Dr.TSoni
Engaged Member
- May 20, 2022
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As you say, being 99% when someone varies it immediately becomes more interestingI think a lot of devs have understood that bad endings , although artistic really do mess with their fan base. I can't think of a single game where there is outright loss as the canon ending. People play games generally because there's far more loss in their own lives, or negative connotations to escape. SO we inherently hope our MC will be the badass that triumphs over impossible odds ...which happens 99% of the time. At most, a bad ending means you failed objectives, so you reload and find a better path. The backlash for a genuine no way out canon ending is probably more than most devs can manage. The injustice we feel at the end of Empire Strikes Back (I remember seeing it when I was a kid when it was released) was only palatable because we had Luke escape, and we knew they would search, the story wasn't over. SO same for WiaB: even without spoilers in SG we know that it'll have a ray of hope to lead to the next game. And closure is something that precludes a good segue to the next narrative.
Although
should we worry or rejoice?
Also, with the possible rewrite/reboot or whatever people want to call that, I think it's the perfect time to play it and have all the real relationships before he change them.