Beast161616

Member
Apr 7, 2020
210
247
Congratulations on the successful update, Nuts. But I wonder why suddenly change the areola of Serana? On the first scene it was choco-milk color and it matched her nice lips too, I personally liked it more that time. Kinda complimented her deviant character.
 
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zzzmg

New Member
Jan 2, 2018
6
5
Could you elaborate on what you mean by interactive h-scenes?
First of all im impress how you develop the HScene with the dialogues go on as the HScene goes.
If u can add interaction within the HScene such as,clicking or dragging clothes, body parts(Groping? Spanking?)
I know its alot to code and prepare arts... but just my 2cents.. cuz.. for almost 6 years of Hgaming.... Today ive found the best.. and its your game..
 
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magicnuts

Member
Game Developer
Jan 24, 2019
336
7,319
Congratulations on the successful update, Nuts. But I wonder why suddenly change the areola of Serana? On the first scene it was choco-milk color and it matched her nice lips too, I personally liked it more that time. Kinda complimented her deviant character.
Chestnut, the artist, says that it was because those scenes had different sources and types of light.

First of all im impress how you develop the HScene with the dialogues go on as the HScene goes.
If u can add interaction within the HScene such as,clicking or dragging clothes, body parts(Groping? Spanking?)
I know its alot to code and prepare arts... but just my 2cents.. cuz.. for almost 6 years of Hgaming.... Today ive found the best.. and its your game..
There's a lot we can improve when it comes to animation. those kinds of interactions are doable but would require many more artworks and are a bit tricky to pull off (at least for us) given that the animations are 2d. but we'll keep that in mind and thanks for the feedback.

am sorry I just joined this thread...when is the next update coming?
There's a progress tracker on the first page. We'll release the game a day or two after all tasks are at 100%.
 

MrMeat

New Member
Aug 29, 2020
3
7
the art is really amazing! and the story, characters and gameplay are really well developed, congrats for the team of artist and script writers, i cannot wait to play the full version and dry myself.
 
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Aquatic

Newbie
Aug 7, 2018
95
213
So the monster girl tag in the upcoming section intrigues me.

I haven't fully played all the available routes at this point but the setup for a werewolf girl is there with the gypsy and wolf stuff. We haven't really seen a sweet-ish werewolf girl story that doesn't immediately devolve into furry shenanigans. Aka stages 3 and beyond.

furry-scale-feat-1.jpg

Give me a stage 2 scene done in the loving/sweet vein as the pixie girl Maple and I'll sing the praises of this game for a long, long time.

Regardless, great work to the team for doing everything they've done despite being such a small team. The writing is sweet and wholesome while not getting too porn like if that makes sense. I'm really liking that the writing is showing the girls have their own desires and sexual fantasies and it's not just the MC thinking with his dick.
 

kraut

New Member
Nov 1, 2017
9
16
What a great game already! Intelligent, humorous and supersexy with lovely art. Pulled me into the story instantly and kept me playing persistantly. Dear magicnuts, please don't change anything and keep going your style, humour and content.

May I suggest that the nice gatekeepers wife deserves to be made happy soon without huge sidequests and the gatekeeper himself deserves to get cheaten? She already proposed a picnic... ;)

Thanks for the georgeous work and the best wishes to all involved.
 
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FlamesOfVengeance

Well-Known Member
Jul 16, 2019
1,525
1,772
Long post incoming:

I know pregnancy is still probably far off but I thought I'd give my thoughts on how the ideal pregnancy system would work for me personally. Ideally I'd have it be a mix of the systems you see in Summertime Saga and Peasant's Quest and it would progress as follows:

1. You obviously have sex with the girl and much like in Summertime Saga you see a visual confirmation that you successfully knocked her up (something like the little semen string entering the egg would be nice; or something else that leaves no doubt about her being fertilized).

2. One week after you had sex with her she tells you that she is in fact pregnant and depending on the girl and her personality she would have different reactions towards it like excitement, concern or even annoyance. Appearance wise she'd be the same as always.

3. Another week after that the girl would have a bit of a belly and new dialogue options regarding the child (you could ask stuff like how she is doing or if she needs anything for example).

4. Yet another week later she'd have her fully developed pregnancy belly and again new dialogue options with her saying that it probably doesn't take much longer anymore till birth.

5. One week later she gives birth (50/50 chance of it being a boy or a girl) and from then on carries the baby in her arms which would again have new dialogue options regarding herself and the baby. Maybe she would also occasionally breastfeed the baby while you are talking to her (this could be a random chance with her sometimes doing it and other times not).

6. (Now this is where it starts to differ from how SS handles it) Again one week after giving birth and carrying the child, the baby would grow into a toddler who would slightly resemble the MC or the mom or a bit of both. The child could then actually be spoken to and would maybe be seen shyly hiding part of themselves behind the mother's leg when talking to the mom (the toddler would basically be part of the mother's standing art for a while). Now of course the dialogue with the child would be rather simple and nothing too special as they are pretty young still.

7. Finally one week passes again and the toddler would grow into a normal child (about 6-8 years old in appearance) and it would no longer be tied to the mother but instead could be spoken to as their own character. I think talking to the mother and having a dialogue option that says something among the lines of "Can I talk to the kid/kids" would be enough and then you could pick which child you wanna speak to. That way children wouldn't be standing around in the world but would instead be "part of the mother's inventory" so to say. Of course if they could be found in the world it'd be even better but I would already be satisfied with my former suggestion.

This would in my opinion be the optimal and most immersive way of integrating the pregnancy system into the game. A few more things that need to be mentioned: Girls could only have a specific amount of children (similar to how Peasant's Quest does it) and would be limited to 4 or 5 kids per character. Another thing that's very important is that we'd be able to have sex with the girls while they are pregnant. That could be done as like 2 or 3 extra sex poses which show her with her big belly instead of trying to modify the regular sex scenes a character might already have.

I know all of this would require a massive amount of work but ultimately it would definitely be worth it. Sorry for the long post but I thought I'd get this off my chest and see what you guys and Magicnuts themselves think of it.

Cheers~
 

magicnuts

Member
Game Developer
Jan 24, 2019
336
7,319
So the monster girl tag in the upcoming section intrigues me.

I haven't fully played all the available routes at this point but the setup for a werewolf girl is there with the gypsy and wolf stuff. We haven't really seen a sweet-ish werewolf girl story that doesn't immediately devolve into furry shenanigans. Aka stages 3 and beyond.

View attachment 847199

Give me a stage 2 scene done in the loving/sweet vein as the pixie girl Maple and I'll sing the praises of this game for a long, long time.

Regardless, great work to the team for doing everything they've done despite being such a small team. The writing is sweet and wholesome while not getting too porn like if that makes sense. I'm really liking that the writing is showing the girls have their own desires and sexual fantasies and it's not just the MC thinking with his dick.
Hey, thanks. :giggle:

We will have stage 1.5 furries. Chestnut hasn't designed the werewolf yet, but she has done a few sketches and we have a couple of stories planned. Hopefully you'll like it.
 

magicnuts

Member
Game Developer
Jan 24, 2019
336
7,319
What a great game already! Intelligent, humorous and supersexy with lovely art. Pulled me into the story instantly and kept me playing persistantly. Dear magicnuts, please don't change anything and keep going your style, humour and content.

May I suggest that the nice gatekeepers wife deserves to be made happy soon without huge sidequests and the gatekeeper himself deserves to get cheaten? She already proposed a picnic... ;)

Thanks for the georgeous work and the best wishes to all involved.
Thank you very much, and don't worry, we don't plan to change our overall approach.
About Gretta, she will have her own update and mini-stories. The picnic is just the beginning.
 

magicnuts

Member
Game Developer
Jan 24, 2019
336
7,319
Long post incoming:

I know pregnancy is still probably far off but I thought I'd give my thoughts on how the ideal pregnancy system would work for me personally. Ideally I'd have it be a mix of the systems you see in Summertime Saga and Peasant's Quest and it would progress as follows:

1. You obviously have sex with the girl and much like in Summertime Saga you see a visual confirmation that you successfully knocked her up (something like the little semen string entering the egg would be nice; or something else that leaves no doubt about her being fertilized).

2. One week after you had sex with her she tells you that she is in fact pregnant and depending on the girl and her personality she would have different reactions towards it like excitement, concern or even annoyance. Appearance wise she'd be the same as always.

3. Another week after that the girl would have a bit of a belly and new dialogue options regarding the child (you could ask stuff like how she is doing or if she needs anything for example).

4. Yet another week later she'd have her fully developed pregnancy belly and again new dialogue options with her saying that it probably doesn't take much longer anymore till birth.

5. One week later she gives birth (50/50 chance of it being a boy or a girl) and from then on carries the baby in her arms which would again have new dialogue options regarding herself and the baby. Maybe she would also occasionally breastfeed the baby while you are talking to her (this could be a random chance with her sometimes doing it and other times not).

6. (Now this is where it starts to differ from how SS handles it) Again one week after giving birth and carrying the child, the baby would grow into a toddler who would slightly resemble the MC or the mom or a bit of both. The child could then actually be spoken to and would maybe be seen shyly hiding part of themselves behind the mother's leg when talking to the mom (the toddler would basically be part of the mother's standing art for a while). Now of course the dialogue with the child would be rather simple and nothing too special as they are pretty young still.

7. Finally one week passes again and the toddler would grow into a normal child (about 6-8 years old in appearance) and it would no longer be tied to the mother but instead could be spoken to as their own character. I think talking to the mother and having a dialogue option that says something among the lines of "Can I talk to the kid/kids" would be enough and then you could pick which child you wanna speak to. That way children wouldn't be standing around in the world but would instead be "part of the mother's inventory" so to say. Of course if they could be found in the world it'd be even better but I would already be satisfied with my former suggestion.

This would in my opinion be the optimal and most immersive way of integrating the pregnancy system into the game. A few more things that need to be mentioned: Girls could only have a specific amount of children (similar to how Peasant's Quest does it) and would be limited to 4 or 5 kids per character. Another thing that's very important is that we'd be able to have sex with the girls while they are pregnant. That could be done as like 2 or 3 extra sex poses which show her with her big belly instead of trying to modify the regular sex scenes a character might already have.

I know all of this would require a massive amount of work but ultimately it would definitely be worth it. Sorry for the long post but I thought I'd get this off my chest and see what you guys and Magicnuts themselves think of it.

Cheers~
Thank you very much for this post.
We are not going to be adding pregnancy any time soon and hence we haven't given much thought to the best way to implement it and all these points are very helpful.

The only bit of pregnancy that we are somewhat clear about are these:
- the player will be taken to a scene where he will be able to choose whether he impregnates a girl or not
- there will be new sex scenes during pregnancy
- if you chose not to impregnate a character, you will still get those sex scenes but with the normal version of the character (this way those not into this fetish won't miss out on content)
 
Dec 29, 2018
447
2,675
I enjoy seeing the small background animations in the game (clouds blowing by over the sparkling ocean, the flags waving in the wind along the castle wall, the river running under the bridge, etc...) because they add an extra bit of life to the game and make it feel just a bit more whimsical.
 
4.70 star(s) 462 Votes