- May 7, 2020
- 7
- 24
Hi there,
I'm a complete newbie to this forum; so first of all... hello!
With that out the way, I was hoping I could get some advice from you kind folk.
I'm interested in making an adult video game, but I need your guidance.
I come from a background in AAA game development, and studied 3d animation at university. I worked for various studios but the world of professional video game development is painfully uncreative, and I wanted to do my own thing. After seeing how well many Patreons are doing in the adult space it piqued my interest. After telling a friend about it, he pointed me in the direction of this forum and towards Ren'py. Since then I've downloaded and tried out a few games (see below): some good, some so-so; but I'm still an utter novice compared to you veterans!
I've started to notice some tropes / common themes in the games I've been playing; some I like, some I don't. For example, the games usually have a sex-hungry protagonist who seeks to earn favor with various NPCs to progress their relationship and 'reward' the player with sex scenes (usually in a tiered way, starting off with gentle sexual acts, and climaxing with vaginal/anal intercourse or gangbangs). Usually NPCs are varied in appearance, and often represent a different fetish (presumably to cater to as wide an audience as possible). And for the games which don't follow the visual novel linear/ branching-linear format, it also looks like 'point and click adventure games' and 'farm management games' are the genres which are leaned on the heaviest. I could be speaking out my ass though (I've not experienced many porn games after all)
Games are never made in a vacuum. They stand atop the lessons learned from both failed games that have come before, and the successful ones. I know woefully little about good and bad porn games though, so I currently don't know any of these lessons!
Could you please impart any pearls of Games-Design wisdom you have come across in this area? Perhaps recommend games to me that you think will be helpful from a games design perspective? Also, please for a moment forget about the whole 'does X count as a game thing: I'm happy to craft a completely linear visual novel free from player choice if that's what people would prefer from their porn-media experience. I'm interested in the games you think did something well AND the games you think serve as excellent examples of how frustrating bad games design can be. If you think some designs like 'resource grinding' are bullshit then I wanna know. Are you a developer, and have noticed certain interesting feedback from your audience you didn't expect? Do you hate porn games that culminate in a sandbox environment, or do you see that as a good thing which allows you to cherry-pick focusing on the characters/relationships that matter to you? Are there reward mechanisms that keep you hooked? What makes you play a porn-game rather than chuck on a pornhub vid / looping animated gif? TEACH ME! (please...)
Any insights you can provide would be appreciated!
---
P.S. as a newbie looking to make his first adult game, I don't know what is a good amount of 'starting content' to have for an initial demo. Is there a standard that is expected?
P.P.S. the games ive tried so far include (in order) Summertime Saga, Treasure of Nadia, Lust Epidemic, Something Unlimited, WVM.
I'm a complete newbie to this forum; so first of all... hello!
With that out the way, I was hoping I could get some advice from you kind folk.
I'm interested in making an adult video game, but I need your guidance.
I come from a background in AAA game development, and studied 3d animation at university. I worked for various studios but the world of professional video game development is painfully uncreative, and I wanted to do my own thing. After seeing how well many Patreons are doing in the adult space it piqued my interest. After telling a friend about it, he pointed me in the direction of this forum and towards Ren'py. Since then I've downloaded and tried out a few games (see below): some good, some so-so; but I'm still an utter novice compared to you veterans!
I've started to notice some tropes / common themes in the games I've been playing; some I like, some I don't. For example, the games usually have a sex-hungry protagonist who seeks to earn favor with various NPCs to progress their relationship and 'reward' the player with sex scenes (usually in a tiered way, starting off with gentle sexual acts, and climaxing with vaginal/anal intercourse or gangbangs). Usually NPCs are varied in appearance, and often represent a different fetish (presumably to cater to as wide an audience as possible). And for the games which don't follow the visual novel linear/ branching-linear format, it also looks like 'point and click adventure games' and 'farm management games' are the genres which are leaned on the heaviest. I could be speaking out my ass though (I've not experienced many porn games after all)
Games are never made in a vacuum. They stand atop the lessons learned from both failed games that have come before, and the successful ones. I know woefully little about good and bad porn games though, so I currently don't know any of these lessons!
Could you please impart any pearls of Games-Design wisdom you have come across in this area? Perhaps recommend games to me that you think will be helpful from a games design perspective? Also, please for a moment forget about the whole 'does X count as a game thing: I'm happy to craft a completely linear visual novel free from player choice if that's what people would prefer from their porn-media experience. I'm interested in the games you think did something well AND the games you think serve as excellent examples of how frustrating bad games design can be. If you think some designs like 'resource grinding' are bullshit then I wanna know. Are you a developer, and have noticed certain interesting feedback from your audience you didn't expect? Do you hate porn games that culminate in a sandbox environment, or do you see that as a good thing which allows you to cherry-pick focusing on the characters/relationships that matter to you? Are there reward mechanisms that keep you hooked? What makes you play a porn-game rather than chuck on a pornhub vid / looping animated gif? TEACH ME! (please...)
Any insights you can provide would be appreciated!
---
P.S. as a newbie looking to make his first adult game, I don't know what is a good amount of 'starting content' to have for an initial demo. Is there a standard that is expected?
P.P.S. the games ive tried so far include (in order) Summertime Saga, Treasure of Nadia, Lust Epidemic, Something Unlimited, WVM.