but other times we get things wrong and go back and fix them, experiment, and try to come up with new ideas to improve the game. But all these aside, could you tell me what bugs you encountered? I'd like to fix them for the next update if possible.

anyone care to send me their full save on this game
If you still haven't found it, there's one pinned to the help channel of our discord server.

Dev time between updates will only get longer as the game gets more popular, its typical and everyone should know it by now. Especially if Patreon is involved, creators will milk it as much as they can and they arent doing anything evil or malicious. Look at Milfy City, no update in 2 years yet the patreon is still active and generating obscene amounts of money. At least this game gets small updates twice a year(will probably turn into even smaller updates once a year after this year).
I don't know whether it's typical for games to take longer to develop the more popular they get, but no, we don't want it to become typical in our case. You're wrong about 'milking' not being evil or malicious, though. If I accept people's donations on the promise of working on a project, I'm morally obligated to do the best work I can and do it as honestly and transparently as I'm capable of. Things go wrong, of course, but that's a different story. Please note that I'm talking about my game and am not referring to any other game or developer (I know very little about other devs, and each person or team has their own approach and relationship/understanding with their patrons).

Now about 0.5, the current release cycle is caused by us wanting to have a sense of 'completion' similar to the end of 0.4. 0.5, however, is one continuous story, and events have to happen before that satisfying end is achieved. Basically, had we taken different design decisions, for example, had we broken up the main story update into two parts (similar to 0.1 and 0.2) the result would have been different. It's a lesson to learn for continuous story updates, in contrast to side-quests, rather than a model to copy for future releases.

Why update take so long
This is an answer I gave to someone with a similar question on Discord:

Creating 2d artworks takes time, and progress is not always linear. By that, I mean that we take the time to create something, but the result doesn't always work and has to be redone or improved. As an example, there are several artworks that we were so sure we would use that we even recorded and shared them on Patreon, but in the end, they didn't find their way to the update because they didn't match the direction that was better for the game. There are also two complete sprites (with some expressions) that we have not yet used but that at the time had to be created because we thought they were going to be used. It is a process that involves planning things, doing them, testing, and evaluating and fixing things when needed rather than releasing them out even though we think they don't work. That's true about the art, true about the writing, the posing, etc. Now that's one aspect of it. The other one is that the artworks need a lot of researching to create. Most of the videos you see on our Patreon (there are several public ones that you can access without being a patron) are at x5-x10 speed, and that's just the artwork and doesn't take the many hours that go into researching and adjusting things to look good.

Now that was about the art, which is I think most people will agree is one of the most important aspects of the game. For my part, every line of the text needs to be posed, and there are hundreds of them. This is not the typical approach, but it's a decision we made in 0.1 to have characters in a scene change with each line of dialogue and respond to it. 0.5 has over 4700+ lines, and every single one of them needs at least one sprite being called and changed. For example:
Python:
show myrtle enarrow bdoubt hbneu2 rneu2
show horse bup ehalfb msad
show kevin eneu
show pov eneudown bup mneu
show hammerdick ewidedown bdoubt mneu
myrtle "But isn't Lady Goldenbush the ruler?"
The simple line from Myrtle in 0.4 "But isn't Lady Goldenbush the ruler?" needed all of the characters present to have their sprites changed to match it. You can see Myrtle, the horse, Kevin, the MC, and Hammerdick, each having different facial expressions and body gestures. That's an extreme case since not every line is uttered in the presence of 5 characters, but most are done with 2 sprites (in 0.5, for example, the MC and Lana), and they need to be edited and posed one by one. Every 4700+ one of them.

I just wish they do what they want to do, not choose girls over polls. ( I get the patreon hook)
Patrons choose which character/story we focus on next, but it is us who decide the poll options.

So many of you so quick to defend as usual. Their Patreon page states:
"We release an update every 3-4 months." - This used to say every 2-3 months, before the 0.4 update. 0.3 to 0.4 took about 5 months. After the 0.5 release, they'll probably edit it again to say 4-5 months. We're already at 5 months for the 0.5 update.

Dev may as well just remove this statement from the Patreon entirely.
We're still in the fourth month (until tomorrow, actually). Most people ignore the qualification that it might vary depending on the story/circumstance and that 0.5 is one of them. We did not set out to take this long, but at this point, the only thing we can do is try to finish it as well and as fast as we can and apply what we've learned about releasing main story content to future updates. I would rather learn to plan better than remove that because I think patrons should know what they're supporting.

the progress, they used to update that % every day, now it's been the same for weeks
I update it every night before going to bed, but perhaps it doesn't register or show you the cached image. At any rate, if you don't see it here, check our website or discord server; it'll be there.

hello friends i cannot find the photo "old capital's map" in front of the castle. can anyone a better hint to find the sheep photo book "Find me"

thanks a lot and have a nice day
Check the Hidden Photos Locations in the OP.
 
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