Speaking of technical updates, Chestnut and I need to have one too. We're not going to take a whole update, though. But the other day I played the game from the beginning, and the way we did 0.1 was totally different, the way I posed the scenes, and the level of detail the cutscenes had. I remember back then we thought if the cutscenes were more "rough-looking" we could produce them faster. But in the later updates, they got pretty detailed because that way they looked nicer. There aren't many cutscenes, though, and this is really low priority, but if we ever want to release it on say steam and definitely before 1.0, we'll have to fix that to be more visually and stylistically consistent.