WiAB Chapter 4 - Dev Log #20
Hello,
I confused something, and said in the last Dev Log that the next log would be released on Christmas Eve.
And I still thought the next log had to be released on the 24th. Yesterday, however, I felt an itch to write a log and checked the date of my latest log… And yeah… I have no idea why I said Christmas Eve.
Anyway, let’s get into it.
Workstation news. Currently I’m still bottlenecked by my PC, it’s unable to render all the images created during the day.
I got the wonderful 2022 tax invoice, cried myself to sleep, and then paid it.
This means I can now finally plan for the Workstation. As it looks right now, I will order it in January.
Currently, my PC can render ~20 to 50 images a night, depending on the number of characters in the scene.
When the new Workstation arrives, the amount effectively triples. Then, the PC I’m currently using can continue rendering during the day while I set up new scenes on the Workstation.
One PC can theoretically render 24/7.
I might need to install a NAS system if I add a third PC for animations when the 50xx cards come out.
I’m still working on the treats. Robin from SG will be the next one to release.
WiAB - Season 1 - Chapter 4
Yesterday, while I checked up on what's left to do, I was a little surprised to see that we're actually closing in.
By my estimations, we're looking at around 29 days of still image rendering and the stills for Chapter 4 are done.
That's around 1300 renders left.
The number is calculated by what my PC can render a night. It doesn't matter if I can do more if he needs X time to render it.
After the still renders, I will start with the animations and render them during postwork and testing.
Previews:
I mentioned on Discord that I'd be showing renders I wouldn't usually preview.
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Back to work.
I'm actually getting excited now.
I'll see you in two weeks. (Maybe less because of the Robin treat).