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LionHeart 95

Member
Aug 30, 2020
491
1,071




Hi folks,
Been a while since my last updat.....

Summary:

Been a couple of weeks since my last post because I've been staring at my screen sobbing for a while. Episode 24 was a mess but in much better shape now. (Cheeky threw Ace under the bus and blamed him for everything even though Cheeky was to blame.) Re-do was taking longer than expected. (Cheeky threw Cell under the bus and blamed him for everything even though Cheeky was to blame.). Made good progress on the re-do but it is currently paused. Jumped back onto EP24 a little earlier than expected. Episode 24 is now our sole focus. Plan to release Episode 24 in June. If we don't hit June, we will turn payment off until it's out. Once Episode 24 out, we will finish re-do/steam release.


Thanks,

CG

We are still here and we we be here when its out :love: Thank you for the update
 

El Pene Del Diablo

Active Member
Oct 16, 2022
572
1,081

If we don't hit June, we will turn payment off until it's out.
WAT? a dev acting like a businessman with ethics who cares about his customers? but... this is....

I smell copper, arm hurts... calling doctor...

seriously though, quality takes time. if we want to show support we will.
 

Savilesavile

Member
Jun 15, 2020
283
495




Hi folks,
Been a while since my last updat.....

Summary:

Been a couple of weeks since my last post because I've been staring at my screen sobbing for a while. Episode 24 was a mess but in much better shape now. (Cheeky threw Ace under the bus and blamed him for everything even though Cheeky was to blame.) Re-do was taking longer than expected. (Cheeky threw Cell under the bus and blamed him for everything even though Cheeky was to blame.). Made good progress on the re-do but it is currently paused. Jumped back onto EP24 a little earlier than expected. Episode 24 is now our sole focus. Plan to release Episode 24 in June. If we don't hit June, we will turn payment off until it's out. Once Episode 24 out, we will finish re-do/steam release.


Thanks,

CG

We are still here and we we be here when its out :love: Thank you for the update
From March to June really?
 

dkatryl

Active Member
May 26, 2018
646
1,229
WAT? a dev acting like a businessman with ethics who cares about his customers? but... this is....

I smell copper, arm hurts... calling doctor...

seriously though, quality takes time. if we want to show support we will.
As memory serves, CG has turned payments off a handful of times when development has taken far longer than they themselves felt appropriate.

So when i see the milker claims get thrown Cheeky's way, i just :rolleyes: and move on.
 

Machete

Engaged Member
Apr 7, 2020
2,554
4,528
Chicky decision makes a lot of sense businesswise. If they took their time to rework the most dated art after they completed the game they would have killed any hype for the Stream release. From someone who have played this game for years it's still disappointing though.
 

efb51

Newbie
Aug 15, 2019
63
11
Loved this game but i cannot get it to work anymore after you after clicking start or a saved file. I keep getting an error like attached. I tried it before installing any Mods and it gives the same even after installing them on Win 8 or 10. View attachment traceback.txt Why is it always like this with me I never know.
 

Smarmint

Well-Known Member
Mar 23, 2019
1,220
4,850
Been a while since my last updat....
Was there more to the status update? Anyone feel like posting the while thing, or did Cheeky just post the summary, as kind of a joke?

I can't say the delay is surprising. I didn't want to say anything at the time to jinx it, but I knew 100% there was no way the rework would just take a couple of months. It would be the worlds fastest rework, in that case. Usually, for whatever reason, redoing the past takes 10 times longer than new content.

Don't know why. I suspect it is a motivation issue. It's hard to work hard and feel like you are just standing still as a developer. If you are a programmer, imagine having to go back to your old programs that are working and having to rewrite them in another style (state machine, oop, etc) or even another language. Not fun.

Oh well. Once the word "rework" gets mentioned, things always take, way, way, longer than expected. In every case but WTHI, reworking past scenes is unwelcome, and has unfortunately become the number one stalling tactic from devs that for whatever reason, don't want to continue to develop their games, but want to keep the Patron cash flowing. I challenge any readers to find a case where reworking actually improved an AVN significantly, rather than failed at every level (cough, cough, heavy five).

However, in WTHI, rerendering the old scenes eventually is sorely needed if they want to attract new players. The original renders are quite dated by modern standards. Zarah looks hideous at first, like one of those aging chain smokers hanging outside of a biker bar, for example, but looks a lot better later on (Jenna's vampirism doesn't need to be mentioned). The quality difference from the first handful of updates to the present is very striking and needed to be addressed someday. I wish, as do probably all the fans, that it had been done at the end of development. But Cheeky gave his reasons for trying to do it this way.

If it was anyone else other than Cheeky, I would doubt the future of WTHI. But I am confident he can pull it off. Just, a small word of advice to Cheeky and team. Don't beat yourself up over missing deadlines. Just plug away whenever you can, and keep things moving forward, at whatever pace is doable. Every journey continues with a single step.

The main worry I have is the rest of the team. Are Ace and Cell back on the team now? I haven't really followed or understood the issues with the WTHI team, but with all three working on it, at whatever pace they can, I would feel a lot better about the future and eventual conclusion of WTHI.
 
Last edited:

Joshy92

Devoted Member
Mar 25, 2021
11,287
24,952
I know i'm probably in the minority but i wanted the redo to come out before chapter 24

Oh well i'm a patient man, i'm still waiting for elder scrolls 6 after all
 

WaltS

Si vis pacem para bellum
Donor
Apr 4, 2018
2,130
2,620
[...] I challenge any readers to find a case where reworking actually improved an AVN significantly[...].
Shameless plug here (and I seriously don't want to go OT too much):
Shut Up And Dance by Boring Games - it's now almost finished (ep. 9 pt. 1 out of ~10 or 11) . Rework started w/ ep. 5 part 2 and he alternated between reworked and new episodes. Maybe that is why he succeeds? <shrug>
 

J.R.

Well-Known Member
Jan 2, 2020
1,921
3,589
I know i'm probably in the minority but i wanted the redo to come out before chapter 24

Oh well i'm a patient man, i'm still waiting for elder scrolls 6 after all
I feel you, waited myself for Half Life 3...
(even it's coming some day I'm actually already to old to play it anymore anyway :oops:)
 

FatGiant

Forum Fanatic
Jan 7, 2022
5,040
16,107
I feel you, waited myself for Half Life 3...
(even it's coming some day I'm actually already to old to play it anymore anyway :oops:)
Same here with Duke Nuken. When it finally came out I was already too fucking old to find it interesting again. The jokes were old and dated, or, I had grown out of that type of juvenile humor (most likely), not even my kids found them funny...

Time wounds all heels, I guess.

Peace :)
 
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WaltS

Si vis pacem para bellum
Donor
Apr 4, 2018
2,130
2,620
Same here with Duke Nuken. When it finally came out I was already too fucking old to find it interesting again. The jokes were old and dated, or, I had grown out of that type of juvenile humor (most likely) [...]
Same here ... In hindsight the best jokes in / as pertains to DN4 were the excuses for the delays during the decade(s) we were waiting for it. Ain't it sad having to say this? :/
 

Smarmint

Well-Known Member
Mar 23, 2019
1,220
4,850
Yes, exactly. I was never a huge fan of the original Duke Nukem. I found it mildly amusing, but nothing groundbreaking, in my opinion. By the time DNF came out, I couldn't be bothered to play it. Maybe someday I'll try it.

Half Life, and especially Half Life 2 (and Portal), were revolutionary at the time. The whole episodic release plan of Episode 1 and 2, was a great idea.

Unfortunately, Valve started making more money than they ever dreamed with Steam, getting a cut of every game sold. Why would they re-hire a team full of game designers for hundreds of thousands of dollars a month, to eventually make a few million after a year or two of development, when they are making a million dollars a minute doing next to nothing with Steam? I was shocked that Alyx came out, but I think VR as a game platform is going to go the way of 3D home TV (remember that?), so it is a dead end in my opinion. Someday, when someone comes up with a way to experience VR without having to wear a clunky headpiece and the higher tech version of the Nintendo glove, it will take off. Probably a generation from now.
 

LionHeart 95

Member
Aug 30, 2020
491
1,071
Was there more to the status update? Anyone feel like posting the while thing, or did Cheeky just post the summary, as kind of a joke?

I can't say the delay is surprising. I didn't want to say anything at the time to jinx it, but I knew 100% there was no way the rework would just take a couple of months. It would be the worlds fastest rework, in that case. Usually, for whatever reason, redoing the past takes 10 times longer than new content.

Don't know why. I suspect it is a motivation issue. It's hard to work hard and feel like you are just standing still as a developer. If you are a programmer, imagine having to go back to your old programs that are working and having to rewrite them in another style (state machine, oop, etc) or even another language. Not fun.

Oh well. Once the word "rework" gets mentioned, things always take, way, way, longer than expected. In every case but WTHI, reworking past scenes is unwelcome, and has unfortunately become the number one stalling tactic from devs that for whatever reason, don't want to continue to develop their games, but want to keep the Patron cash flowing. I challenge any readers to find a case where reworking actually improved an AVN significantly, rather than failed at every level (cough, cough, heavy five).

However, in WTHI, rerendering the old scenes eventually is sorely needed if they want to attract new players. The original renders are quite dated by modern standards. Zarah looks hideous at first, like one of those aging chain smokers hanging outside of a biker bar, for example, but looks a lot better later on (Jenna's vampirism doesn't need to be mentioned). The quality difference from the first handful of updates to the present is very striking and needed to be addressed someday. I wish, as do probably all the fans, that it had been done at the end of development. But Cheeky gave his reasons for trying to do it this way.

If it was anyone else other than Cheeky, I would doubt the future of WTHI. But I am confident he can pull it off. Just, a small word of advice to Cheeky and team. Don't beat yourself up over missing deadlines. Just plug away whenever you can, and keep things moving forward, at whatever pace is doable. Every journey continues with a single step.

The main worry I have is the rest of the team. Are Ace and Cell back on the team now? I haven't really followed or understood the issues with the WTHI team, but with all three working on it, at whatever pace they can, I would feel a lot better about the future and eventual conclusion of WTHI.
There was more but the summary was at the end, i say want to know all! be a patron, or try discord
 
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