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Ghostload

Active Member
Jan 23, 2019
837
1,226
I'm not waiting any longer due to more animations. One animation per woman during each chapter (that they're actually featured in) is fine.

Not one woman -- one animation. One animation for each lady that gets any sort of plot development at that time only.
 

acewinz

Developer of "The Call of Darkness"
Game Developer
Oct 15, 2018
2,589
7,612
wasnt elaine supposed to be featured in the next update?
Besides Debbie and Jenna, who else do we think is getting some love this update. I want to see the return of Theresa and finally get a chance to confront Elaine
This EP is pretty jam packed, literally and otherwise.
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acewinz

Developer of "The Call of Darkness"
Game Developer
Oct 15, 2018
2,589
7,612
After episode 23 is released how many episodes are left to wrap up the game? I heard it was 25.
Hopefully, I always thought more than 25, but Cheeky seems determined to get it in 25 + epilogues... hence this now 17K plus line episode :D
 
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Deleted member 3325933

Engaged Member
Jan 30, 2021
2,734
6,771
Never said it is a bad novel, I just pointed out that more animations will not hurt.
Reasonable. I see animations with a certain slant, unfortunately. The sudden introduction of that attempt by the dev of A Wife and Mother has resulted in a ridiculous slow down in production for very little value added. It was already heading to a finale in the 2040s. In that case animations are just in the way. For Devs that can manage their work, or a team that can manage, I agree that Animations can be of added value. I just prefer the immersion in the story. Anything that distracts from production needs to be evaluated for what it adds. I think we are seeing this similarly.
 
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acewinz

Developer of "The Call of Darkness"
Game Developer
Oct 15, 2018
2,589
7,612
No joking, that's already better then "I have no idea how to finish that goddamn game" thing
Crisis of ideas killed many games...
We have the reverse problem... that and having an artist that constantly over-achieves when creating characters, and then they go from being a minor character to someone we have to seriously consider letting the player have a go at.

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