Perspective is everything. Depending on how you look at it, if you're an artist solely focused on quality, it might not seem problematic to go two years without an update. However, from my standpoint, you shouldn't be allowed to receive income for years without delivering results.While abandoned isn't quite accurate and maybe there could be a subjective middle ground flair (Extremely Slow Update Releases? or something) it's still a better-than-nothing flair to let people know there are issues in the pipeline, whether that's to even check out the game at all or be a little cautious with signing up for their patreon.
Mostly I'd hope it's a way to light a fire under the dev's asses, if they care what F95 thinks in general. 2 years with nothing but status reports *is* pretty bad, regardless of the circumstances of the devs IRL or how hard the work flow is, at that point it's basically relying on the good will of your fans more so than a product they believe their money is supporting.
If you view it from the perspective of a socialist entrepreneur – I know it sounds unconventional – it's really detrimental to stay in business this way. They earn 7,000 euros a month, for two years without delivering anything. That's 168,000 euros for doing nothing. Do you realize what kind of reputation that gives the industry? And then people wonder why there are so many AI-generated content games popping up, aiming to make quick money from the sector.