Wonderful. I am certainly hoping that after Gomira we get away from extremely long plot-heavy scenes with so little player interaction, and go back to having more art / crafting, item fetching, and other quests. Gomira's story was a wonderful romance as always, but it felt very much like just clicking to watch a movie than playing a game. For future stories I'd prefer to feel more like I have to help the MC along. The light "minigame" element of bartending was fun too, I'd like to see more of that (but ABSOLUTELY NO grinding as always!).
Also loving that the Nuts are providing "combo options" to get two LI's knocked out of the way at once. A bit bummed though that despite the cute teaser of their houses (and their "melons"), apparently no one but me is eager to meet the twins.