VN Ren'Py What Could Go Wrong? [Ep.2 P2 Full] [WsZgamez]

3.50 star(s) 12 Votes

MagicMan753

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Nov 19, 2021
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Let’s put that aside.
I may have reacted a bit strongly because, when I read your comment, I felt like it was aimed at me as a developer. Please don’t take it the wrong way—there’s been quite a bit of negative feedback in the game’s thread, and after a while I just stopped replying to questions because I’d had enough. On top of that, what I went through during my mom’s final days was incredibly hard to process, and it made me more sensitive when reading comments—even ones that might not have been directed at me personally.

But let’s change the topic.

Next Friday, I’m planning to create a post about the upcoming WCgW update, since I’ve already started working on it. For now, I just want to say that once Ep2 Part 3 finally lands in your hands, I hope you’ll enjoy what I’ve prepared.
Hey, first off sorry about what you went/going through, hope it gets better and is better.

So, I just found this game recently and great work. I thought Amanda would be my clear favorite, but Kait defintely caught my heart too, and Fay is just as interesting. So good job you made it hard to choose, I know their is no harem, but I so badly wish for some throuples or poly cause you made some great LIs, good job.

I do have one question, haven't finished playing all the way, but who will be the femdom character. Or is their multiple. I hope for Kait to be the character, especially with calling her boss, and ma'am but just curious if it is her or someone else. Also will we go a little hard with the kinks, like maybe some ass eating(hope so), facesitting, body worship, maybe spanking, calling her names like mistress, and other bdsm elements. Just curious will we go a little hard or will it be light. Fine either way.

Also one minor typo early on, in Kitchen it says "make some noice" on a choice, I think it should be "make some noise" instead. so typo on "noice"

I hope to hear back on this question if possible, and excited to continue playing this game later this week or weekend. Keep up the amazing work, and hope your life goes better from now on with no more bumps in the road.
 
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WsZ

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Game Developer
Mar 4, 2019
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Yeah… It’s better, but it’s still tough, even though it’s been almost half a year.

As for the femdom question, I can finally give you an answer. That character will be Eveline. And when it comes to the fetishes and which direction things will go, here’s my take: it will depend on the stats (red, blue). I created those stats largely with this encounter in mind.

So, if the red stat completely dominates the blue one, poor Eveline might stop enjoying it altogether… And the same could apply in situations where the MC allows himself to be heavily dominated by Eveline.

For now, don’t quote me on this—these are just my current thoughts. But if I decide to include what I just described, you can imagine how much extra work it will require. Right now, while working on the next update, I already need to take into account 4 different paths (5 if the player did not cross out Lana), and on top of that, there’s the potential 6th path - Eveline, which would have at least two variations. I really jumped into a massive project for my very first game.

That’s all on this topic for now.

Oh, and thanks for pointing out that mistake. I'll add it to my list of things to fix, but you'll read about that in my post next week.
 
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MiltonPowers

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Yeah… It’s better, but it’s still tough, even though it’s been almost half a year.

As for the femdom question, I can finally give you an answer. That character will be Eveline. And when it comes to the fetishes and which direction things will go, here’s my take: it will depend on the stats (red, blue). I created those stats largely with this encounter in mind.

So, if the red stat completely dominates the blue one, poor Eveline might stop enjoying it altogether… And the same could apply in situations where the MC allows himself to be heavily dominated by Eveline.

For now, don’t quote me on this—these are just my current thoughts. But if I decide to include what I just described, you can imagine how much extra work it will require. Right now, while working on the next update, I already need to take into account 4 different paths (5 if the player did not cross out Lana), and on top of that, there’s the potential 6th path - Eveline, which would have at least two variations. I really jumped into a massive project for my very first game.

That’s all on this topic for now.
Oh that works. From our very brief interactions with Eveline - I can see it. (y) :)
 

MagicMan753

Well-Known Member
Nov 19, 2021
1,313
2,853
Yeah… It’s better, but it’s still tough, even though it’s been almost half a year.

As for the femdom question, I can finally give you an answer. That character will be Eveline. And when it comes to the fetishes and which direction things will go, here’s my take: it will depend on the stats (red, blue). I created those stats largely with this encounter in mind.

So, if the red stat completely dominates the blue one, poor Eveline might stop enjoying it altogether… And the same could apply in situations where the MC allows himself to be heavily dominated by Eveline.

For now, don’t quote me on this—these are just my current thoughts. But if I decide to include what I just described, you can imagine how much extra work it will require. Right now, while working on the next update, I already need to take into account 4 different paths (5 if the player did not cross out Lana), and on top of that, there’s the potential 6th path - Eveline, which would have at least two variations. I really jumped into a massive project for my very first game.

That’s all on this topic for now.
Thanks for the answer. But also dang, part of me was hoping it to be Kait, but I am sure Eveline is cool, still haven't really met her. Still don't know too much about her where I am at, or really seen her at all, I think, but I am sure she will become interesting.

I hope you can include that path, cause I do like that content, but also I know you have a lot of content and girls to give content to, so could understand possible changes, But hopefully its not too stressful for you with the game and things go smooth.
 

MiltonPowers

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Thanks for the answer. But also dang, part of me was hoping it to be Kait, but I am sure Eveline is cool, still haven't really met her. Still don't know too much about her where I am at, or really seen her at all, I think, but I am sure she will become interesting.

I hope you can include that path, cause I do like that content, but also I know you have a lot of content and girls to give content to, so could understand possible changes, But hopefully its not too stressful for you with the game and things go smooth.
You met her once on your first night out in town in the club, and then she came in to the office the next day. I don't think we have seen her since then.

screenshot0001.png
preview.png
 

MiltonPowers

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Hello everyone!

It’s been two weeks since the release of Part 3, and now I’d like to share with you what’s coming next.
Once I wrapped up everything related to that release, I finally had the chance to look ahead—to work on something I’ve been planning for quite some time. That said, I want to make it clear: my top priority will remain Episode 2 Part 4.

In the meantime, I’ve also started revisiting Episodes 0 and 1. There are quite a few renders in those episodes that I feel deserve improvement, so I’ve already begun working on them. And here’s the important part:

One of the first major changes I want to bring into the “WCgW Reworked” version is giving players the option to skip Episode 0. This means they’ll be able to avoid Amanda’s path, which in Ep0 was forced on players. If I go ahead with this, it will only be implemented in the reworked version. And since I’ll already be updating things, I can also take the opportunity to improve renders, update the graphics in older choice menus, and adjust various other details.

You may remember that I once mentioned the idea of adding a “Skip Ep0” option. I first wrote about it back when I started working on Ep1. I have prepared some images for the choice menu.

Ep0_choice.jpg

Here’s an example of how the old choices graphics would look updated with the style I use now.


choice_1.jpg
choice_1a.jpg
choice_2.jpg
choice_2a.jpg


There’s still plenty of coding work to do: redefining variables and choices and adding a proper choice screen for Ep0/Ep1. I don’t plan to alter the storyline for players who skip Ep0, but I might need to create some additional renders so that players starting from Ep1 have the necessary context. For those who choose Ep1, Amanda’s path won’t be available. It’s exactly with this choice in mind (Ep0/Ep1) that I introduced Fay, so that the number of 5 love interests stays the same.

Now about the next part of Episode 2.

I thought for a while about whether to move straight to Episode 3 or continue Episode 2 with Part 4, and I’ve decided on the second option. Part 4 will also be the final segment of Episode 2.

I already have almost 100 renders prepared for this part, which I’m really happy about, and on top of that, I’ve reworked over 60 renders from Episode 1. As you can see, I can't complain about a lack of things to do.

Now, whenever I hit a creative block—for example, when I’m unsure about dialogues or scenes—I shift my attention back to polishing Ep0/Ep1. That way I keep progressing without forcing ideas.

One last thing I’d like to share about Ep2 Part 4: this part will introduce the storyline of the final love interest—Eveline. That means some extra work ahead of me, because I’d like to showcase at least part of her environment. To do this, I’ll need to create Eveline’s workplace completely from scratch.

That’s all for now.


Thank you for your support.

WsZ
 

megalol

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(probably it's possible to convert to PC using RenPy SDK), I wouldn't answer to complains why MacOS only, if u was too late and link already died, compress asking (coz wrong thread), reupload to other host links, etc.
 
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MiltonPowers

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ep2_banner.jpg

Hello.

I had a really tough week, which is why I am only releasing this short progress report now.

Regarding the work on the update, I’ve added another 100 renders. I’ve now reached the point where, to keep moving forward, I need to either acquire or create new environments. That takes time and patience, as I’m currently hunting for the right assets in the Daz store that I’ll be able to use for future renders.

Now… about what happened.

Last Saturday, I had to put down my 17-year-old cat. This furry thing is all I had left, and it’s been really hard to accept that it was the only way to help him. I feel completely drained. Even though he was “just a pet,” the loss hit me deeply—it feels like reopening an old wound that never truly healed.

At the moment, my motivation to do anything is close to zero. Even writing these few lines took me several tries. I wish I could share something positive with you, but right now, I honestly can’t.

It's ironic that the title of my game is What Could Go Wrong—and that's exactly what's going on in my life.

I had plans for what to do next, but somehow, something always seems to go wrong. I just want this year to finally be over...

Until next time.

WsZ
 
3.50 star(s) 12 Votes