- Sep 10, 2022
- 16
- 16
WAT? a dev acting like a businessman with ethics who cares about his customers? but... this is....You must be registered to see the links
If we don't hit June, we will turn payment off until it's out.
From March to June really?You must be registered to see the links
You must be registered to see the links
Hi folks,
Been a while since my last updat.....
Summary:
Been a couple of weeks since my last post because I've been staring at my screen sobbing for a while. Episode 24 was a mess but in much better shape now. (Cheeky threw Ace under the bus and blamed him for everything even though Cheeky was to blame.) Re-do was taking longer than expected. (Cheeky threw Cell under the bus and blamed him for everything even though Cheeky was to blame.). Made good progress on the re-do but it is currently paused. Jumped back onto EP24 a little earlier than expected. Episode 24 is now our sole focus. Plan to release Episode 24 in June. If we don't hit June, we will turn payment off until it's out. Once Episode 24 out, we will finish re-do/steam release.
Thanks,
CG
We are still here and we we be here when its out Thank you for the update
As memory serves, CG has turned payments off a handful of times when development has taken far longer than they themselves felt appropriate.WAT? a dev acting like a businessman with ethics who cares about his customers? but... this is....
I smell copper, arm hurts... calling doctor...
seriously though, quality takes time. if we want to show support we will.
Oh for fuck's sake.........From March to June really?
Was there more to the status update? Anyone feel like posting the while thing, or did Cheeky just post the summary, as kind of a joke?Been a while since my last updat....
Shameless plug here (and I seriously don't want to go OT too much):[...] I challenge any readers to find a case where reworking actually improved an AVN significantly[...].
Agreed, that VN got significantly better with the rework.Shameless plug here (and I seriously don't want to go OT too much):
Shut Up And Dance by Boring Games - it's now almost finished (ep. 9 pt. 1 out of ~10 or 11) . Rework started w/ ep. 5 part 2 and he alternated between reworked and new episodes. Maybe that is why he succeeds? <shrug>
I feel you, waited myself for Half Life 3...I know i'm probably in the minority but i wanted the redo to come out before chapter 24
Oh well i'm a patient man, i'm still waiting for elder scrolls 6 after all
Same here with Duke Nuken. When it finally came out I was already too fucking old to find it interesting again. The jokes were old and dated, or, I had grown out of that type of juvenile humor (most likely), not even my kids found them funny...I feel you, waited myself for Half Life 3...
(even it's coming some day I'm actually already to old to play it anymore anyway )
Same here ... In hindsight the best jokes in / as pertains to DN4 were the excuses for the delays during the decade(s) we were waiting for it. Ain't it sad having to say this? :/Same here with Duke Nuken. When it finally came out I was already too fucking old to find it interesting again. The jokes were old and dated, or, I had grown out of that type of juvenile humor (most likely) [...]
There was more but the summary was at the end, i say want to know all! be a patron, or try discordWas there more to the status update? Anyone feel like posting the while thing, or did Cheeky just post the summary, as kind of a joke?
I can't say the delay is surprising. I didn't want to say anything at the time to jinx it, but I knew 100% there was no way the rework would just take a couple of months. It would be the worlds fastest rework, in that case. Usually, for whatever reason, redoing the past takes 10 times longer than new content.
Don't know why. I suspect it is a motivation issue. It's hard to work hard and feel like you are just standing still as a developer. If you are a programmer, imagine having to go back to your old programs that are working and having to rewrite them in another style (state machine, oop, etc) or even another language. Not fun.
Oh well. Once the word "rework" gets mentioned, things always take, way, way, longer than expected. In every case but WTHI, reworking past scenes is unwelcome, and has unfortunately become the number one stalling tactic from devs that for whatever reason, don't want to continue to develop their games, but want to keep the Patron cash flowing. I challenge any readers to find a case where reworking actually improved an AVN significantly, rather than failed at every level (cough, cough, heavy five).
However, in WTHI, rerendering the old scenes eventually is sorely needed if they want to attract new players. The original renders are quite dated by modern standards. Zarah looks hideous at first, like one of those aging chain smokers hanging outside of a biker bar, for example, but looks a lot better later on (Jenna's vampirism doesn't need to be mentioned). The quality difference from the first handful of updates to the present is very striking and needed to be addressed someday. I wish, as do probably all the fans, that it had been done at the end of development. But Cheeky gave his reasons for trying to do it this way.
If it was anyone else other than Cheeky, I would doubt the future of WTHI. But I am confident he can pull it off. Just, a small word of advice to Cheeky and team. Don't beat yourself up over missing deadlines. Just plug away whenever you can, and keep things moving forward, at whatever pace is doable. Every journey continues with a single step.
The main worry I have is the rest of the team. Are Ace and Cell back on the team now? I haven't really followed or understood the issues with the WTHI team, but with all three working on it, at whatever pace they can, I would feel a lot better about the future and eventual conclusion of WTHI.
Oh, but WrHIs will succeed. Withdrawal works, sadly.Shameless plug here (and I seriously don't want to go OT too much):
Shut Up And Dance by Boring Games - it's now almost finished (ep. 9 pt. 1 out of ~10 or 11) . Rework started w/ ep. 5 part 2 and he alternated between reworked and new episodes. Maybe that is why he succeeds? <shrug>
I felt the same about Half Life 2, and ended up being a developer on that project.I feel you, waited myself for Half Life 3...
Did I hear you correctly, you work for "Valve" ?I felt the same about Half Life 2, and ended up being a developer on that project.